Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BLACK Shadow430
Ne Zha
Level 148
God Stats
0W - 1L
1,651 SR
Queue Stats
2W - 1L
1,702 Elo+
Solo
Kukulkan
Kukulkan
ThexUniverse
Kukulkan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
crpy
Discordia
Level 34
God Stats
1W - 1L
1,727 SR
Queue Stats
20W - 33L
1,395 Elo+
Solo
Artemis
Artemis
writesout
Artemis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 87
1,576 SR
1,520 Elo+

VS

Team Averages
Level 98
1,518 SR
1,473 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CaptainRabies
Nox
Level 91
God Stats
1W - 2L
1,260 SR
Queue Stats
165W - 175L
1,425 Elo+
Party 2
Chaac
Chaac
GreySmokeWolf
Chaac
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 39L
1,516 Elo+
Party 2
Artio
Artio
Holliewood67
Artio
Level 89
God Stats
2W - 2L
1,829 SR
Queue Stats
107W - 114L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 4 / 6
7,303
730
11,091
18,125
10,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 2 / 8
7,548
755
7,296
11,590
5,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
ThexUniverse
Kukulkan
13
2 / 2 / 5
7,615
762
8,009
6,507
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
crpy
Discordia
15
4 / 4 / 1
8,160
816
9,867
8,220
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
writesout
Artemis
14
2 / 3 / 4
7,553
755
9,282
9,759
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
6 / 1 / 5
9,631
963
15,775
7,138
3,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
 
Zhong Kui
13
3 / 4 / 7
8,059
806
10,733
12,278
8,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 1 / 9
8,713
871
9,138
6,558
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 1 / 14
8,491
849
7,791
15,708
19,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 9
7,311
731
5,639
14,412
16,445
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
10
Kills
15
15
Deaths
11
24
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
6
1
W
Nu Wa
 
Nu Wa
6
1
5
8.5
W
Zhong Kui
 
Zhong Kui
3
4
7
1.63
L
1
2
8
2.5
W
4
1
9
8.5
W
1
1
14
8
W
1
4
9
1.38
L
Kukulkan
ThexUniverse
Kukulkan
2
2
5
2.25
L
Discordia
crpy
Discordia
4
4
1
1.13
L
Artemis
writesout
Artemis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,545
Damage
49,076
54,201
Taken
56,094
26,844
Mitigated
51,399
11,900
Healing
27,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,091
1,744
319
3,618
18,125
10,784
0
15,449
2,676
0
23,740
W
Nu Wa
 
Nu Wa
15,775
6,379
5,403
2,370
7,138
3,587
1,149
2,079
5,059
33,123
0
W
Zhong Kui
 
Zhong Kui
10,733
634
1,197
3,309
12,278
8,739
491
3,381
8,897
21,424
0
L
7,296
2,728
1,333
3,459
11,590
5,443
0
8,219
3,371
0
18,937
W
9,138
582
1,253
900
6,558
3,479
982
2,503
4,055
20,289
0
W
7,791
1,440
1,042
4,295
15,708
19,149
698
5,262
10,294
0
15,001
W
5,639
1,005
3,666
3,964
14,412
16,445
0
4,651
9,761
8,433
0
L
Kukulkan
ThexUniverse
Kukulkan
8,009
631
33
684
6,507
2,554
0
4,593
1,914
21,896
0
L
Discordia
crpy
Discordia
9,867
719
308
246
8,220
3,597
0
6,063
2,157
25,875
0
L
Artemis
writesout
Artemis
9,282
4,297
585
1,315
9,759
4,466
0
6,961
2,798
0
15,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,179
Gold Earned
42,205
123
Minions Killed
111
0
Camps Cleared
0
903,118
Distance Traveled
1,002,399
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,303
730
26
3
0
179,035
0
W
Nu Wa
9,631
963
31
3
0
203,029
0
W
Zhong Kui
8,059
806
27
3
0
181,623
3
L
Ne Zha
7,548
755
24
2
0
185,535
1
W
Nox
8,713
871
32
3
0
208,759
0
W
Chaac
8,491
849
17
2
0
211,267
0
W
Artio
7,311
731
4
0
0
197,721
0
L
Kukulkan
7,615
762
37
4
0
184,060
1
L
Discordia
8,160
816
26
3
0
180,633
1
L
Artemis
7,553
755
10
1
0
173,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role