Player Matchup

Neith
Neith
Panda1ing
Neith
Level 72
God Stats
0W - 1L
1,310 SR
Queue Stats
10W - 9L
1,128 Elo+
Solo
Baron Samedi
Baron Samedi
four tra alunmi
Baron Samedi
Level 140
God Stats
7W - 4L
1,494 SR
Queue Stats
385W - 399L
1,307 Elo+
Solo
Awilix
Awilix
guncel-fisek
Awilix
Level 85
God Stats
9W - 25L
1,258 SR
Queue Stats
2,163W - 2,555L
1,354 Elo+
Solo
Kuzenbo
Kuzenbo
sensualmicky
Kuzenbo
Level 26
God Stats
0W - 4L
1,508 SR
Queue Stats
110W - 149L
1,249 Elo+
Solo
Nemesis
Nemesis
vl DEMON Iv
Nemesis
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
61W - 97L
1,211 Elo+
Solo
Team Averages
Level 68
1,414 SR
1,250 Elo+

VS

Team Averages
Level 68
1,356 SR
1,433 Elo+
Olorun
Olorun
 
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Rony27va
Bastet
Level 43
God Stats
1W - 1L
1,237 SR
Queue Stats
74W - 89L
1,329 Elo+
Solo
Thoth
Thoth
TheHayKing93
Thoth
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 15L
1,718 Elo+
Solo
He Bo
He Bo
pokencloak
He Bo
Level 28
God Stats
4W - 4L
1,200 SR
Queue Stats
85W - 116L
1,320 Elo+
Solo
Mulan
Mulan
toolboy86rick
Mulan
Level 79
God Stats
2W - 2L
1,343 SR
Queue Stats
261W - 304L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Panda1ing
Neith
20
3 / 7 / 7
12,021
601
20,950
25,033
13,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
four tra alunmi
Baron Samedi
19
3 / 6 / 7
11,827
591
22,471
23,757
14,379
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
19
5 / 7 / 5
11,376
569
9,162
19,842
9,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
sensualmicky
Kuzenbo
20
3 / 6 / 9
11,754
588
14,066
31,756
44,415
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
vl DEMON Iv
Nemesis
18
2 / 10 / 6
10,813
541
9,055
25,405
16,700
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
11 / 2 / 19
14,748
737
22,065
19,797
10,134
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
Rony27va
Bastet
20
7 / 2 / 20
13,798
690
25,332
19,755
9,629
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 4 / 23
12,036
602
15,544
17,521
7,853
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

He Bo
20
8 / 6 / 22
14,180
709
34,927
15,405
7,209
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
8 / 4 / 21
13,343
667
14,472
22,749
18,022
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
141
16
Kills
36
36
Deaths
18
34
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
11
2
19
10.25
L
Neith
Panda1ing
Neith
3
7
7
0.93
W
Bastet
Rony27va
Bastet
7
2
20
8.5
W
2
4
23
3.38
L
Baron Samedi
four tra alunmi
Baron Samedi
3
6
7
1.08
L
Awilix
5
7
5
1.07
W
He Bo
8
6
22
3.17
L
Kuzenbo
sensualmicky
Kuzenbo
3
6
9
1.25
W
8
4
21
4.63
L
Nemesis
vl DEMON Iv
Nemesis
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,704
Damage
112,340
125,793
Taken
95,227
98,973
Mitigated
52,847
41,754
Healing
49,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
22,065
12,236
6,182
10,799
19,797
10,134
5,406
9,699
10,098
58,910
0
L
Neith
Panda1ing
Neith
20,950
5,148
1,534
8,503
25,033
13,503
904
13,713
11,320
0
48,853
W
Bastet
Rony27va
Bastet
25,332
4,236
4,866
8,509
19,755
9,629
376
5,319
14,436
0
46,591
W
15,544
2,088
2,294
3,085
17,521
7,853
960
9,070
8,451
33,916
0
L
Baron Samedi
four tra alunmi
Baron Samedi
22,471
1,939
3,106
9,829
23,757
14,379
101
15,315
8,442
49,348
0
L
Awilix
9,162
1,925
1,666
3,749
19,842
9,976
38
12,050
7,792
0
25,526
W
He Bo
34,927
2,357
782
2,435
15,405
7,209
339
5,038
10,367
51,421
0
L
Kuzenbo
sensualmicky
Kuzenbo
14,066
4,938
1,097
7,010
31,756
44,415
228
17,721
14,035
24,652
0
W
14,472
4,357
2,977
7,431
22,749
18,022
716
7,411
15,338
0
35,529
L
Nemesis
vl DEMON Iv
Nemesis
9,055
883
2,010
3,250
25,405
16,700
215
13,737
11,668
0
11,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,791
Gold Earned
68,105
180
Minions Killed
222
0
Camps Cleared
0
1,573,436
Distance Traveled
1,824,506
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,748
737
72
4
0
326,801
0
L
Neith
12,021
601
53
3
0
299,707
0
W
Bastet
13,798
690
38
2
0
460,961
0
W
Thoth
12,036
602
27
1
0
319,434
0
L
Baron Samedi
11,827
591
66
3
0
265,514
0
L
Awilix
11,376
569
39
2
0
335,956
0
W
He Bo
14,180
709
40
2
0
353,878
1
L
Kuzenbo
11,754
588
17
1
0
335,748
0
W
Mulan
13,343
667
45
2
0
363,432
0
L
Nemesis
10,813
541
5
0
0
336,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role