Player Matchup

Bakasura
Bakasura
GrandMadara
Bakasura
Level 28
God Stats
6W - 2L
1,876 SR
Queue Stats
27W - 17L
1,501 Elo+
Party 2
Vamana
Vamana
Void--Galaxy
Vamana
Level 42
God Stats
28W - 18L
1,527 SR
Queue Stats
181W - 185L
1,485 Elo+
Party 2
Janus
Janus
Xsub_zerosX
Janus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 219L
1,479 Elo+
Party 2
Team Averages
Level 46
1,634 SR
1,488 Elo+

VS

Team Averages
Level 39
1,506 SR
1,246 Elo+
Medusa
Medusa
Hydrogasket
Medusa
Level 44
God Stats
0W - 1L
1,693 SR
Queue Stats
7W - 13L
1,288 Elo+
Solo
Ymir
Ymir
Narutodominicano
Ymir
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 161L
1,154 Elo+
Party 1
Ganesha
Ganesha
sasukedominicano
Ganesha
Level 44
God Stats
9W - 9L
1,326 SR
Queue Stats
177W - 232L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GrandMadara
Bakasura
13
12 / 3 / 2
9,108
911
10,630
11,135
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
12
3 / 2 / 9
7,963
796
8,181
11,193
6,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
0 / 0 / 13
7,651
765
8,844
4,482
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 5 / 1
7,798
780
5,240
9,394
3,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 1
6,580
658
3,254
10,248
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 3
6,613
661
5,489
12,994
6,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
5
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
GrandMadara
Bakasura
12
3
2
4.33
L
Medusa
3
5
1
0.7
L
0
4
1
0.13
W
Vamana
3
2
9
3.75
W
0
0
13
6.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,655
Damage
13,983
26,810
Taken
32,636
14,718
Mitigated
14,602
5,865
Healing
136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
GrandMadara
Bakasura
10,630
6,968
0
1,682
11,135
6,054
213
3,938
6,895
0
23,945
L
Medusa
5,240
2,135
0
136
9,394
3,376
115
2,002
6,828
0
14,704
L
3,254
538
0
0
10,248
4,900
0
3,133
6,606
16,663
0
W
Vamana
8,181
2,332
350
3,583
11,193
6,948
479
2,090
8,913
0
23,583
W
8,844
93
0
250
4,482
1,716
36
2,921
1,355
27,589
0
L
5,489
738
0
0
12,994
6,326
0
3,709
9,145
17,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,722
Gold Earned
20,991
124
Minions Killed
92
8
Camps Cleared
0
608,844
Distance Traveled
489,053
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,108
911
40
4
6
210,681
1
L
Medusa
7,798
780
28
3
0
149,239
0
L
Ymir
6,580
658
58
6
0
170,917
0
W
Vamana
7,963
796
34
3
1
209,494
1
W
Janus
7,651
765
50
5
1
188,669
1
L
Ganesha
6,613
661
6
1
0
168,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role