Player Matchup

Bellona
Bellona
El_Weiner_
Bellona
Level 125
God Stats
11W - 7L
1,557 SR
Queue Stats
118W - 144L
1,472 Elo+
Party 1
Medusa
Medusa
JinzuRuisu
Medusa
Level 98
God Stats
1W - 2L
1,332 SR
Queue Stats
9W - 20L
1,313 Elo+
Party 1
Janus
Janus
Michelle_Ffx
Janus
Level 108
God Stats
3W - 3L
1,450 SR
Queue Stats
50W - 66L
1,407 Elo+
Party 1
Ymir
Ymir
Sir_JuanCa_The1
Ymir
Level 67
God Stats
4W - 7L
1,489 SR
Queue Stats
33W - 45L
1,397 Elo+
Party 1
Loki
Loki
alicea2020_jose
Loki
Level 88
God Stats
13W - 11L
1,553 SR
Queue Stats
46W - 63L
1,409 Elo+
Party 1
Team Averages
Level 97
1,476 SR
1,400 Elo+

VS

Team Averages
Level 125
1,520 SR
1,477 Elo+
Skadi
Skadi
 
Skadi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Basura3657
Guan Yu
Level 69
God Stats
29W - 32L
1,390 SR
Queue Stats
70W - 73L
1,491 Elo+
Solo
Nu Wa
Nu Wa
FatdaddyThiccarm
Nu Wa
Level 118
God Stats
22W - 16L
1,602 SR
Queue Stats
694W - 679L
1,519 Elo+
Solo
Zeus
Zeus
birdmaniii_93
Zeus
Level 158
God Stats
8W - 8L
1,616 SR
Queue Stats
382W - 389L
1,430 Elo+
Solo
Lancelot
Lancelot
luisruizc
Lancelot
Level 140
God Stats
5W - 8L
1,491 SR
Queue Stats
40W - 37L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
El_Weiner_
Bellona
10
4 / 1 / 0
6,437
644
5,131
10,878
9,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
JinzuRuisu
Medusa
8
0 / 0 / 2
4,605
461
4,578
6,304
1,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,530
553
248
3,153
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 1
5,373
537
3,099
6,011
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 0 / 2
5,010
501
1,803
2,746
640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 1 / 0
5,020
502
5,448
6,797
1,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
Basura3657
Guan Yu
8
0 / 1 / 0
5,085
509
2,158
7,732
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 0
4,880
488
1,720
4,489
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 0
6,159
616
2,009
3,277
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
luisruizc
Lancelot
10
0 / 4 / 0
5,811
581
6,501
9,138
3,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
L
Guan Yu
Basura3657
Guan Yu
0
1
0
0
W
Bellona
El_Weiner_
Bellona
4
1
0
4
L
0
0
0
0
W
Medusa
JinzuRuisu
Medusa
0
0
2
1
W
0
0
0
0
W
1
0
1
1.5
W
1
0
2
2
L
1
0
0
1
L
Lancelot
luisruizc
Lancelot
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,859
Damage
17,836
29,092
Taken
31,433
15,967
Mitigated
12,191
9,309
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,448
1,664
0
710
6,797
1,890
16
549
6,248
0
44,558
L
Guan Yu
Basura3657
Guan Yu
2,158
212
411
3,798
7,732
3,898
0
2,613
5,119
0
10,755
W
Bellona
El_Weiner_
Bellona
5,131
2,601
0
4,486
10,878
9,217
0
885
9,993
0
38,124
L
1,720
415
0
2,827
4,489
1,545
0
61
4,428
20,646
9,455
W
Medusa
JinzuRuisu
Medusa
4,578
1,586
351
818
6,304
1,601
0
513
5,791
0
25,522
W
248
124
0
491
3,153
1,208
0
1,712
1,441
37,614
0
W
3,099
815
276
1,806
6,011
3,301
0
223
5,788
19,433
0
W
1,803
183
82
999
2,746
640
0
224
2,176
0
15,907
L
2,009
261
0
375
3,277
999
0
84
3,153
37,009
0
L
Lancelot
luisruizc
Lancelot
6,501
1,666
0
1,890
9,138
3,859
0
0
9,138
0
49,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,955
Gold Earned
26,955
241
Minions Killed
327
0
Camps Cleared
0
1,035,839
Distance Traveled
967,826
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,020
502
76
8
0
189,582
3
L
Guan Yu
5,085
509
21
2
0
185,411
0
W
Bellona
6,437
644
68
7
0
222,871
4
L
Nu Wa
4,880
488
58
6
0
188,732
2
W
Medusa
4,605
461
38
4
0
192,648
3
W
Janus
5,530
553
71
7
0
186,775
5
W
Ymir
5,373
537
29
3
0
195,773
3
W
Loki
5,010
501
35
4
0
237,772
2
L
Zeus
6,159
616
79
8
0
202,445
5
L
Lancelot
5,811
581
93
9
0
201,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role