Player Matchup

Sol
Sol
ARCEDBLUU
Sol
Level 148
God Stats
6W - 8L
1,444 SR
Queue Stats
337W - 334L
1,466 Elo+
Solo
Sylvanus
Sylvanus
ThaoNDVKT
Sylvanus
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 103L
1,507 Elo+
Solo
Bellona
Bellona
WindowWind
Bellona
Level 103
God Stats
6W - 4L
1,453 SR
Queue Stats
152W - 147L
1,449 Elo+
Solo
Lancelot
Lancelot
ryoori
Lancelot
Level 63
God Stats
10W - 6L
1,552 SR
Queue Stats
120W - 127L
1,418 Elo+
Party 2
Neith
Neith
sooshei
Neith
Level 118
God Stats
0W - 3L
1,261 SR
Queue Stats
52W - 51L
1,412 Elo+
Party 2
Team Averages
Level 105
1,442 SR
1,450 Elo+

VS

Team Averages
Level 121
1,475 SR
1,565 Elo+
Hun Batz
Hun Batz
AidenSWK
Hun Batz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Aisaac01
Cernunnos
Level 133
God Stats
1W - 0L
1,442 SR
Queue Stats
2W - 0L
1,678 Elo+
Party 1
Discordia
Discordia
EmmanuelB
Discordia
Level 127
God Stats
1W - 0L
1,427 SR
Queue Stats
2W - 0L
1,664 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Pozolez
Kumbhakarna
Level 145
God Stats
1W - 0L
1,755 SR
Queue Stats
98W - 86L
1,631 Elo+
Party 1
Osiris
Osiris
S0_MUCH_PA1N
Osiris
Level 77
God Stats
2W - 6L
1,252 SR
Queue Stats
77W - 113L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,712
571
3,750
6,204
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
ThaoNDVKT
Sylvanus
8
0 / 3 / 0
4,583
458
2,415
8,692
3,839
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
WindowWind
Bellona
11
2 / 0 / 0
6,116
612
7,009
7,804
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
ryoori
Lancelot
9
0 / 0 / 2
5,393
539
1,493
6,195
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
sooshei
Neith
7
0 / 3 / 0
4,292
429
4,600
7,376
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AidenSWK
Hun Batz
8
1 / 1 / 2
5,173
517
2,103
5,280
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Aisaac01
Cernunnos
11
5 / 0 / 1
6,451
645
10,167
8,096
2,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
EmmanuelB
Discordia
10
2 / 2 / 0
5,810
581
4,653
5,041
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Pozolez
Kumbhakarna
7
0 / 0 / 4
5,359
536
1,776
8,073
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
9
0 / 1 / 0
4,923
492
3,178
8,905
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
8
8
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Hun Batz
AidenSWK
Hun Batz
1
1
2
2
W
Cernunnos
Aisaac01
Cernunnos
5
0
1
5.5
W
Discordia
EmmanuelB
Discordia
2
2
0
1
W
Kumbhakarna
Pozolez
Kumbhakarna
0
0
4
2
W
Osiris
0
1
0
0
L
Sylvanus
ThaoNDVKT
Sylvanus
0
3
0
0
L
Bellona
WindowWind
Bellona
2
0
0
2
L
Lancelot
ryoori
Lancelot
0
0
2
1
L
Neith
sooshei
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,267
Damage
21,877
36,271
Taken
35,395
16,558
Mitigated
16,677
14,200
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,750
929
0
1,073
6,204
2,361
80
3,877
2,327
35,246
0
W
Hun Batz
AidenSWK
Hun Batz
2,103
411
0
1,938
5,280
1,783
0
281
4,951
0
27,828
W
Cernunnos
Aisaac01
Cernunnos
10,167
5,608
0
4,271
8,096
2,540
640
1,542
6,528
0
56,124
W
Discordia
EmmanuelB
Discordia
4,653
525
0
1,000
5,041
1,770
0
2,915
1,890
38,524
0
W
Kumbhakarna
Pozolez
Kumbhakarna
1,776
464
0
3,150
8,073
4,055
0
1,091
6,956
12,736
0
W
Osiris
3,178
1,444
0
2,749
8,905
6,529
0
0
8,905
0
28,332
L
Sylvanus
ThaoNDVKT
Sylvanus
2,415
1,214
165
1,369
8,692
3,839
0
797
7,895
16,670
0
L
Bellona
WindowWind
Bellona
7,009
2,125
0
5,245
7,804
6,323
0
136
7,668
0
42,639
L
Lancelot
ryoori
Lancelot
1,493
176
0
3,596
6,195
2,377
0
932
5,263
0
32,829
L
Neith
sooshei
Neith
4,600
2,027
0
2,752
7,376
1,658
0
687
6,689
0
27,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,096
Gold Earned
27,716
311
Minions Killed
281
0
Camps Cleared
0
962,770
Distance Traveled
1,019,343
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,712
571
76
8
0
172,949
2
W
Hun Batz
5,173
517
54
5
0
222,134
0
W
Cernunnos
6,451
645
101
10
0
194,486
0
W
Discordia
5,810
581
72
7
0
185,139
1
W
Kumbhakarna
5,359
536
13
1
0
213,608
5
W
Osiris
4,923
492
41
4
0
203,976
4
L
Sylvanus
4,583
458
31
3
0
161,818
2
L
Bellona
6,116
612
87
9
0
198,630
2
L
Lancelot
5,393
539
79
8
0
260,515
0
L
Neith
4,292
429
38
4
0
168,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role