Player Matchup

Izanami
Izanami
CPM_Chambero
Izanami
Level 37
God Stats
5W - 10L
1,203 SR
Queue Stats
17W - 46L
1,190 Elo+
Party 3
Bacchus
Bacchus
CPM_Trueno
Bacchus
Level 69
God Stats
4W - 4L
1,681 SR
Queue Stats
71W - 118L
1,259 Elo+
Party 3
Freya
Freya
CPM_ZXjericoZX
Freya
Level 66
God Stats
1W - 1L
1,442 SR
Queue Stats
76W - 119L
1,289 Elo+
Party 3
Cabrakan
Cabrakan
sephiwhait
Cabrakan
Level 147
God Stats
3W - 2L
1,414 SR
Queue Stats
108W - 118L
1,400 Elo+
Party 1
Fenrir
Fenrir
sephiwhait
Fenrir
Level 28
God Stats
11W - 11L
1,474 SR
Queue Stats
26W - 32L
1,373 Elo+
Party 1
Team Averages
Level 69
1,443 SR
1,302 Elo+

VS

Team Averages
Level 29
1,441 SR
1,296 Elo+
Kuzenbo
Kuzenbo
BiG PeRM x5800
Kuzenbo
Level 36
God Stats
12W - 19L
1,333 SR
Queue Stats
57W - 74L
1,287 Elo+
Party 2
Cupid
Cupid
CallMeDreww
Cupid
Level 26
God Stats
31W - 40L
1,346 SR
Queue Stats
76W - 84L
1,331 Elo+
Party 2
Mercury
Mercury
SleezyNick
Mercury
Level 28
God Stats
4W - 3L
1,717 SR
Queue Stats
33W - 35L
1,344 Elo+
Party 4
Janus
Janus
Starkweezy
Janus
Level 47
God Stats
0W - 7L
1,310 SR
Queue Stats
64W - 72L
1,327 Elo+
Party 4
Cerberus
Cerberus
xBabyBoyNicK
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 38L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CPM_Chambero
Izanami
12
3 / 1 / 2
7,560
504
9,692
7,769
3,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
CPM_Trueno
Bacchus
12
2 / 0 / 4
7,970
531
5,072
10,065
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 0 / 1
8,019
535
3,202
5,966
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
sephiwhait
Cabrakan
14
2 / 1 / 5
8,532
569
6,780
10,051
11,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
sephiwhait
Fenrir
14
10 / 0 / 2
8,934
596
10,668
7,738
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,410
427
4,098
10,476
13,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 0
6,179
412
3,615
9,768
4,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
SleezyNick
Mercury
9
0 / 5 / 0
5,995
400
4,190
12,778
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
0 / 4 / 0
6,896
460
2,639
8,332
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
xBabyBoyNicK
Cerberus
9
1 / 4 / 0
6,273
418
3,284
9,060
7,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
18
Kills
2
2
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Izanami
CPM_Chambero
Izanami
3
1
2
4
W
Bacchus
CPM_Trueno
Bacchus
2
0
4
4
W
1
0
1
1.5
L
1
4
0
0.25
L
Mercury
SleezyNick
Mercury
0
5
0
0
L
Janus
0
4
0
0
W
Cabrakan
sephiwhait
Cabrakan
2
1
5
4.5
W
Fenrir
sephiwhait
Fenrir
10
0
2
11
L
Cerberus
xBabyBoyNicK
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,414
Damage
17,826
41,589
Taken
50,414
33,943
Mitigated
33,171
14,162
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,098
1,778
0
895
10,476
13,939
468
2,073
8,403
19,729
0
W
Izanami
CPM_Chambero
Izanami
9,692
6,086
0
2,711
7,769
3,255
2,143
1,532
6,237
0
69,518
W
Bacchus
CPM_Trueno
Bacchus
5,072
1,100
0
1,371
10,065
12,395
485
2,245
7,820
20,817
0
W
3,202
614
0
3,498
5,966
2,421
486
1,590
4,142
50,596
0
L
3,615
2,385
0
751
9,768
4,005
660
2,485
7,283
0
34,659
L
Mercury
SleezyNick
Mercury
4,190
1,806
0
1,510
12,778
4,773
0
3,381
9,319
0
39,716
L
Janus
2,639
154
0
1,813
8,332
2,551
0
2,080
5,936
43,850
0
W
Cabrakan
sephiwhait
Cabrakan
6,780
1,052
0
2,203
10,051
11,800
0
2,848
7,203
54,143
0
W
Fenrir
sephiwhait
Fenrir
10,668
2,121
434
3,945
7,738
4,072
474
1,472
6,166
0
59,757
L
Cerberus
xBabyBoyNicK
Cerberus
3,284
1,029
0
1,167
9,060
7,903
0
4,597
4,419
25,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,015
Gold Earned
31,753
464
Minions Killed
310
0
Camps Cleared
0
1,376,521
Distance Traveled
1,312,496
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,410
427
17
1
0
285,757
0
W
Izanami
7,560
504
118
8
0
274,404
3
W
Bacchus
7,970
531
28
2
0
279,910
0
W
Freya
8,019
535
92
6
0
285,120
7
L
Cupid
6,179
412
74
5
0
244,524
0
L
Mercury
5,995
400
71
5
0
282,874
3
L
Janus
6,896
460
97
6
0
234,534
1
W
Cabrakan
8,532
569
117
8
0
198,109
2
W
Fenrir
8,934
596
109
7
0
338,978
3
L
Cerberus
6,273
418
51
3
0
264,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role