Player Matchup

Cthulhu
Cthulhu
JokerFanatic00
Cthulhu
Level 63
God Stats
6W - 7L
1,052 SR
Queue Stats
23W - 21L
1,408 Elo+
Party 2
Achilles
Achilles
LleafyJr
Achilles
Level 109
God Stats
6W - 3L
1,316 SR
Queue Stats
251W - 241L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tellestale
Morgan Le Fay
Level 120
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 5L
1,390 Elo+
Party 1
Tyr
Tyr
WhatsThatsSmell
Tyr
Level 69
God Stats
98W - 108L
1,509 SR
Queue Stats
276W - 283L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
quietpunisher99
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,390 Elo+
Party 1
Team Averages
Level 98
1,332 SR
1,419 Elo+

VS

Team Averages
Level 124
1,573 SR
1,459 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ArcherKing8558
Sun Wukong
Level 87
God Stats
5W - 7L
1,669 SR
Queue Stats
66W - 54L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
ELITEBounteous3
Gilgamesh
Level 113
God Stats
1W - 4L
1,568 SR
Queue Stats
68W - 87L
1,427 Elo+
Party 3
Hun Batz
Hun Batz
ImixAkbal
Hun Batz
Level 157
God Stats
0W - 1L
1,804 SR
Queue Stats
45W - 52L
1,458 Elo+
Solo
Olorun
Olorun
Slad3ban3
Olorun
Level 123
God Stats
0W - 9L
1,324 SR
Queue Stats
219W - 263L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 10
10,307
448
11,164
24,074
24,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
LleafyJr
Achilles
19
7 / 3 / 2
12,036
523
11,945
20,711
13,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Morgan Le Fay
Tellestale
Morgan Le Fay
17
3 / 3 / 5
10,903
474
17,590
19,397
9,715
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 0 / 1
12,690
552
12,499
18,015
24,834
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
quietpunisher99
Ah Muzen Cab
18
8 / 1 / 4
11,571
503
21,208
19,312
9,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 5 / 2
9,913
431
9,633
16,878
8,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
ArcherKing8558
Sun Wukong
18
2 / 1 / 0
10,803
470
11,547
17,843
15,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
ELITEBounteous3
Gilgamesh
13
0 / 7 / 5
8,316
362
9,170
21,293
17,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
ImixAkbal
Hun Batz
17
4 / 2 / 1
10,511
457
16,214
17,640
8,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Slad3ban3
Olorun
16
2 / 5 / 1
10,440
454
21,225
25,618
11,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
20
Kills
9
9
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
2
0.4
L
Sun Wukong
ArcherKing8558
Sun Wukong
2
1
0
2
L
Gilgamesh
ELITEBounteous3
Gilgamesh
0
7
5
0.36
L
Hun Batz
ImixAkbal
Hun Batz
4
2
1
2.25
W
0
2
10
2.5
W
Achilles
LleafyJr
Achilles
7
3
2
2.67
L
Olorun
Slad3ban3
Olorun
2
5
1
0.5
W
Morgan Le Fay
Tellestale
Morgan Le Fay
3
3
5
1.83
W
2
0
1
2.5
W
Ah Muzen Cab
quietpunisher99
Ah Muzen Cab
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,406
Damage
67,789
101,509
Taken
99,272
82,340
Mitigated
61,474
37,125
Healing
39,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,633
3,683
0
5,428
16,878
8,219
0
10,528
6,350
0
83,469
L
Sun Wukong
ArcherKing8558
Sun Wukong
11,547
3,248
36
10,024
17,843
15,418
458
2,253
15,590
0
83,642
L
Gilgamesh
ELITEBounteous3
Gilgamesh
9,170
1,460
325
3,128
21,293
17,368
0
6,323
14,970
0
36,020
L
Hun Batz
ImixAkbal
Hun Batz
16,214
6,393
0
5,366
17,640
8,871
0
3,187
14,453
0
99,740
W
11,164
1,316
487
5,129
24,074
24,363
310
10,994
12,815
44,802
0
W
Achilles
LleafyJr
Achilles
11,945
2,616
0
9,124
20,711
13,914
0
1,482
19,106
0
105,660
L
Olorun
Slad3ban3
Olorun
21,225
13,884
1,157
14,321
25,618
11,598
2,254
6,463
19,155
108,323
0
W
Morgan Le Fay
Tellestale
Morgan Le Fay
17,590
1,750
208
3,832
19,397
9,715
264
849
18,373
84,949
0
W
12,499
1,266
0
9,413
18,015
24,834
131
0
18,015
0
115,874
W
Ah Muzen Cab
quietpunisher99
Ah Muzen Cab
21,208
6,891
0
8,932
19,312
9,514
3,945
7,900
11,055
0
108,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,507
Gold Earned
49,983
709
Minions Killed
675
0
Camps Cleared
0
2,222,390
Distance Traveled
2,149,828
8
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,913
431
145
6
0
380,453
10
L
Sun Wukong
10,803
470
148
6
0
483,277
16
L
Gilgamesh
8,316
362
55
2
0
445,371
6
L
Hun Batz
10,511
457
146
6
0
479,441
7
W
Cthulhu
10,307
448
67
3
0
459,554
0
W
Achilles
12,036
523
155
7
0
490,923
2
L
Olorun
10,440
454
181
8
0
361,286
4
W
Morgan Le Fay
10,903
474
132
6
0
416,288
2
W
Tyr
12,690
552
223
10
0
452,573
3
W
Ah Muzen Cab
11,571
503
132
6
0
403,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role