Player Matchup

Lancelot
Lancelot
Bronze I
 
Lancelot
Bronze I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Bronze I
DarkOmenGods
Nike
Bronze I
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 28L
650 MMR
Party 1
Poseidon
Poseidon
Bronze V
SteveThePaladin
Poseidon
Bronze V
Level 84
God Stats
0W - 4L
1,125 SR
Queue Stats
8W - 29L
569 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,375 SR
906 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,478 SR
684 MMR
Zeus
Zeus
Silver V
AtooZy
Zeus
Silver V
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 289L
450 MMR
Solo
Odin
Odin
Bronze II
SATAN1511
Odin
Bronze II
Level 120
God Stats
25W - 30L
1,496 SR
Queue Stats
43W - 66L
823 MMR
Solo
Neith
Neith
Silver III
StL_Fitted314
Neith
Silver III
Level 124
God Stats
120W - 140L
1,439 SR
Queue Stats
480W - 522L
778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
3 / 4 / 1
11,029
613
10,613
15,605
7,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 3
10,405
578
9,343
16,357
16,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
16
1 / 4 / 3
10,971
610
10,214
12,404
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GilgameshShivaKukulkanHeraBastet

VS

Bans
SolVulcanBaron SamediHadesThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AtooZy
Zeus
17
4 / 3 / 1
12,026
668
7,069
11,067
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
18
3 / 0 / 6
13,441
747
13,405
15,925
21,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 1 / 4
12,927
718
16,035
13,823
7,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
10
10
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
4
1
0.88
W
Zeus
AtooZy
Zeus
4
3
1
1.5
L
0
2
3
0.75
W
Odin
3
0
6
6
W
3
1
4
5
L
Poseidon
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,170
Damage
36,509
44,366
Taken
40,815
28,501
Mitigated
33,190
5,045
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,613
1,931
391
2,229
15,605
7,164
44
1,954
13,651
0
33,418
W
Zeus
AtooZy
Zeus
7,069
1,009
0
642
11,067
4,584
566
3,732
7,335
52,586
0
L
9,343
1,885
639
1,169
16,357
16,634
0
3,649
12,708
0
36,850
W
Odin
13,405
2,172
0
3,188
15,925
21,486
50
4,559
11,366
0
42,947
W
16,035
3,517
0
5,330
13,823
7,120
1,902
2,702
11,121
0
63,745
L
Poseidon
10,214
206
0
617
12,404
4,703
0
2,213
10,191
44,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
38,394
202
Minions Killed
230
7
Camps Cleared
10
989,302
Distance Traveled
984,177
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,029
613
48
3
2
347,370
3
W
Zeus
12,026
668
77
4
6
309,410
0
L
Nike
10,405
578
71
4
3
335,052
3
W
Odin
13,441
747
36
2
2
354,236
1
W
Neith
12,927
718
117
7
2
320,531
3
L
Poseidon
10,971
610
83
5
2
306,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role