Player Matchup

Erlang Shen
Erlang Shen
DDrader6
Erlang Shen
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
IWin_Uruz
Raijin
Level 124
God Stats
2W - 5L
1,448 SR
Queue Stats
186W - 182L
1,508 Elo+
Party 3
Merlin
Merlin
Raisethedeadxl
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 103L
1,411 Elo+
Party 3
Sun Wukong
Sun Wukong
SaltyLilGoddess
Sun Wukong
Level 108
God Stats
5W - 9L
1,768 SR
Queue Stats
198W - 209L
1,430 Elo+
Party 3
Shiva
Shiva
TerenceTDE
Shiva
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,218 Elo+
Party 1
Team Averages
Level 61
1,543 SR
1,413 Elo+

VS

Team Averages
Level 102
1,650 SR
1,603 Elo+
Nox
Nox
LesurgicDream
Nox
Level 128
God Stats
4W - 2L
1,542 SR
Queue Stats
125W - 154L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
RealFeiki
Gilgamesh
Level 122
God Stats
1W - 1L
1,872 SR
Queue Stats
98W - 42L
1,695 Elo+
Party 2
Baron Samedi
Baron Samedi
TheMeatBaby
Baron Samedi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 31L
1,658 Elo+
Party 2
Achilles
Achilles
WaifuWielder
Achilles
Level 143
God Stats
3W - 0L
1,601 SR
Queue Stats
92W - 46L
1,641 Elo+
Party 2
Cthulhu
Cthulhu
bigthiccdrake
Cthulhu
Level 29
God Stats
3W - 1L
1,734 SR
Queue Stats
53W - 26L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DDrader6
Erlang Shen
19
3 / 7 / 7
12,394
729
8,238
29,701
29,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
IWin_Uruz
Raijin
19
2 / 6 / 8
11,465
674
25,881
19,336
11,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 11 / 4
10,536
620
23,219
23,287
12,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SaltyLilGoddess
Sun Wukong
16
1 / 8 / 2
9,433
555
13,217
27,378
23,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
18
4 / 9 / 4
10,895
641
13,783
29,974
29,879
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 23
12,037
708
17,768
15,366
9,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
RealFeiki
Gilgamesh
20
8 / 2 / 30
13,758
809
24,847
31,261
34,829
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
TheMeatBaby
Baron Samedi
18
6 / 3 / 22
11,786
693
28,785
16,851
9,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
WaifuWielder
Achilles
20
18 / 3 / 17
15,216
895
31,802
32,648
55,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
20
5 / 3 / 27
13,635
802
18,746
28,469
48,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
160
12
Kills
41
41
Deaths
14
25
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DDrader6
Erlang Shen
3
7
7
0.93
L
Raijin
IWin_Uruz
Raijin
2
6
8
1
W
4
3
23
5.17
L
2
11
4
0.36
W
Gilgamesh
RealFeiki
Gilgamesh
8
2
30
11.5
L
Sun Wukong
SaltyLilGoddess
Sun Wukong
1
8
2
0.25
L
Shiva
4
9
4
0.67
W
Baron Samedi
TheMeatBaby
Baron Samedi
6
3
22
5.67
W
Achilles
WaifuWielder
Achilles
18
3
17
8.83
W
Cthulhu
5
3
27
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,338
Damage
121,948
129,676
Taken
124,595
106,441
Mitigated
157,360
30,317
Healing
63,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DDrader6
Erlang Shen
8,238
4,180
2,300
6,668
29,701
29,310
0
15,884
13,817
0
14,624
L
Raijin
IWin_Uruz
Raijin
25,881
2,373
1,101
2,889
19,336
11,557
730
8,720
10,616
52,867
0
W
17,768
1,500
3,616
1,654
15,366
9,060
911
7,656
7,710
35,288
0
L
23,219
2,406
1,777
3,241
23,287
12,070
0
11,281
12,006
40,069
0
W
Gilgamesh
RealFeiki
Gilgamesh
24,847
8,435
5,945
10,485
31,261
34,829
2,031
12,256
19,005
0
43,337
L
Sun Wukong
SaltyLilGoddess
Sun Wukong
13,217
1,771
2,433
6,541
27,378
23,625
0
12,798
14,580
70
23,786
L
Shiva
13,783
1,463
629
2,738
29,974
29,879
259
16,616
13,358
0
24,969
W
Baron Samedi
TheMeatBaby
Baron Samedi
28,785
1,634
14,411
6,604
16,851
9,688
1,787
8,605
8,246
53,550
0
W
Achilles
WaifuWielder
Achilles
31,802
5,205
2,703
10,621
32,648
55,398
1,194
9,602
23,046
0
48,031
W
Cthulhu
18,746
2,041
3,472
4,187
28,469
48,385
1,896
11,051
17,418
39,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,723
Gold Earned
66,432
155
Minions Killed
177
0
Camps Cleared
0
1,338,911
Distance Traveled
1,740,126
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,394
729
14
1
0
292,700
4
L
Raijin
11,465
674
56
3
0
271,046
1
W
Nox
12,037
708
48
3
0
342,599
0
L
Merlin
10,536
620
34
2
0
227,851
0
W
Gilgamesh
13,758
809
24
1
0
365,092
4
L
Sun Wukong
9,433
555
27
2
0
276,701
1
L
Shiva
10,895
641
24
1
0
270,613
0
W
Baron Samedi
11,786
693
37
2
0
326,021
1
W
Achilles
15,216
895
19
1
0
358,863
6
W
Cthulhu
13,635
802
49
3
0
347,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role