Player Matchup

Guan Yu
Guan Yu
FAST SHOT 01
Guan Yu
Level 100
God Stats
2W - 4L
1,476 SR
Queue Stats
198W - 173L
1,573 Elo+
Party 2
Poseidon
Poseidon
FAST SHOT 03
Poseidon
Level 105
God Stats
3W - 4L
1,516 SR
Queue Stats
246W - 247L
1,547 Elo+
Party 2
Loki
Loki
ORVAC
Loki
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
410W - 362L
1,569 Elo+
Party 2
Sol
Sol
SLOWSHOT1
Sol
Level 54
God Stats
2W - 2L
1,719 SR
Queue Stats
183W - 122L
1,641 Elo+
Party 2
Nu Wa
Nu Wa
friedcaprisun
Nu Wa
Level 106
God Stats
9W - 10L
1,587 SR
Queue Stats
189W - 175L
1,578 Elo+
Party 2
Team Averages
Level 102
1,560 SR
1,581 Elo+

VS

Team Averages
Level 108
1,626 SR
1,541 Elo+
Sol
Sol
Imbald3574
Sol
Level 58
God Stats
2W - 0L
1,708 SR
Queue Stats
89W - 68L
1,570 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tonylzzz
Cu Chulainn
Level 122
God Stats
18W - 23L
1,639 SR
Queue Stats
144W - 180L
1,498 Elo+
Party 3
Arachne
Arachne
lyss453_
Arachne
Level 104
God Stats
31W - 32L
1,501 SR
Queue Stats
339W - 324L
1,559 Elo+
Party 1
Chaac
Chaac
tonyj89
Chaac
Level 132
God Stats
7W - 2L
1,573 SR
Queue Stats
95W - 129L
1,473 Elo+
Party 3
Ullr
Ullr
vyxzr
Ullr
Level 124
God Stats
62W - 43L
1,706 SR
Queue Stats
365W - 304L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FAST SHOT 01
Guan Yu
20
6 / 3 / 15
18,961
499
32,555
37,628
58,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
FAST SHOT 03
Poseidon
20
11 / 12 / 10
20,094
529
30,879
36,330
17,147
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
ORVAC
Loki
20
1 / 13 / 18
15,653
412
22,078
49,262
88,356
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 12 / 17
18,707
492
74,974
52,508
27,311
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 13 / 17
18,563
489
55,809
35,648
19,133
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 14
21,430
564
43,879
60,293
24,306
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Tonylzzz
Cu Chulainn
20
11 / 9 / 21
20,140
530
43,607
64,328
82,521
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
lyss453_
Arachne
20
9 / 9 / 11
18,040
475
23,338
54,129
25,201
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
tonyj89
Chaac
20
3 / 6 / 6
17,272
455
21,463
56,010
65,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
vyxzr
Ullr
20
16 / 7 / 15
20,886
550
40,857
45,198
20,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
119
37
Kills
52
53
Deaths
38
77
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
FAST SHOT 01
Guan Yu
6
3
15
4.5
L
Poseidon
FAST SHOT 03
Poseidon
11
12
10
1.33
W
13
7
14
2.86
L
Loki
ORVAC
Loki
1
13
18
0.77
L
11
12
17
1.63
W
Cu Chulainn
Tonylzzz
Cu Chulainn
11
9
21
2.39
L
8
13
17
1.27
W
Arachne
lyss453_
Arachne
9
9
11
1.61
W
Chaac
tonyj89
Chaac
3
6
6
1
W
Ullr
vyxzr
Ullr
16
7
15
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

216,295
Damage
173,144
211,376
Taken
279,958
210,929
Mitigated
218,363
61,995
Healing
117,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
FAST SHOT 01
Guan Yu
32,555
4,094
4,183
11,319
37,628
58,982
0
8,609
29,019
0
137,196
L
Poseidon
FAST SHOT 03
Poseidon
30,879
4,595
0
10,929
36,330
17,147
386
7,823
28,507
178,027
0
W
43,879
15,730
0
35,003
60,293
24,306
7,516
33,948
26,345
198,854
0
L
Loki
ORVAC
Loki
22,078
2,955
0
3,923
49,262
88,356
320
9,837
39,425
0
66,095
L
74,974
38,656
0
27,719
52,508
27,311
9,817
12,045
39,937
218,078
0
W
Cu Chulainn
Tonylzzz
Cu Chulainn
43,607
8,969
0
31,632
64,328
82,521
1,309
41,553
22,775
0
165,243
L
55,809
11,069
220
3,702
35,648
19,133
536
5,908
29,432
150,697
0
W
Arachne
lyss453_
Arachne
23,338
12,749
1
21,762
54,129
25,201
2,473
32,406
21,723
0
166,915
W
Chaac
tonyj89
Chaac
21,463
2,619
0
22,936
56,010
65,536
654
28,030
27,980
0
127,378
W
Ullr
vyxzr
Ullr
40,857
12,955
0
6,180
45,198
20,799
519
30,949
14,249
0
175,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,978
Gold Earned
97,768
835
Minions Killed
872
0
Camps Cleared
0
3,277,048
Distance Traveled
3,470,634
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
18,961
499
197
5
0
771,504
12
L
Poseidon
20,094
529
190
5
0
654,724
0
W
Sol
21,430
564
195
5
0
642,167
2
L
Loki
15,653
412
61
2
0
727,341
3
L
Sol
18,707
492
241
6
0
544,579
1
W
Cu Chulainn
20,140
530
187
5
0
670,018
4
L
Nu Wa
18,563
489
146
4
0
578,900
4
W
Arachne
18,040
475
151
4
0
783,117
7
W
Chaac
17,272
455
172
5
0
704,661
5
W
Ullr
20,886
550
167
4
0
670,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role