Player Matchup

Cthulhu
Cthulhu
CountryGent68W
Cthulhu
Level 25
God Stats
5W - 9L
1,473 SR
Queue Stats
8W - 10L
1,413 Elo+
Party 3
Cupid
Cupid
Dozer1912
Cupid
Level 43
God Stats
6W - 4L
1,526 SR
Queue Stats
10W - 9L
1,522 Elo+
Party 3
Ao Kuang
Ao Kuang
RewDuzDaDew
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,522 Elo+
Party 3
Lancelot
Lancelot
StageBeLocks
Lancelot
Level 118
God Stats
6W - 4L
1,622 SR
Queue Stats
27W - 22L
1,577 Elo+
Party 3
Apollo
Apollo
bigdogbuster1
Apollo
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,542 Elo+
Party 3
Team Averages
Level 66
1,524 SR
1,515 Elo+

VS

Team Averages
Level 73
1,576 SR
1,543 Elo+
Anubis
Anubis
BigOlHangin
Anubis
Level 160
God Stats
4W - 2L
1,471 SR
Queue Stats
109W - 91L
1,502 Elo+
Party 1
Odin
Odin
CrackFlak
Odin
Level 153
God Stats
20W - 8L
1,640 SR
Queue Stats
715W - 712L
1,669 Elo+
Party 2
Ganesha
Ganesha
MarlFarx
Ganesha
Level 13
God Stats
3W - 2L
1,775 SR
Queue Stats
16W - 16L
1,512 Elo+
Party 2
Merlin
Merlin
OneLoudLeaf
Merlin
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,536 Elo+
Party 1
Medusa
Medusa
slootboyy
Medusa
Level 33
God Stats
39W - 32L
1,496 SR
Queue Stats
136W - 139L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 4
10,863
604
6,683
32,055
23,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cupid
Dozer1912
Cupid
20
2 / 3 / 6
12,538
697
17,122
16,169
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
RewDuzDaDew
Ao Kuang
20
7 / 11 / 4
13,011
723
14,454
30,632
13,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
StageBeLocks
Lancelot
20
4 / 7 / 5
12,487
694
21,154
26,382
10,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
2 / 6 / 3
11,752
653
11,283
21,367
9,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
5 / 5 / 13
13,324
740
21,619
20,882
14,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
20
13 / 0 / 17
15,834
880
27,170
21,913
33,719
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ganesha
MarlFarx
Ganesha
20
1 / 2 / 28
14,402
800
16,448
28,147
49,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
20
5 / 7 / 11
13,766
765
19,242
15,706
9,331
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
slootboyy
Medusa
20
11 / 2 / 11
14,625
813
22,468
15,018
8,186
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
115
16
Kills
35
37
Deaths
16
22
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
5
13
2.3
L
1
10
4
0.3
W
Odin
13
0
17
21.5
L
Cupid
Dozer1912
Cupid
2
3
6
1.67
W
Ganesha
MarlFarx
Ganesha
1
2
28
7.5
W
Merlin
5
7
11
1.5
L
Ao Kuang
RewDuzDaDew
Ao Kuang
7
11
4
0.82
L
Lancelot
StageBeLocks
Lancelot
4
7
5
0.93
L
2
6
3
0.58
W
Medusa
slootboyy
Medusa
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,696
Damage
106,947
126,605
Taken
101,666
64,555
Mitigated
115,119
21,246
Healing
28,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
21,619
919
0
9,835
20,882
14,717
3,016
4,746
16,136
64,394
0
L
6,683
161
0
3,374
32,055
23,653
0
12,567
18,986
22,948
0
W
Odin
27,170
4,816
0
5,850
21,913
33,719
856
3,801
18,025
0
47,543
L
Cupid
Dozer1912
Cupid
17,122
11,356
1,181
3,904
16,169
7,283
0
8,649
7,275
0
62,063
W
Ganesha
MarlFarx
Ganesha
16,448
1,821
0
5,006
28,147
49,166
821
5,452
22,651
34,440
0
W
Merlin
19,242
1,929
139
2,431
15,706
9,331
505
3,172
12,490
77,676
0
L
Ao Kuang
RewDuzDaDew
Ao Kuang
14,454
4,434
0
7,650
30,632
13,507
539
13,382
16,911
38,056
0
L
Lancelot
StageBeLocks
Lancelot
21,154
3,773
0
2,111
26,382
10,964
42
11,867
14,202
0
69,382
L
11,283
7,472
0
3,026
21,367
9,148
1,019
9,732
11,342
0
43,111
W
Medusa
slootboyy
Medusa
22,468
13,601
0
5,270
15,018
8,186
6,444
3,791
11,227
0
62,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,651
Gold Earned
71,951
326
Minions Killed
352
0
Camps Cleared
0
1,597,492
Distance Traveled
1,796,358
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,324
740
77
4
0
313,417
0
L
Cthulhu
10,863
604
39
2
0
242,825
0
W
Odin
15,834
880
61
3
0
427,878
0
L
Cupid
12,538
697
75
4
0
338,707
1
W
Ganesha
14,402
800
21
1
0
365,810
1
W
Merlin
13,766
765
109
6
0
324,839
0
L
Ao Kuang
13,011
723
50
3
0
304,695
0
L
Lancelot
12,487
694
93
5
0
375,342
2
L
Apollo
11,752
653
69
4
0
335,923
0
W
Medusa
14,625
813
84
5
0
364,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role