Player Matchup

Olorun
Olorun
BUUBZMCGEE
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,462 Elo+
Party 2
Chaac
Chaac
DF tex223
Chaac
Level 127
God Stats
9W - 9L
1,596 SR
Queue Stats
523W - 538L
1,366 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ki11ER5972
Ah Muzen Cab
Level 61
God Stats
14W - 9L
1,513 SR
Queue Stats
436W - 474L
1,342 Elo+
Party 2
Arachne
Arachne
XReaper509CrewX
Arachne
Level 107
God Stats
2W - 4L
1,165 SR
Queue Stats
453W - 484L
1,327 Elo+
Party 2
Chernobog
Chernobog
asuckafish14
Chernobog
Level 118
God Stats
3W - 5L
1,301 SR
Queue Stats
169W - 189L
1,466 Elo+
Party 2
Team Averages
Level 104
1,415 SR
1,393 Elo+

VS

Team Averages
Level 105
1,615 SR
1,413 Elo+
Hercules
Hercules
Jakdoneit
Hercules
Level 136
God Stats
5W - 3L
1,677 SR
Queue Stats
123W - 127L
1,436 Elo+
Party 1
Freya
Freya
KIMKIMMAYY
Freya
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 55L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
Killua10
Baron Samedi
Level 109
God Stats
1W - 1L
1,702 SR
Queue Stats
37W - 60L
1,334 Elo+
Solo
Cernunnos
Cernunnos
Mandolorian12345
Cernunnos
Level 49
God Stats
4W - 1L
1,928 SR
Queue Stats
96W - 81L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
TimelessBlade
Jing Wei
Level 124
God Stats
0W - 3L
1,270 SR
Queue Stats
173W - 183L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BUUBZMCGEE
Olorun
20
3 / 5 / 12
12,943
761
11,187
19,539
11,470
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
DF tex223
Chaac
19
1 / 3 / 13
11,436
673
14,517
26,302
32,994
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Ki11ER5972
Ah Muzen Cab
20
6 / 4 / 7
12,224
719
19,572
19,115
10,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 5 / 7
13,062
768
9,743
21,707
16,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
asuckafish14
Chernobog
19
4 / 6 / 8
11,915
701
19,666
19,337
10,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jakdoneit
Hercules
20
3 / 3 / 18
11,765
692
12,223
26,082
38,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
17
4 / 5 / 8
10,909
642
14,907
15,800
8,388
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Killua10
Baron Samedi
17
2 / 4 / 11
10,883
640
15,442
15,510
9,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
20
13 / 6 / 7
13,973
822
28,293
22,210
13,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
TimelessBlade
Jing Wei
19
1 / 2 / 20
11,557
680
11,757
15,294
7,641
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
87
20
Kills
23
23
Deaths
20
47
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Olorun
BUUBZMCGEE
Olorun
3
5
12
1.8
W
Chaac
DF tex223
Chaac
1
3
13
2.5
L
Hercules
Jakdoneit
Hercules
3
3
18
4
L
Freya
4
5
8
1.6
W
Ah Muzen Cab
Ki11ER5972
Ah Muzen Cab
6
4
7
2.38
L
Baron Samedi
Killua10
Baron Samedi
2
4
11
1.88
L
Cernunnos
13
6
7
2.75
L
Jing Wei
TimelessBlade
Jing Wei
1
2
20
5.5
W
6
5
7
1.9
W
Chernobog
asuckafish14
Chernobog
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,685
Damage
82,622
106,000
Taken
94,896
82,394
Mitigated
77,068
40,834
Healing
39,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BUUBZMCGEE
Olorun
11,187
5,235
7,680
6,648
19,539
11,470
2,495
5,249
14,290
31,537
0
W
Chaac
DF tex223
Chaac
14,517
1,317
1,148
10,367
26,302
32,994
212
11,082
15,220
0
30,159
L
Hercules
Jakdoneit
Hercules
12,223
3,590
1,633
9,404
26,082
38,740
780
3,188
22,894
6,158
15,314
L
Freya
14,907
4,573
1,449
2,700
15,800
8,388
247
1,204
14,596
22,815
0
W
Ah Muzen Cab
Ki11ER5972
Ah Muzen Cab
19,572
5,989
2,233
3,167
19,115
10,588
2,592
5,383
13,732
0
47,062
L
Baron Samedi
Killua10
Baron Samedi
15,442
1,497
4,670
4,619
15,510
9,284
455
2,248
13,262
37,312
0
L
Cernunnos
28,293
12,164
876
4,857
22,210
13,015
1,978
2,769
19,441
0
63,262
L
Jing Wei
TimelessBlade
Jing Wei
11,757
9,708
3,998
5,690
15,294
7,641
1,348
1,778
13,516
0
29,338
W
9,743
6,666
2,649
4,548
21,707
16,830
1,266
4,611
17,096
0
14,613
W
Chernobog
asuckafish14
Chernobog
19,666
7,487
711
1,683
19,337
10,512
1,845
6,136
13,201
0
45,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,580
Gold Earned
59,087
184
Minions Killed
233
0
Camps Cleared
0
1,568,126
Distance Traveled
1,491,015
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,943
761
46
3
0
301,321
0
W
Chaac
11,436
673
27
2
0
345,703
0
L
Hercules
11,765
692
26
2
0
318,854
3
L
Freya
10,909
642
26
2
0
343,410
0
W
Ah Muzen Cab
12,224
719
45
3
0
312,962
2
L
Baron Samedi
10,883
640
46
3
0
266,423
0
L
Cernunnos
13,973
822
86
5
0
255,226
0
L
Jing Wei
11,557
680
49
3
0
307,102
0
W
Arachne
13,062
768
10
1
0
343,269
0
W
Chernobog
11,915
701
56
3
0
264,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role