Player Matchup

Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
D34g0n
Bacchus
Level 14
God Stats
11W - 7L
1,620 SR
Queue Stats
11W - 7L
1,552 Elo+
Party 1
Team Averages
Level 82
1,540 SR
1,517 Elo+

VS

Team Averages
Level 89
1,480 SR
1,521 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Lil Draco9723
Danzaburou
Level 122
God Stats
7W - 4L
1,613 SR
Queue Stats
140W - 187L
1,498 Elo+
Solo
Ares
Ares
Nepsader7241
Ares
Level 17
God Stats
2W - 3L
1,327 SR
Queue Stats
31W - 28L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 5 / 0
7,007
584
5,000
9,669
3,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
 
Rama
11
0 / 5 / 0
6,935
578
6,717
10,432
4,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
D34g0n
Bacchus
10
0 / 7 / 0
6,947
579
2,282
19,616
17,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 0 / 5
9,690
808
13,746
5,926
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Lil Draco9723
Danzaburou
14
5 / 0 / 8
9,162
764
13,336
8,649
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 0 / 13
9,877
823
8,134
9,779
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
17
17
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
0
0
L
Rama
 
Rama
0
5
0
0
W
Anubis
 
Anubis
9
0
5
11.5
L
Bacchus
D34g0n
Bacchus
0
7
0
0
W
Danzaburou
Lil Draco9723
Danzaburou
5
0
8
9
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,999
Damage
35,216
39,717
Taken
24,354
25,766
Mitigated
20,643
6,100
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,000
1,199
0
2,609
9,669
3,856
0
5,084
4,321
22,892
0
L
Rama
 
Rama
6,717
3,603
0
1,858
10,432
4,180
0
5,409
4,767
0
28,284
W
Anubis
 
Anubis
13,746
1,092
0
3,945
5,926
3,878
983
1,913
4,013
38,545
0
L
Bacchus
D34g0n
Bacchus
2,282
165
98
1,535
19,616
17,730
0
10,622
8,502
7,361
0
W
Danzaburou
Lil Draco9723
Danzaburou
13,336
7,032
0
1,236
8,649
4,599
797
2,613
6,036
0
42,123
W
8,134
423
0
1,444
9,779
12,166
453
3,170
6,609
14,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,889
Gold Earned
28,729
108
Minions Killed
134
2
Camps Cleared
7
543,446
Distance Traveled
622,807
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,007
584
42
4
1
203,364
0
L
Rama
6,935
578
47
4
1
178,920
0
W
Anubis
9,690
808
65
5
2
165,151
3
L
Bacchus
6,947
579
19
2
0
161,162
3
W
Danzaburou
9,162
764
57
5
4
212,339
2
W
Ares
9,877
823
12
1
1
245,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role