Player Matchup

Ymir
Ymir
Bagyra2603
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,646 Elo+
Party 2
Hades
Hades
Robbie Ronin
Hades
Level 128
God Stats
22W - 8L
1,783 SR
Queue Stats
373W - 143L
1,694 Elo+
Party 1
Gilgamesh
Gilgamesh
RobbieDraco
Gilgamesh
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 31L
1,712 Elo+
Party 1
Charybdis
Charybdis
SamaraiGuy
Charybdis
Level 31
God Stats
30W - 11L
1,599 SR
Queue Stats
112W - 44L
1,620 Elo+
Party 1
Arachne
Arachne
Sylvak
Arachne
Level 36
God Stats
2W - 3L
1,449 SR
Queue Stats
12W - 14L
1,301 Elo+
Party 2
Team Averages
Level 59
1,566 SR
1,594 Elo+

VS

Team Averages
Level 66
1,619 SR
1,410 Elo+
Tsukuyomi
Tsukuyomi
CobraTheHobo
Tsukuyomi
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,118 Elo+
Party 3
Baba Yaga
Baba Yaga
FiveJr
Baba Yaga
Level 32
God Stats
1W - 1L
1,893 SR
Queue Stats
6W - 3L
1,565 Elo+
Party 4
Tiamat
Tiamat
Ronagon
Tiamat
Level 39
God Stats
1W - 3L
1,485 SR
Queue Stats
15W - 17L
1,393 Elo+
Solo
Sylvanus
Sylvanus
gaypegod
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,304 Elo+
Party 3
Lancelot
Lancelot
oMillion
Lancelot
Level 149
God Stats
1W - 1L
1,718 SR
Queue Stats
32W - 18L
1,670 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 32
16,258
1,161
15,108
35,182
67,769
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 5 / 26
16,831
1,202
46,094
30,315
23,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
RobbieDraco
Gilgamesh
20
8 / 4 / 23
16,291
1,164
20,456
22,537
30,759
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
SamaraiGuy
Charybdis
20
11 / 5 / 20
16,564
1,183
28,331
22,233
12,275
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arachne
Sylvak
Arachne
20
9 / 4 / 21
15,889
1,135
33,509
24,128
19,669
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CobraTheHobo
Tsukuyomi
20
8 / 11 / 6
15,104
1,079
27,243
24,718
13,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
FiveJr
Baba Yaga
20
2 / 7 / 14
14,564
1,040
28,071
27,458
16,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Ronagon
Tiamat
20
0 / 6 / 14
13,470
962
22,285
20,600
17,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
gaypegod
Sylvanus
20
3 / 9 / 8
14,119
1,009
15,471
38,542
53,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
oMillion
Lancelot
20
7 / 8 / 10
15,838
1,131
32,802
40,978
59,326
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
72
41
Kills
20
20
Deaths
41
122
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
2
32
9
L
Tsukuyomi
CobraTheHobo
Tsukuyomi
8
11
6
1
L
Baba Yaga
FiveJr
Baba Yaga
2
7
14
1.29
W
11
5
26
4.8
W
Gilgamesh
RobbieDraco
Gilgamesh
8
4
23
4.88
L
Tiamat
Ronagon
Tiamat
0
6
14
1.17
W
Charybdis
SamaraiGuy
Charybdis
11
5
20
4.2
W
Arachne
Sylvak
Arachne
9
4
21
4.88
L
Sylvanus
gaypegod
Sylvanus
3
9
8
0.78
L
Lancelot
oMillion
Lancelot
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,498
Damage
125,872
134,395
Taken
152,296
154,140
Mitigated
160,664
30,336
Healing
22,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,108
2,631
0
1,843
35,182
67,769
0
22,704
12,478
25,576
0
L
Tsukuyomi
CobraTheHobo
Tsukuyomi
27,243
7,439
0
1,873
24,718
13,884
0
8,780
15,938
0
48,816
L
Baba Yaga
FiveJr
Baba Yaga
28,071
5,182
0
2,862
27,458
16,106
0
16,313
11,145
60,577
0
W
46,094
2,660
1,991
11,551
30,315
23,668
0
15,955
14,360
69,957
0
W
Gilgamesh
RobbieDraco
Gilgamesh
20,456
5,998
0
1,206
22,537
30,759
0
7,965
14,572
0
44,665
L
Tiamat
Ronagon
Tiamat
22,285
748
219
2,789
20,600
17,379
0
7,777
12,823
40,686
0
W
Charybdis
SamaraiGuy
Charybdis
28,331
20,062
0
6,273
22,233
12,275
0
8,498
13,735
0
67,352
W
Arachne
Sylvak
Arachne
33,509
19,887
0
7,472
24,128
19,669
0
10,705
13,423
0
47,225
L
Sylvanus
gaypegod
Sylvanus
15,471
5,874
5,967
7,014
38,542
53,969
0
16,632
21,910
30,449
0
L
Lancelot
oMillion
Lancelot
32,802
5,711
0
2,154
40,978
59,326
0
11,700
29,278
0
63,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,833
Gold Earned
73,095
286
Minions Killed
279
11
Camps Cleared
4
1,361,657
Distance Traveled
1,240,613
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,258
1,161
27
2
0
262,554
0
L
Tsukuyomi
15,104
1,079
50
4
1
193,515
1
L
Baba Yaga
14,564
1,040
83
6
1
243,604
0
W
Hades
16,831
1,202
74
5
0
261,794
1
W
Gilgamesh
16,291
1,164
58
4
5
288,375
1
L
Tiamat
13,470
962
51
4
1
281,210
0
W
Charybdis
16,564
1,183
105
8
2
222,511
0
W
Arachne
15,889
1,135
22
2
4
326,423
0
L
Sylvanus
14,119
1,009
16
1
0
197,619
0
L
Lancelot
15,838
1,131
79
6
1
324,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role