Player Matchup

Cthulhu
Cthulhu
FrZ-VeX
Cthulhu
Level 28
God Stats
9W - 0L
1,765 SR
Queue Stats
10W - 0L
1,747 Elo+
Party 2
Vulcan
Vulcan
ZJkellz
Vulcan
Level 147
God Stats
5W - 6L
1,553 SR
Queue Stats
74W - 66L
1,564 Elo+
Party 2
Thor
Thor
ohDJ
Thor
Level 155
God Stats
3W - 1L
1,753 SR
Queue Stats
75W - 66L
1,568 Elo+
Party 2
Team Averages
Level 110
1,691 SR
1,626 Elo+

VS

Team Averages
Level 84
1,520 SR
1,440 Elo+
Zeus
Zeus
Renanwkn
Zeus
Level 105
God Stats
23W - 44L
1,335 SR
Queue Stats
176W - 255L
1,298 Elo+
Solo
Kukulkan
Kukulkan
Stonewall9246
Kukulkan
Level 24
God Stats
104W - 71L
1,565 SR
Queue Stats
133W - 118L
1,420 Elo+
Party 1
Ymir
Ymir
iTzGuDTiMeZ
Ymir
Level 123
God Stats
58W - 36L
1,660 SR
Queue Stats
473W - 344L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrZ-VeX
Cthulhu
12
2 / 2 / 6
8,596
716
2,767
13,423
16,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
ZJkellz
Vulcan
15
5 / 0 / 5
9,281
773
12,668
6,463
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
ohDJ
Thor
13
3 / 1 / 7
8,311
693
10,465
10,691
6,520
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 3 / 1
7,427
619
6,791
5,477
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Stonewall9246
Kukulkan
12
1 / 3 / 1
7,648
637
7,500
8,284
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 2
7,521
627
7,470
14,905
13,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FrZ-VeX
Cthulhu
2
2
6
2.5
L
Zeus
1
3
1
0.5
L
Kukulkan
Stonewall9246
Kukulkan
1
3
1
0.5
W
Vulcan
ZJkellz
Vulcan
5
0
5
7.5
L
1
4
2
0.5
W
Thor
ohDJ
Thor
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,900
Damage
21,761
30,577
Taken
28,666
26,745
Mitigated
19,067
4,060
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FrZ-VeX
Cthulhu
2,767
642
227
1,096
13,423
16,418
0
9,450
3,973
7,528
0
L
Zeus
6,791
407
681
544
5,477
2,542
0
2,556
2,845
14,424
0
L
Kukulkan
Stonewall9246
Kukulkan
7,500
510
58
498
8,284
3,385
0
4,567
3,579
35,216
0
W
Vulcan
ZJkellz
Vulcan
12,668
2,794
0
621
6,463
3,807
208
5,206
1,257
49,085
0
L
7,470
1,683
185
1,773
14,905
13,140
0
8,219
6,304
21,407
0
W
Thor
ohDJ
Thor
10,465
3,061
0
2,116
10,691
6,520
115
7,345
3,346
0
25,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,188
Gold Earned
22,596
146
Minions Killed
124
8
Camps Cleared
3
685,501
Distance Traveled
577,801
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,596
716
12
1
1
232,486
0
L
Zeus
7,427
619
23
2
1
167,988
0
L
Kukulkan
7,648
637
65
5
1
206,829
0
W
Vulcan
9,281
773
100
8
5
249,624
4
L
Ymir
7,521
627
36
3
1
202,984
2
W
Thor
8,311
693
34
3
2
203,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role