Player Matchup

Freya
Freya
Silver II
GalaxyLion12
Freya
Silver II
Level 107
God Stats
5W - 7L
1,572 SR
Queue Stats
216W - 280L
1,389 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,572 SR
1,389 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,500 SR
1,263 MMR
He Bo
He Bo
Silver IV
GS_Unreved
He Bo
Silver IV
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 0
23,021
885
22,514
38,393
25,851
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
RavanaBakasuraAh Muzen CabMulanSol

VS

Bans
ChronosPoseidonHeraBellonaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
9 / 5 / 0
22,458
864
29,569
28,526
23,916
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
5
Kills
9
9
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
9
5
0
1.8
W
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,514
Damage
29,569
38,393
Taken
28,526
25,851
Mitigated
23,916
16,154
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
29,569
1,741
0
10,397
28,526
23,916
1,341
22,796
5,730
146,345
0
W
22,514
7,112
0
16,154
38,393
25,851
3,440
30,015
8,378
160,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,021
Gold Earned
22,458
219
Minions Killed
203
9
Camps Cleared
9
387,159
Distance Traveled
450,715
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
22,458
864
203
8
9
450,715
1
W
Freya
23,021
885
219
8
9
387,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role