Player Matchup

Chaac
Chaac
EliteTendy50
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,013 Elo+
Party 2
Loki
Loki
HockeyChompy5
Loki
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 38L
1,108 Elo+
Party 2
Kukulkan
Kukulkan
MarkTheGoat4386
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
995 Elo+
Party 2
Baron Samedi
Baron Samedi
cptindestroyer
Baron Samedi
Level 27
God Stats
1W - 3L
1,262 SR
Queue Stats
14W - 24L
1,127 Elo+
Party 2
Cabrakan
Cabrakan
juma469
Cabrakan
Level 33
God Stats
4W - 12L
1,140 SR
Queue Stats
29W - 54L
1,107 Elo+
Party 2
Team Averages
Level 27
1,380 SR
1,070 Elo+

VS

Team Averages
Level 106
1,410 SR
1,337 Elo+
Anubis
Anubis
Lv25 Cubone
Anubis
Level 121
God Stats
1W - 6L
1,326 SR
Queue Stats
106W - 214L
1,297 Elo+
Party 1
Lancelot
Lancelot
luigi1802008
Lancelot
Level 60
God Stats
8W - 6L
1,478 SR
Queue Stats
137W - 127L
1,384 Elo+
Solo
Erlang Shen
Erlang Shen
vG TanGo
Erlang Shen
Level 103
God Stats
15W - 24L
1,410 SR
Queue Stats
123W - 225L
1,323 Elo+
Party 1
Yemoja
Yemoja
vG Vulpix
Yemoja
Level 125
God Stats
14W - 14L
1,555 SR
Queue Stats
152W - 275L
1,326 Elo+
Party 1
Medusa
Medusa
xShiiFTx
Medusa
Level 120
God Stats
5W - 7L
1,279 SR
Queue Stats
110W - 189L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,464
420
2,293
12,097
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 4 / 2
6,771
521
5,356
10,455
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
10
0 / 4 / 2
6,068
467
2,069
7,029
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
cptindestroyer
Baron Samedi
11
3 / 3 / 3
6,641
511
5,297
8,817
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cabrakan
juma469
Cabrakan
9
3 / 3 / 4
5,761
443
5,683
10,213
6,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 2 / 1
7,896
607
6,853
6,309
3,620
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
luigi1802008
Lancelot
12
7 / 2 / 6
7,890
607
7,950
8,543
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
vG TanGo
Erlang Shen
14
5 / 0 / 2
8,502
654
8,664
8,812
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
vG Vulpix
Yemoja
10
0 / 3 / 7
6,813
524
4,023
9,101
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
xShiiFTx
Medusa
10
3 / 4 / 5
6,617
509
6,984
8,775
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
11
Kills
19
19
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
5
4
2
1.5
W
Anubis
4
2
1
2.25
L
Kukulkan
0
4
2
0.25
L
Baron Samedi
cptindestroyer
Baron Samedi
3
3
3
1.5
L
Cabrakan
juma469
Cabrakan
3
3
4
1.67
W
Lancelot
luigi1802008
Lancelot
7
2
6
5
W
Erlang Shen
vG TanGo
Erlang Shen
5
0
2
6
W
Yemoja
vG Vulpix
Yemoja
0
3
7
1.17
W
Medusa
xShiiFTx
Medusa
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
34,474
48,611
Taken
41,540
23,924
Mitigated
22,695
13,147
Healing
16,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,293
973
0
2,372
12,097
7,720
0
1,312
10,785
0
16,021
L
5,356
2,021
132
3,527
10,455
3,327
0
1,388
9,067
0
24,536
W
Anubis
6,853
460
0
3,099
6,309
3,620
333
1,886
4,423
55,559
0
L
Kukulkan
2,069
840
0
817
7,029
1,765
0
4,731
2,298
32,749
0
L
Baron Samedi
cptindestroyer
Baron Samedi
5,297
478
575
2,267
8,817
4,413
407
1,472
7,345
32,712
0
L
Cabrakan
juma469
Cabrakan
5,683
787
557
2,900
10,213
6,699
0
1,973
8,240
20,812
0
W
Lancelot
luigi1802008
Lancelot
7,950
1,225
0
2,624
8,543
3,784
1,212
1,400
6,905
0
40,728
W
Erlang Shen
vG TanGo
Erlang Shen
8,664
5,548
0
5,980
8,812
5,053
2,259
1,476
7,336
0
63,282
W
Yemoja
vG Vulpix
Yemoja
4,023
739
1,508
2,219
9,101
6,732
229
3,402
5,699
18,522
0
W
Medusa
xShiiFTx
Medusa
6,984
3,846
0
1,265
8,775
3,506
1,125
4,885
3,890
0
34,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
37,718
205
Minions Killed
381
0
Camps Cleared
0
1,160,816
Distance Traveled
1,149,147
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,464
420
27
2
0
209,941
0
L
Loki
6,771
521
46
4
0
265,359
0
W
Anubis
7,896
607
97
7
0
222,452
1
L
Kukulkan
6,068
467
60
5
0
218,660
1
L
Baron Samedi
6,641
511
40
3
0
216,656
3
L
Cabrakan
5,761
443
32
2
0
250,200
3
W
Lancelot
7,890
607
70
5
0
262,385
0
W
Erlang Shen
8,502
654
135
10
0
270,123
3
W
Yemoja
6,813
524
26
2
0
200,073
5
W
Medusa
6,617
509
53
4
0
194,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role