Player Matchup

Morgan Le Fay
Morgan Le Fay
LG Dawnz
Morgan Le Fay
Level 48
God Stats
5W - 14L
1,231 SR
Queue Stats
77W - 94L
1,335 Elo+
Solo
Thanatos
Thanatos
SG Leonidaz
Thanatos
Level 24
God Stats
2W - 6L
1,375 SR
Queue Stats
63W - 68L
1,260 Elo+
Party 1
Amaterasu
Amaterasu
SG Lerly
Amaterasu
Level 63
God Stats
1W - 1L
1,470 SR
Queue Stats
142W - 124L
1,287 Elo+
Party 1
Ares
Ares
SG Shinji
Ares
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,289 Elo+
Party 1
Nemesis
Nemesis
SGDynasty
Nemesis
Level 29
God Stats
4W - 4L
1,519 SR
Queue Stats
71W - 70L
1,250 Elo+
Party 1
Team Averages
Level 39
1,419 SR
1,284 Elo+

VS

Team Averages
Level 88
1,611 SR
1,348 Elo+
Chang'e
Chang'e
 
Chang'e
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Emperor-Bakugo
Gilgamesh
Level 71
God Stats
1W - 2L
1,721 SR
Queue Stats
65W - 64L
1,313 Elo+
Party 2
Ares
Ares
Lovelessrage_
Ares
Level 139
God Stats
17W - 6L
1,770 SR
Queue Stats
236W - 260L
1,373 Elo+
Solo
Izanami
Izanami
Shamma_Lamma_MuM
Izanami
Level 62
God Stats
2W - 5L
1,299 SR
Queue Stats
30W - 31L
1,151 Elo+
Party 2
Amaterasu
Amaterasu
THEOFFICAILTOE
Amaterasu
Level 107
God Stats
4W - 2L
1,765 SR
Queue Stats
277W - 286L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LG Dawnz
Morgan Le Fay
20
4 / 5 / 3
14,273
492
20,074
24,936
14,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SG Leonidaz
Thanatos
15
4 / 9 / 1
10,895
376
10,376
25,371
11,949
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
SG Lerly
Amaterasu
20
0 / 4 / 4
13,548
467
12,976
29,493
24,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
16
1 / 3 / 1
11,024
380
11,615
29,362
35,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
SGDynasty
Nemesis
17
3 / 7 / 1
11,249
388
12,933
24,976
10,347
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
5 / 5 / 3
13,519
466
10,619
28,057
12,041
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Emperor-Bakugo
Gilgamesh
20
6 / 3 / 9
14,009
483
17,579
29,451
25,616
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 0 / 14
14,296
493
17,282
24,676
38,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 4 / 4
14,793
510
32,835
21,457
10,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
THEOFFICAILTOE
Amaterasu
20
5 / 1 / 4
15,135
522
20,070
21,921
21,537
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
12
Kills
28
28
Deaths
13
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
5
3
1.3
W
Gilgamesh
Emperor-Bakugo
Gilgamesh
6
3
9
3.5
L
Morgan Le Fay
LG Dawnz
Morgan Le Fay
4
5
3
1.1
W
4
0
14
11
L
Thanatos
SG Leonidaz
Thanatos
4
9
1
0.5
L
Amaterasu
SG Lerly
Amaterasu
0
4
4
0.5
L
Ares
1
3
1
0.5
L
Nemesis
SGDynasty
Nemesis
3
7
1
0.5
W
8
4
4
2.5
W
Amaterasu
THEOFFICAILTOE
Amaterasu
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,974
Damage
98,385
134,138
Taken
125,562
96,557
Mitigated
107,520
39,445
Healing
48,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,619
2,188
713
7,999
28,057
12,041
1,484
13,206
14,851
99,027
0
W
Gilgamesh
Emperor-Bakugo
Gilgamesh
17,579
4,624
0
14,220
29,451
25,616
218
3,554
25,897
0
141,786
L
Morgan Le Fay
LG Dawnz
Morgan Le Fay
20,074
2,370
72
8,567
24,936
14,084
1,036
4,455
20,481
143,351
0
W
17,282
1,116
814
5,025
24,676
38,127
180
5,059
19,617
51,230
0
L
Thanatos
SG Leonidaz
Thanatos
10,376
2,549
0
11,761
25,371
11,949
0
4,489
20,882
0
60,293
L
Amaterasu
SG Lerly
Amaterasu
12,976
8,119
0
8,640
29,493
24,577
717
4,175
25,318
0
127,728
L
Ares
11,615
965
0
5,919
29,362
35,600
0
8,677
20,685
51,992
0
L
Nemesis
SGDynasty
Nemesis
12,933
6,948
760
3,726
24,976
10,347
1,320
6,139
18,837
0
57,239
W
32,835
19,601
3,360
6,300
21,457
10,199
2,466
7,505
13,952
0
145,730
W
Amaterasu
THEOFFICAILTOE
Amaterasu
20,070
12,102
0
9,603
21,921
21,537
2,120
2,365
19,556
61
141,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,989
Gold Earned
71,752
642
Minions Killed
775
0
Camps Cleared
0
2,608,486
Distance Traveled
2,764,454
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,519
466
125
4
0
463,425
0
W
Gilgamesh
14,009
483
190
7
0
591,520
3
L
Morgan Le Fay
14,273
492
211
7
0
424,557
4
W
Ares
14,296
493
31
1
0
592,547
6
L
Thanatos
10,895
376
71
2
0
524,887
2
L
Amaterasu
13,548
467
239
8
0
601,055
0
L
Ares
11,024
380
60
2
0
540,786
6
L
Nemesis
11,249
388
61
2
0
517,201
0
W
Izanami
14,793
510
188
6
0
501,116
0
W
Amaterasu
15,135
522
241
8
0
615,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role