Player Matchup

Cabrakan
Cabrakan
MO0DY JAZZ
Cabrakan
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 73L
1,647 Elo+
Party 2
Set
Set
S0FTTANDWETT
Set
Level 106
God Stats
4W - 2L
1,243 SR
Queue Stats
37W - 42L
1,499 Elo+
Party 2
Freya
Freya
nepenthe1105
Freya
Level 138
God Stats
2W - 0L
1,805 SR
Queue Stats
96W - 79L
1,586 Elo+
Party 2
Team Averages
Level 118
1,516 SR
1,577 Elo+

VS

Team Averages
Level 103
1,572 SR
1,466 Elo+
Artio
Artio
Dupontt
Artio
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 117L
1,575 Elo+
Party 1
Hachiman
Hachiman
FrostDog115
Hachiman
Level 83
God Stats
1W - 1L
1,777 SR
Queue Stats
56W - 76L
1,439 Elo+
Party 1
Anubis
Anubis
Godslazyeye
Anubis
Level 105
God Stats
4W - 10L
1,439 SR
Queue Stats
55W - 67L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MO0DY JAZZ
Cabrakan
17
4 / 2 / 9
13,083
770
12,747
19,722
32,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 5 / 10
11,716
689
13,560
14,164
8,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 4 / 6
12,492
735
25,155
19,145
9,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dupontt
Artio
15
4 / 4 / 7
12,170
716
13,268
29,661
40,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
FrostDog115
Hachiman
15
1 / 6 / 5
10,942
644
9,566
15,993
7,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
16
6 / 4 / 3
11,686
687
19,547
16,909
10,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
14
Kills
11
11
Deaths
14
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
Dupontt
Artio
4
4
7
1.88
L
Hachiman
FrostDog115
Hachiman
1
6
5
0.58
L
Anubis
6
4
3
1.88
W
Cabrakan
MO0DY JAZZ
Cabrakan
4
2
9
4.25
W
4
5
10
1.8
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,462
Damage
42,381
53,031
Taken
62,563
50,209
Mitigated
59,101
15,767
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Dupontt
Artio
13,268
2,804
1,472
7,985
29,661
40,506
209
16,536
13,125
24,402
0
L
Hachiman
FrostDog115
Hachiman
9,566
6,228
0
273
15,993
7,975
1,140
10,392
5,601
0
39,232
L
Anubis
19,547
558
0
7,142
16,909
10,620
240
9,158
7,751
56,648
0
W
Cabrakan
MO0DY JAZZ
Cabrakan
12,747
2,262
0
4,242
19,722
32,628
26
10,744
8,978
24,796
0
W
13,560
6,230
0
2,686
14,164
8,563
0
10,189
3,975
0
43,658
W
25,155
9,239
0
8,839
19,145
9,018
1,152
12,787
6,358
63,482
8,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,291
Gold Earned
34,798
161
Minions Killed
157
10
Camps Cleared
5
849,734
Distance Traveled
829,611
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,170
716
18
1
0
306,226
2
L
Hachiman
10,942
644
62
4
1
254,553
1
L
Anubis
11,686
687
77
5
4
268,832
2
W
Cabrakan
13,083
770
26
2
3
295,988
0
W
Set
11,716
689
51
3
2
276,469
2
W
Freya
12,492
735
84
5
5
277,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role