Player Matchup

Hera
Hera
CactusAnt
Hera
Level 124
God Stats
0W - 1L
1,775 SR
Queue Stats
31W - 16L
1,574 Elo+
Solo
Ra
Ra
DEATHBYCOUCH
Ra
Level 81
God Stats
6W - 2L
1,890 SR
Queue Stats
34W - 21L
1,638 Elo+
Party 1
Neith
Neith
YourFavWaifu484
Neith
Level 107
God Stats
6W - 9L
1,492 SR
Queue Stats
56W - 51L
1,564 Elo+
Party 1
Team Averages
Level 104
1,719 SR
1,592 Elo+

VS

Team Averages
Level 107
1,761 SR
1,622 Elo+
Janus
Janus
SmithnWesley
Janus
Level 60
God Stats
19W - 9L
1,662 SR
Queue Stats
584W - 421L
1,582 Elo+
Party 2
Odin
Odin
Xx-Oo-MaFa-oO-xX
Odin
Level 153
God Stats
4W - 0L
1,970 SR
Queue Stats
219W - 152L
1,657 Elo+
Solo
Neith
Neith
temp-321881
Neith
Level 108
God Stats
97W - 39L
1,653 SR
Queue Stats
367W - 237L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 4 / 9
8,211
684
8,089
8,990
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 8 / 4
9,136
761
7,354
16,667
8,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
3 / 2 / 4
8,656
721
9,189
7,546
3,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
9,207
767
10,037
7,206
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 10
9,501
792
3,890
15,642
19,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
10 / 5 / 3
10,420
868
15,374
13,037
5,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
8
Kills
14
14
Deaths
10
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
0
4
9
1.13
L
5
8
4
0.88
W
3
4
7
1.63
W
1
1
10
6
L
3
2
4
2.5
W
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
29,301
33,203
Taken
35,885
16,192
Mitigated
27,727
6,441
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
8,089
2,806
0
0
8,990
4,203
0
2,671
6,319
24,072
0
L
7,354
1,063
1,322
3,487
16,667
8,474
45
5,451
11,216
24,740
0
W
10,037
282
0
89
7,206
2,998
844
3,786
3,420
35,288
0
W
3,890
724
0
4,770
15,642
19,000
171
7,551
8,091
0
16,238
L
9,189
1,866
0
1,632
7,546
3,515
519
2,094
5,452
0
27,082
W
15,374
5,954
0
4,960
13,037
5,729
1,532
5,088
6,488
0
49,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,003
Gold Earned
29,128
129
Minions Killed
126
4
Camps Cleared
5
613,588
Distance Traveled
669,755
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,211
684
47
4
1
181,127
4
L
Ra
9,136
761
38
3
1
187,425
1
W
Janus
9,207
767
46
4
3
222,084
1
W
Odin
9,501
792
14
1
0
236,843
0
L
Neith
8,656
721
44
4
2
245,036
1
W
Neith
10,420
868
66
6
2
210,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role