Player Matchup

Chiron
Chiron
RuZa2
Chiron
Level 160
God Stats
122W - 100L
1,590 SR
Queue Stats
598W - 465L
1,597 Elo+
Party 1
Ra
Ra
StirrDragonAGT
Ra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,265 Elo+
Party 1
Bacchus
Bacchus
motorboater1202
Bacchus
Level 160
God Stats
273W - 196L
1,616 SR
Queue Stats
275W - 202L
1,580 Elo+
Party 1
Team Averages
Level 156
1,569 SR
1,481 Elo+

VS

Team Averages
Level 108
1,387 SR
1,509 Elo+
Geb
Geb
BlueChief999
Geb
Level 69
God Stats
2W - 2L
1,482 SR
Queue Stats
95W - 78L
1,504 Elo+
Party 2
Rama
Rama
MRBRADSTER
Rama
Level 138
God Stats
0W - 3L
1,170 SR
Queue Stats
163W - 130L
1,514 Elo+
Party 2
Janus
Janus
One Man Army669
Janus
Level 117
God Stats
12W - 14L
1,511 SR
Queue Stats
117W - 94L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
RuZa2
Chiron
14
6 / 1 / 8
8,958
814
16,311
10,041
4,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 8
8,766
797
7,724
8,436
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 0 / 11
9,229
839
6,283
13,014
15,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,154
650
4,474
18,062
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 3 / 2
7,298
663
6,159
10,204
3,902
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 6 / 0
7,305
664
9,691
10,850
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
2
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
3
2
0.33
L
1
6
0
0.17
W
Chiron
RuZa2
Chiron
6
1
8
10
W
5
1
8
9
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,318
Damage
20,324
31,491
Taken
39,116
23,401
Mitigated
19,170
13,922
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,474
429
0
3,139
18,062
11,539
0
5,639
12,423
18,799
0
L
6,159
5,611
0
945
10,204
3,902
0
4,040
6,164
0
24,188
L
9,691
278
0
975
10,850
3,729
0
4,507
6,343
25,595
0
W
Chiron
RuZa2
Chiron
16,311
6,167
1,132
1,868
10,041
4,356
1,876
5,170
4,871
0
38,681
W
7,724
329
3,121
4,046
8,436
3,842
1,014
4,702
3,734
42,275
0
W
6,283
475
0
3,755
13,014
15,203
171
4,706
8,308
11,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
21,757
130
Minions Killed
109
6
Camps Cleared
3
595,466
Distance Traveled
564,805
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,154
650
15
1
0
187,055
1
L
Rama
7,298
663
58
5
2
181,724
0
L
Janus
7,305
664
36
3
1
196,026
2
W
Chiron
8,958
814
49
4
1
177,489
6
W
Ra
8,766
797
75
7
5
199,786
1
W
Bacchus
9,229
839
6
1
0
218,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role