Player Matchup

Anubis
Anubis
Ivands
Anubis
Level 148
God Stats
1W - 1L
1,745 SR
Queue Stats
334W - 138L
1,711 Elo+
Party 1
Ares
Ares
LilPasty
Ares
Level 78
God Stats
34W - 12L
1,658 SR
Queue Stats
459W - 137L
1,744 Elo+
Party 1
Hercules
Hercules
OuchWords
Hercules
Level 29
God Stats
20W - 8L
1,850 SR
Queue Stats
167W - 40L
1,841 Elo+
Party 1
Team Averages
Level 85
1,751 SR
1,765 Elo+

VS

Team Averages
Level 103
1,798 SR
1,758 Elo+
Khepri
Khepri
Giawni
Khepri
Level 160
God Stats
10W - 1L
1,803 SR
Queue Stats
278W - 118L
1,798 Elo+
Party 2
Serqet
Serqet
Kalligraphy-
Serqet
Level 121
God Stats
4W - 0L
1,585 SR
Queue Stats
333W - 226L
1,640 Elo+
Party 2
Baron Samedi
Baron Samedi
RealFakeEnigma
Baron Samedi
Level 27
God Stats
4W - 0L
2,006 SR
Queue Stats
103W - 15L
1,835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ivands
Anubis
16
2 / 3 / 4
10,232
682
10,040
11,173
5,822
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
2 / 5 / 5
9,575
638
7,853
16,400
19,102
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
OuchWords
Hercules
14
3 / 7 / 3
9,738
649
12,925
22,360
15,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Giawni
Khepri
16
2 / 2 / 12
11,674
778
8,805
13,663
14,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
16
5 / 3 / 10
11,244
750
11,942
14,543
8,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
RealFakeEnigma
Baron Samedi
17
8 / 2 / 4
11,763
784
18,969
11,052
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
15
15
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Khepri
Giawni
Khepri
2
2
12
4
L
Anubis
Ivands
Anubis
2
3
4
1.33
W
Serqet
5
3
10
3.33
L
Ares
2
5
5
0.9
L
Hercules
OuchWords
Hercules
3
7
3
0.64
W
Baron Samedi
RealFakeEnigma
Baron Samedi
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,818
Damage
39,716
49,933
Taken
39,258
40,695
Mitigated
29,305
10,842
Healing
10,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Giawni
Khepri
8,805
899
0
2,302
13,663
14,738
150
5,536
8,127
22,457
0
L
Anubis
Ivands
Anubis
10,040
660
0
3,727
11,173
5,822
0
6,396
4,005
51,658
0
W
Serqet
11,942
3,379
0
1,515
14,543
8,926
1,400
7,562
6,981
0
16,711
L
Ares
7,853
546
0
244
16,400
19,102
0
9,879
6,521
17,519
0
L
Hercules
OuchWords
Hercules
12,925
6,981
0
6,871
22,360
15,771
0
11,797
10,021
0
35,561
W
Baron Samedi
RealFakeEnigma
Baron Samedi
18,969
1,424
2,794
4,246
11,052
5,641
1,153
5,000
6,052
61,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,545
Gold Earned
34,681
148
Minions Killed
135
8
Camps Cleared
4
763,181
Distance Traveled
822,191
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,674
778
26
2
0
276,051
6
L
Anubis
10,232
682
84
6
2
247,186
2
W
Serqet
11,244
750
13
1
1
291,487
0
L
Ares
9,575
638
22
1
1
264,254
4
L
Hercules
9,738
649
42
3
5
251,741
5
W
Baron Samedi
11,763
784
96
6
3
254,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role