Player Matchup

Hou Yi
Hou Yi
Flaccid Bananas
Hou Yi
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 17L
1,261 Elo+
Solo
Cthulhu
Cthulhu
Mystook
Cthulhu
Level 67
God Stats
30W - 31L
1,495 SR
Queue Stats
153W - 201L
1,388 Elo+
Party 2
Lancelot
Lancelot
RiggyRicka
Lancelot
Level 89
God Stats
4W - 3L
1,739 SR
Queue Stats
71W - 91L
1,466 Elo+
Party 1
Horus
Horus
SakujoZumi
Horus
Level 66
God Stats
2W - 3L
1,335 SR
Queue Stats
123W - 170L
1,384 Elo+
Party 2
He Bo
He Bo
TannyTella
He Bo
Level 102
God Stats
0W - 2L
1,553 SR
Queue Stats
84W - 101L
1,470 Elo+
Party 1
Team Averages
Level 89
1,524 SR
1,394 Elo+

VS

Team Averages
Level 121
1,526 SR
1,388 Elo+
Discordia
Discordia
 
Discordia
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AzazelRegime
Tiamat
Level 123
God Stats
1W - 1L
1,698 SR
Queue Stats
22W - 21L
1,465 Elo+
Party 3
Cernunnos
Cernunnos
DADDYWOLF-w-SAMA
Cernunnos
Level 160
God Stats
1W - 0L
1,188 SR
Queue Stats
23W - 23L
1,454 Elo+
Party 3
Sun Wukong
Sun Wukong
Qournx
Sun Wukong
Level 75
God Stats
1W - 0L
1,452 SR
Queue Stats
2W - 3L
1,286 Elo+
Party 3
Ares
Ares
vPR04LIF3v
Ares
Level 109
God Stats
2W - 0L
1,793 SR
Queue Stats
7W - 7L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
7,914
660
7,313
8,379
4,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Mystook
Cthulhu
15
2 / 1 / 6
8,496
708
12,255
16,549
20,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lancelot
RiggyRicka
Lancelot
15
4 / 4 / 2
8,784
732
8,806
13,374
7,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
15
3 / 3 / 2
8,218
685
4,559
13,454
8,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
16
2 / 2 / 5
8,908
742
7,458
7,705
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 2 / 4
9,284
774
7,431
5,914
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
15
5 / 3 / 6
9,110
759
11,474
10,881
8,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
16
2 / 5 / 8
8,985
749
13,438
16,000
7,287
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Qournx
Sun Wukong
15
2 / 3 / 8
8,831
736
10,055
14,355
10,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 0 / 8
8,106
676
5,092
10,440
13,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
12
Kills
12
12
Deaths
13
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
4
2.5
W
Tiamat
5
3
6
2.67
W
Cernunnos
2
5
8
1.2
L
1
2
5
1.75
L
Cthulhu
Mystook
Cthulhu
2
1
6
5
W
Sun Wukong
Qournx
Sun Wukong
2
3
8
2
L
Lancelot
RiggyRicka
Lancelot
4
4
2
1.25
L
Horus
3
3
2
1.33
L
He Bo
2
2
5
2.25
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,391
Damage
47,490
59,461
Taken
57,590
44,019
Mitigated
43,081
8,256
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,431
411
0
1,072
5,914
2,719
985
1,987
3,708
32,718
0
W
Tiamat
11,474
1,437
0
1,218
10,881
8,891
227
4,781
6,022
25,125
0
W
Cernunnos
13,438
6,729
0
3,625
16,000
7,287
2,073
4,867
11,015
0
41,309
L
7,313
3,609
0
663
8,379
4,245
91
3,488
4,891
0
24,181
L
Cthulhu
Mystook
Cthulhu
12,255
583
291
429
16,549
20,099
68
6,676
9,873
27,655
0
W
Sun Wukong
Qournx
Sun Wukong
10,055
2,071
183
3,450
14,355
10,717
180
4,432
9,868
0
25,668
L
Lancelot
RiggyRicka
Lancelot
8,806
1,188
0
1,220
13,374
7,895
400
4,887
8,487
0
31,305
L
Horus
4,559
3,086
1,869
3,544
13,454
8,093
207
5,267
8,187
0
19,937
L
He Bo
7,458
156
0
240
7,705
3,687
0
3,679
4,026
32,904
0
W
5,092
103
520
759
10,440
13,467
35
3,646
6,713
9,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,320
Gold Earned
44,316
232
Minions Killed
199
0
Camps Cleared
0
1,192,938
Distance Traveled
1,137,133
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,284
774
54
5
0
226,427
4
W
Tiamat
9,110
759
40
3
0
225,534
0
W
Cernunnos
8,985
749
55
5
0
206,837
2
L
Hou Yi
7,914
660
42
4
0
227,939
1
L
Cthulhu
8,496
708
41
3
0
259,736
0
W
Sun Wukong
8,831
736
40
3
0
236,412
0
L
Lancelot
8,784
732
45
4
0
242,600
0
L
Horus
8,218
685
28
2
0
222,210
1
L
He Bo
8,908
742
76
6
0
240,453
2
W
Ares
8,106
676
10
1
0
241,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role