Player Matchup

Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Blaztaz
Izanami
Level 160
God Stats
23W - 18L
1,199 SR
Queue Stats
693W - 717L
1,453 Elo+
Solo
Ullr
Ullr
ClutchWasTaken
Ullr
Level 139
God Stats
1W - 1L
1,111 SR
Queue Stats
10W - 12L
1,386 Elo+
Party 3
Discordia
Discordia
JovaniTTGT500
Discordia
Level 113
God Stats
1W - 1L
1,342 SR
Queue Stats
69W - 58L
1,453 Elo+
Party 3
Team Averages
Level 119
1,331 SR
1,458 Elo+

VS

Team Averages
Level 103
1,428 SR
1,441 Elo+
Thoth
Thoth
ItsRudeBoy-_-
Thoth
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 65L
1,285 Elo+
Solo
Osiris
Osiris
K1pst3r
Osiris
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,327 Elo+
Party 1
Hachiman
Hachiman
Nate FRIZZ
Hachiman
Level 155
God Stats
0W - 1L
1,376 SR
Queue Stats
31W - 23L
1,547 Elo+
Party 1
Arachne
Arachne
Qualerinos
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
ST0NEDS0BER
Gilgamesh
Level 128
God Stats
0W - 1L
1,263 SR
Queue Stats
25W - 24L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 4 / 19
11,230
864
15,994
9,646
4,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
 
Zhong Kui
17
3 / 4 / 24
10,474
806
10,736
14,159
8,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Blaztaz
Izanami
20
23 / 4 / 11
12,856
989
23,156
10,440
4,748
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 16
10,418
801
14,123
13,286
6,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
JovaniTTGT500
Discordia
18
3 / 1 / 28
10,541
811
13,846
8,536
7,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 8
9,914
763
9,581
17,180
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
K1pst3r
Osiris
14
0 / 8 / 9
8,089
622
6,698
19,223
18,972
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hachiman
Nate FRIZZ
Hachiman
14
3 / 7 / 3
8,389
645
10,053
14,506
6,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Qualerinos
Arachne
16
3 / 6 / 5
9,476
729
6,189
17,044
13,834
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
ST0NEDS0BER
Gilgamesh
13
2 / 10 / 8
8,418
648
7,424
19,335
15,521
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
46
41
Kills
13
17
Deaths
41
98
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
4
19
4.13
W
Zhong Kui
 
Zhong Kui
3
4
24
3.75
W
Izanami
Blaztaz
Izanami
23
4
11
7.13
W
5
4
16
3.25
L
5
10
8
0.9
W
Discordia
JovaniTTGT500
Discordia
3
1
28
17
L
Osiris
K1pst3r
Osiris
0
8
9
0.56
L
Hachiman
Nate FRIZZ
Hachiman
3
7
3
0.64
L
Arachne
Qualerinos
Arachne
3
6
5
0.92
L
Gilgamesh
ST0NEDS0BER
Gilgamesh
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,855
Damage
39,945
56,067
Taken
87,288
31,377
Mitigated
61,748
21,695
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,994
472
626
594
9,646
4,257
817
2,323
7,323
32,487
0
W
Zhong Kui
 
Zhong Kui
10,736
716
1,848
5,203
14,159
8,439
572
2,041
12,118
21,698
0
W
Izanami
Blaztaz
Izanami
23,156
15,973
1,626
2,028
10,440
4,748
2,348
496
9,944
0
36,731
W
14,123
6,438
1,511
3,362
13,286
6,515
2,845
2,440
10,846
0
33,760
L
9,581
698
0
718
17,180
7,420
0
10,401
6,779
21,551
0
W
Discordia
JovaniTTGT500
Discordia
13,846
1,052
2,694
2,203
8,536
7,418
957
2,281
6,255
30,615
0
L
Osiris
K1pst3r
Osiris
6,698
2,231
627
1,484
19,223
18,972
0
7,367
11,856
0
16,848
L
Hachiman
Nate FRIZZ
Hachiman
10,053
4,160
118
2,227
14,506
6,001
0
7,253
7,253
0
21,772
L
Arachne
Qualerinos
Arachne
6,189
3,307
2,017
3,951
17,044
13,834
0
7,932
9,112
0
10,304
L
Gilgamesh
ST0NEDS0BER
Gilgamesh
7,424
1,386
137
1,189
19,335
15,521
0
7,623
11,712
0
15,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,519
Gold Earned
44,286
177
Minions Killed
91
0
Camps Cleared
0
1,196,951
Distance Traveled
1,005,816
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,230
864
42
3
0
254,059
0
W
Zhong Kui
10,474
806
23
2
0
222,873
0
W
Izanami
12,856
989
29
2
0
238,013
1
W
Ullr
10,418
801
54
4
0
216,276
2
L
Thoth
9,914
763
21
2
0
174,877
0
W
Discordia
10,541
811
29
2
0
265,730
3
L
Osiris
8,089
622
19
1
0
212,379
0
L
Hachiman
8,389
645
26
2
0
213,870
0
L
Arachne
9,476
729
15
1
0
216,424
0
L
Gilgamesh
8,418
648
10
1
0
188,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role