Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BlizzDanny
Baron Samedi
Level 48
God Stats
2W - 6L
1,500 SR
Queue Stats
73W - 67L
1,193 Elo+
Party 3
Sun Wukong
Sun Wukong
Sentious
Sun Wukong
Level 66
God Stats
5W - 1L
1,500 SR
Queue Stats
64W - 60L
1,193 Elo+
Party 3
Jing Wei
Jing Wei
SirPenn
Jing Wei
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
366W - 334L
1,501 Elo+
Party 1
Bakasura
Bakasura
TinySquidCheeks
Bakasura
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 298L
1,519 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,381 Elo+

VS

Team Averages
Level 38
1,489 SR
1,543 Elo+
Ares
Ares
Fongsaiyuk88
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Joehammad
Aphrodite
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,668 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
M0hammad
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
Voluge526
Tiamat
Level 129
God Stats
17W - 27L
1,446 SR
Queue Stats
140W - 153L
1,378 Elo+
Solo
Nemesis
Nemesis
YouniqueFx
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
4 / 0 / 9
7,965
569
8,502
9,907
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
BlizzDanny
Baron Samedi
12
3 / 0 / 9
7,745
553
10,622
5,318
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Sentious
Sun Wukong
15
5 / 2 / 4
9,153
654
8,997
15,268
10,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
SirPenn
Jing Wei
13
3 / 1 / 3
8,082
577
5,286
5,968
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
15
10 / 1 / 4
9,115
651
8,451
12,747
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
7,192
514
4,309
13,391
9,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Joehammad
Aphrodite
8
0 / 2 / 2
6,174
441
2,233
9,002
5,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
M0hammad
Ah Muzen Cab
8
1 / 8 / 1
5,761
412
5,913
11,771
4,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Voluge526
Tiamat
10
0 / 3 / 1
6,078
434
4,377
6,661
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
YouniqueFx
Nemesis
8
0 / 7 / 0
5,386
385
3,774
12,618
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
25
Kills
4
4
Deaths
25
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
9
8.5
W
Baron Samedi
BlizzDanny
Baron Samedi
3
0
9
7.5
L
3
5
0
0.6
L
Aphrodite
Joehammad
Aphrodite
0
2
2
0.5
L
Ah Muzen Cab
M0hammad
Ah Muzen Cab
1
8
1
0.19
W
Sun Wukong
Sentious
Sun Wukong
5
2
4
3.5
W
Jing Wei
SirPenn
Jing Wei
3
1
3
4.5
W
Bakasura
10
1
4
12
L
Tiamat
Voluge526
Tiamat
0
3
1
0.17
L
Nemesis
YouniqueFx
Nemesis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,858
Damage
20,606
49,208
Taken
53,443
30,899
Mitigated
27,650
18,555
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,502
2,251
0
2,212
9,907
9,550
18
2,375
7,406
28,551
0
W
Baron Samedi
BlizzDanny
Baron Samedi
10,622
825
721
2,807
5,318
2,889
437
3,089
2,133
39,155
0
L
4,309
727
0
255
13,391
9,842
528
4,490
8,671
21,691
0
L
Aphrodite
Joehammad
Aphrodite
2,233
244
2,187
3,027
9,002
5,233
420
3,639
5,165
14,477
0
L
Ah Muzen Cab
M0hammad
Ah Muzen Cab
5,913
3,069
0
202
11,771
4,137
0
4,192
7,327
0
23,764
W
Sun Wukong
Sentious
Sun Wukong
8,997
3,093
0
6,636
15,268
10,300
1,780
2,518
12,400
0
67,975
W
Jing Wei
SirPenn
Jing Wei
5,286
3,887
0
3,344
5,968
2,332
1,060
579
5,389
0
67,375
W
Bakasura
8,451
6,257
0
2,835
12,747
5,828
0
1,716
10,961
0
77,948
L
Tiamat
Voluge526
Tiamat
4,377
434
0
1,338
6,661
4,268
23
3,519
2,748
32,265
0
L
Nemesis
YouniqueFx
Nemesis
3,774
2,481
0
300
12,618
4,170
0
2,594
9,738
0
34,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,060
Gold Earned
30,591
476
Minions Killed
203
0
Camps Cleared
0
1,336,522
Distance Traveled
1,216,546
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,965
569
35
3
0
283,893
0
W
Baron Samedi
7,745
553
68
5
0
253,062
2
L
Ares
7,192
514
29
2
0
254,125
0
L
Aphrodite
6,174
441
20
1
0
253,240
2
L
Ah Muzen Cab
5,761
412
45
3
0
206,690
1
W
Sun Wukong
9,153
654
114
8
0
251,701
0
W
Jing Wei
8,082
577
123
9
0
243,105
3
W
Bakasura
9,115
651
136
10
0
304,761
1
L
Tiamat
6,078
434
58
4
0
244,718
7
L
Nemesis
5,386
385
51
4
0
257,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role