Player Matchup

Chiron
Chiron
 
Chiron
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GLOxSHELLz400K
Tsukuyomi
Level 47
God Stats
1W - 1L
1,316 SR
Queue Stats
5W - 12L
1,349 Elo+
Party 1
Rama
Rama
YEA jeRM
Rama
Level 126
God Stats
2W - 0L
1,600 SR
Queue Stats
78W - 81L
1,433 Elo+
Party 1
Izanami
Izanami
o EastEnd o
Izanami
Level 149
God Stats
2W - 7L
1,610 SR
Queue Stats
89W - 132L
1,402 Elo+
Party 1
Sol
Sol
vPooti3T4nGv
Sol
Level 160
God Stats
1W - 0L
1,478 SR
Queue Stats
29W - 36L
1,427 Elo+
Party 1
Team Averages
Level 108
1,501 SR
1,422 Elo+

VS

Team Averages
Level 102
1,458 SR
1,529 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AwsumSause
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 73L
1,479 Elo+
Party 2
Zeus
Zeus
Energy Turtl3
Zeus
Level 118
God Stats
0W - 1L
1,291 SR
Queue Stats
12W - 8L
1,565 Elo+
Party 2
Raijin
Raijin
KDfox1
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,755 Elo+
Solo
Hercules
Hercules
KRUMPING
Hercules
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 0 / 9
7,464
1,244
6,547
4,294
2,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
GLOxSHELLz400K
Tsukuyomi
11
2 / 1 / 6
6,548
1,091
3,159
4,402
3,127
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
11
0 / 1 / 7
6,412
1,069
6,900
4,875
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
o EastEnd o
Izanami
12
4 / 1 / 5
6,931
1,155
5,305
4,951
1,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 2 / 3
7,155
1,193
9,376
7,285
2,491
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 2 / 1
5,500
917
3,962
7,328
8,892
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
AwsumSause
Achilles
12
1 / 1 / 3
6,132
1,022
4,283
10,150
12,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 2 / 0
4,781
797
809
2,055
553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
KDfox1
Raijin
11
2 / 4 / 2
6,231
1,039
6,858
7,135
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
KRUMPING
Hercules
11
1 / 3 / 3
6,125
1,021
3,629
11,157
7,648
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
12
Kills
5
5
Deaths
12
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
9
5.5
L
Nike
 
Nike
1
2
1
0.75
L
Achilles
AwsumSause
Achilles
1
1
3
2.5
L
0
2
0
0
W
Tsukuyomi
GLOxSHELLz400K
Tsukuyomi
2
1
6
5
L
Raijin
KDfox1
Raijin
2
4
2
0.75
L
Hercules
KRUMPING
Hercules
1
3
3
0.83
W
Rama
0
1
7
3.5
W
Izanami
o EastEnd o
Izanami
4
1
5
6.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,287
Damage
19,541
25,807
Taken
37,825
11,750
Mitigated
33,018
13,203
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,547
2,445
2,513
2,074
4,294
2,168
909
1,436
2,858
0
17,404
L
Nike
 
Nike
3,962
285
917
1,756
7,328
8,892
0
1,761
5,567
0
9,917
L
Achilles
AwsumSause
Achilles
4,283
459
676
2,396
10,150
12,600
0
2,554
7,596
0
9,096
L
809
0
166
0
2,055
553
0
233
1,822
1,896
0
W
Tsukuyomi
GLOxSHELLz400K
Tsukuyomi
3,159
751
386
628
4,402
3,127
132
732
3,670
0
5,730
L
Raijin
KDfox1
Raijin
6,858
477
393
1,009
7,135
3,325
0
2,449
4,686
15,059
0
L
Hercules
KRUMPING
Hercules
3,629
1,020
426
1,736
11,157
7,648
0
2,379
8,778
0
5,436
W
Rama
6,900
3,898
320
962
4,875
2,051
747
504
4,371
0
11,721
W
Izanami
o EastEnd o
Izanami
5,305
2,753
353
1,407
4,951
1,913
663
1,260
3,691
0
9,642
W
9,376
2,510
930
3,630
7,285
2,491
987
3,735
3,550
13,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,510
Gold Earned
28,769
67
Minions Killed
41
0
Camps Cleared
0
593,643
Distance Traveled
562,841
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,464
1,244
35
6
0
123,083
0
L
Nike
5,500
917
12
2
0
118,882
0
L
Achilles
6,132
1,022
8
1
0
159,300
0
L
Zeus
4,781
797
4
1
0
50,393
0
W
Tsukuyomi
6,548
1,091
1
0
0
148,809
1
L
Raijin
6,231
1,039
10
2
0
102,504
0
L
Hercules
6,125
1,021
7
1
0
131,762
0
W
Rama
6,412
1,069
13
2
0
117,498
0
W
Izanami
6,931
1,155
6
1
0
100,740
0
W
Sol
7,155
1,193
12
2
0
103,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role