Player Matchup

Cthulhu
Cthulhu
EliteTendy50
Cthulhu
Level 11
God Stats
8W - 14L
1,116 SR
Queue Stats
8W - 19L
1,023 Elo+
Party 1
Danzaburou
Danzaburou
HockeyChompy5
Danzaburou
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,117 Elo+
Party 1
Sun Wukong
Sun Wukong
MarkTheGoat4386
Sun Wukong
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,016 Elo+
Party 1
Baron Samedi
Baron Samedi
cptindestroyer
Baron Samedi
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 24L
1,139 Elo+
Party 1
Lancelot
Lancelot
juma469
Lancelot
Level 33
God Stats
4W - 6L
1,502 SR
Queue Stats
29W - 54L
1,115 Elo+
Party 1
Team Averages
Level 27
1,423 SR
1,082 Elo+

VS

Team Averages
Level 94
1,472 SR
1,358 Elo+
Gilgamesh
Gilgamesh
Lil_Fed0ra
Gilgamesh
Level 122
God Stats
3W - 7L
1,346 SR
Queue Stats
174W - 186L
1,351 Elo+
Solo
Mulan
Mulan
Orbit Rezhy
Mulan
Level 50
God Stats
9W - 6L
1,500 SR
Queue Stats
124W - 139L
1,360 Elo+
Solo
Anubis
Anubis
SebasgCr34
Anubis
Level 43
God Stats
44W - 52L
1,435 SR
Queue Stats
53W - 59L
1,324 Elo+
Solo
Sol
Sol
Stickenidus
Sol
Level 136
God Stats
44W - 33L
1,534 SR
Queue Stats
218W - 213L
1,408 Elo+
Solo
Skadi
Skadi
hydekel
Skadi
Level 118
God Stats
13W - 14L
1,546 SR
Queue Stats
315W - 356L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EliteTendy50
Cthulhu
8
1 / 4 / 1
5,043
420
1,681
6,978
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
HockeyChompy5
Danzaburou
9
2 / 5 / 2
5,278
440
5,360
9,308
3,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MarkTheGoat4386
Sun Wukong
11
2 / 1 / 0
6,073
506
6,826
10,776
6,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
cptindestroyer
Baron Samedi
9
0 / 2 / 0
5,097
425
2,288
6,152
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
juma469
Lancelot
9
1 / 4 / 0
5,610
468
1,552
11,262
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lil_Fed0ra
Gilgamesh
11
5 / 4 / 7
7,055
588
6,640
10,791
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 2 / 1
6,552
546
4,576
8,431
4,529
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
SebasgCr34
Anubis
10
4 / 1 / 5
6,680
557
4,715
4,140
1,554
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 1 / 2
6,762
564
8,037
8,812
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
hydekel
Skadi
13
3 / 0 / 3
7,381
615
4,246
4,896
2,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
16
16
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EliteTendy50
Cthulhu
1
4
1
0.38
L
Danzaburou
HockeyChompy5
Danzaburou
2
5
2
0.6
W
Gilgamesh
Lil_Fed0ra
Gilgamesh
5
4
7
2.13
L
Sun Wukong
MarkTheGoat4386
Sun Wukong
2
1
0
2
W
0
2
1
0.25
W
Anubis
SebasgCr34
Anubis
4
1
5
6.5
W
4
1
2
5
L
Baron Samedi
cptindestroyer
Baron Samedi
0
2
0
0
W
Skadi
hydekel
Skadi
3
0
3
4.5
L
Lancelot
juma469
Lancelot
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,707
Damage
28,214
44,476
Taken
37,070
19,462
Mitigated
14,985
14,088
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EliteTendy50
Cthulhu
1,681
185
0
1,013
6,978
2,965
0
4,013
2,965
14,138
0
L
Danzaburou
HockeyChompy5
Danzaburou
5,360
2,229
0
2,014
9,308
3,091
0
5,020
4,288
0
27,349
W
Gilgamesh
Lil_Fed0ra
Gilgamesh
6,640
2,954
0
2,910
10,791
4,364
0
1,438
9,271
0
34,620
L
Sun Wukong
MarkTheGoat4386
Sun Wukong
6,826
2,068
0
4,873
10,776
6,380
229
2,065
8,711
0
42,876
W
4,576
1,093
0
1,773
8,431
4,529
0
0
8,431
0
40,337
W
Anubis
SebasgCr34
Anubis
4,715
274
111
2,165
4,140
1,554
668
441
3,537
31,532
0
W
8,037
3,940
0
3,624
8,812
2,527
1,139
338
8,356
44,064
0
L
Baron Samedi
cptindestroyer
Baron Samedi
2,288
197
0
1,316
6,152
3,089
0
575
5,577
28,874
0
W
Skadi
hydekel
Skadi
4,246
2,041
0
521
4,896
2,011
832
1,390
3,506
0
55,478
L
Lancelot
juma469
Lancelot
1,552
473
0
4,872
11,262
3,937
0
1,079
10,183
0
32,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,101
Gold Earned
34,430
232
Minions Killed
370
0
Camps Cleared
0
1,118,644
Distance Traveled
1,126,155
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,043
420
24
2
0
212,477
0
L
Danzaburou
5,278
440
48
4
0
207,423
2
W
Gilgamesh
7,055
588
54
5
0
270,238
0
L
Sun Wukong
6,073
506
56
5
0
218,733
0
W
Mulan
6,552
546
85
7
0
222,670
2
W
Anubis
6,680
557
58
5
0
210,625
2
W
Sol
6,762
564
65
5
0
207,784
5
L
Baron Samedi
5,097
425
36
3
0
209,304
3
W
Skadi
7,381
615
108
9
0
214,838
4
L
Lancelot
5,610
468
68
6
0
270,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role