Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Agust1ncabj
Artio
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,534 Elo+
Solo
Skadi
Skadi
LichaaRueditaa
Skadi
Level 68
God Stats
3W - 8L
1,125 SR
Queue Stats
128W - 159L
1,416 Elo+
Party 1
Discordia
Discordia
poske_exe
Discordia
Level 86
God Stats
0W - 8L
987 SR
Queue Stats
238W - 292L
1,297 Elo+
Party 1
Bakasura
Bakasura
pumped_by_chino
Bakasura
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 138L
1,382 Elo+
Party 1
Team Averages
Level 88
1,322 SR
1,426 Elo+

VS

Team Averages
Level 79
1,449 SR
1,425 Elo+
Atlas
Atlas
Aladin_Wkh
Atlas
Level 128
God Stats
5W - 6L
1,572 SR
Queue Stats
320W - 388L
1,428 Elo+
Solo
Nu Wa
Nu Wa
Brno0
Nu Wa
Level 38
God Stats
2W - 1L
1,540 SR
Queue Stats
26W - 29L
1,434 Elo+
Party 2
Set
Set
CauanThomaz203
Set
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 88L
1,361 Elo+
Party 3
Rama
Rama
Jessyck
Rama
Level 27
God Stats
5W - 3L
1,332 SR
Queue Stats
13W - 10L
1,543 Elo+
Party 2
Erlang Shen
Erlang Shen
lucianosallis203
Erlang Shen
Level 148
God Stats
1W - 0L
1,302 SR
Queue Stats
128W - 177L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 1
6,388
532
4,779
5,297
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 1 / 3
6,251
521
3,743
9,423
6,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
3 / 2 / 1
5,896
491
5,876
6,390
2,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
poske_exe
Discordia
8
0 / 4 / 1
5,163
430
4,418
6,429
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
10
2 / 3 / 1
5,953
496
6,546
11,493
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
0 / 3 / 7
5,538
462
5,751
12,278
9,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Brno0
Nu Wa
9
1 / 1 / 4
6,053
504
7,018
5,293
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 4
7,519
627
6,003
8,175
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Jessyck
Rama
11
2 / 3 / 0
6,466
539
4,869
8,916
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
lucianosallis203
Erlang Shen
11
2 / 1 / 0
6,600
550
2,569
12,333
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
11
12
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
1
0.75
L
2
1
3
3.5
W
Atlas
0
3
7
1.17
W
Nu Wa
Brno0
Nu Wa
1
1
4
3
W
6
0
4
8
W
Rama
Jessyck
Rama
2
3
0
0.67
L
3
2
1
1.75
W
Erlang Shen
lucianosallis203
Erlang Shen
2
1
0
2
L
Discordia
poske_exe
Discordia
0
4
1
0.13
L
Bakasura
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,362
Damage
26,210
39,032
Taken
46,995
18,189
Mitigated
24,456
9,447
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,779
813
0
610
5,297
3,164
315
908
4,301
41,726
0
L
3,743
287
1,610
2,955
9,423
6,110
0
3,773
5,456
14,756
0
W
Atlas
5,751
2,647
537
2,031
12,278
9,732
30
2,829
9,258
18,676
0
W
Nu Wa
Brno0
Nu Wa
7,018
1,540
0
750
5,293
1,916
756
2,425
2,755
36,135
0
W
6,003
3,096
0
1,970
8,175
3,432
0
2,180
5,905
0
52,117
W
Rama
Jessyck
Rama
4,869
4,045
0
3,583
8,916
2,572
1,519
1,582
7,292
0
39,297
L
5,876
3,388
0
1,387
6,390
2,171
0
2,224
4,098
0
34,777
W
Erlang Shen
lucianosallis203
Erlang Shen
2,569
1,382
0
6,418
12,333
6,804
0
3,924
7,975
0
40,800
L
Discordia
poske_exe
Discordia
4,418
220
0
978
6,429
2,335
32
1,885
4,310
31,538
0
L
Bakasura
6,546
4,699
0
1,907
11,493
4,409
0
3,103
8,098
0
33,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
32,176
284
Minions Killed
317
0
Camps Cleared
0
1,127,033
Distance Traveled
1,137,050
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,388
532
81
7
0
210,613
3
L
Artio
6,251
521
28
2
0
240,325
3
W
Atlas
5,538
462
19
2
0
226,566
1
W
Nu Wa
6,053
504
60
5
0
234,752
4
W
Set
7,519
627
87
7
0
247,836
2
W
Rama
6,466
539
75
6
0
215,492
5
L
Skadi
5,896
491
66
6
0
174,977
5
W
Erlang Shen
6,600
550
76
6
0
212,404
0
L
Discordia
5,163
430
43
4
0
218,538
7
L
Bakasura
5,953
496
66
6
0
282,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role