Player Matchup

Mercury
Mercury
Helliminate
Mercury
Level 105
God Stats
1W - 1L
1,293 SR
Queue Stats
20W - 7L
1,632 Elo+
Party 1
Cthulhu
Cthulhu
ISenso
Cthulhu
Level 27
God Stats
9W - 3L
1,762 SR
Queue Stats
16W - 12L
1,546 Elo+
Party 1
Merlin
Merlin
ItsMiz
Merlin
Level 127
God Stats
1W - 1L
1,231 SR
Queue Stats
55W - 42L
1,547 Elo+
Party 1
Team Averages
Level 86
1,429 SR
1,575 Elo+

VS

Team Averages
Level 81
1,472 SR
1,236 Elo+
Neith
Neith
Landers304
Neith
Level 11
God Stats
4W - 5L
1,263 SR
Queue Stats
6W - 12L
1,139 Elo+
Party 2
Gilgamesh
Gilgamesh
MelodicSage4
Gilgamesh
Level 108
God Stats
0W - 1L
1,547 SR
Queue Stats
18W - 34L
1,271 Elo+
Party 2
Baron Samedi
Baron Samedi
XBubba JohnsonX
Baron Samedi
Level 123
God Stats
2W - 2L
1,606 SR
Queue Stats
19W - 34L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Helliminate
Mercury
18
9 / 1 / 7
12,198
762
16,090
14,872
6,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
ISenso
Cthulhu
16
1 / 3 / 14
11,713
732
12,807
19,105
26,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
ItsMiz
Merlin
18
7 / 1 / 8
12,019
751
17,479
5,259
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 5 / 2
10,243
640
14,519
17,513
7,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MelodicSage4
Gilgamesh
13
1 / 5 / 4
9,285
580
6,205
17,879
16,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
XBubba JohnsonX
Baron Samedi
14
1 / 7 / 3
9,585
599
11,902
16,146
7,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
5
5
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
Helliminate
Mercury
9
1
7
12.5
W
Cthulhu
ISenso
Cthulhu
1
3
14
2.67
W
Merlin
ItsMiz
Merlin
7
1
8
11
L
Neith
3
5
2
0.8
L
Gilgamesh
MelodicSage4
Gilgamesh
1
5
4
0.6
L
Baron Samedi
XBubba JohnsonX
Baron Samedi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,376
Damage
32,626
39,236
Taken
51,538
35,326
Mitigated
31,247
6,821
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Helliminate
Mercury
16,090
10,678
0
2,481
14,872
6,758
1,983
5,861
9,011
0
50,739
W
Cthulhu
ISenso
Cthulhu
12,807
812
218
3,229
19,105
26,221
146
4,878
14,227
33,341
0
W
Merlin
ItsMiz
Merlin
17,479
737
0
893
5,259
2,347
793
1,616
3,643
59,077
0
L
Neith
14,519
7,407
0
1,711
17,513
7,792
212
10,671
6,842
0
46,833
L
Gilgamesh
MelodicSage4
Gilgamesh
6,205
922
485
621
17,879
16,205
0
8,973
8,906
0
14,874
L
Baron Samedi
XBubba JohnsonX
Baron Samedi
11,902
1,144
2,167
3,024
16,146
7,250
180
11,233
4,913
32,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,930
Gold Earned
29,113
202
Minions Killed
144
11
Camps Cleared
2
884,111
Distance Traveled
751,210
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,198
762
66
4
8
317,029
0
W
Cthulhu
11,713
732
25
2
0
303,000
1
W
Merlin
12,019
751
111
7
3
264,082
1
L
Neith
10,243
640
79
5
0
249,065
2
L
Gilgamesh
9,285
580
20
1
0
269,562
1
L
Baron Samedi
9,585
599
45
3
2
232,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role