Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
MaximumPompano
Ah Puch
Level 159
God Stats
9W - 11L
1,598 SR
Queue Stats
488W - 505L
1,584 Elo+
Party 2
Ganesha
Ganesha
TTucci10
Ganesha
Level 109
God Stats
12W - 3L
1,650 SR
Queue Stats
342W - 334L
1,465 Elo+
Party 2
Anhur
Anhur
WolfInSpace3D
Anhur
Level 127
God Stats
3W - 1L
1,516 SR
Queue Stats
124W - 125L
1,467 Elo+
Party 2
Sobek
Sobek
metherealtree
Sobek
Level 143
God Stats
2W - 2L
1,507 SR
Queue Stats
156W - 177L
1,513 Elo+
Party 2
Team Averages
Level 132
1,554 SR
1,506 Elo+

VS

Team Averages
Level 51
1,463 SR
1,511 Elo+
Yemoja
Yemoja
FlaccidPounder
Yemoja
Level 105
God Stats
0W - 4L
1,216 SR
Queue Stats
80W - 88L
1,511 Elo+
Party 1
Cabrakan
Cabrakan
KarlBFizzy
Cabrakan
Level 29
God Stats
3W - 5L
1,825 SR
Queue Stats
307W - 295L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
MigBittons
Sun Wukong
Level 87
God Stats
3W - 2L
1,275 SR
Queue Stats
82W - 88L
1,500 Elo+
Party 1
Raijin
Raijin
PaintedSkull
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
skull_jr21
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
3 / 1 / 13
8,812
881
4,066
10,673
13,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
9 / 2 / 11
9,117
912
23,853
12,776
7,826
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
TTucci10
Ganesha
13
0 / 2 / 18
7,725
773
9,946
11,597
13,953
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
3 / 2 / 11
7,978
798
8,194
10,883
7,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 1 / 11
9,548
955
7,582
17,551
18,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,342
634
2,980
11,548
9,908
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
KarlBFizzy
Cabrakan
15
4 / 4 / 2
7,826
783
16,268
12,644
10,708
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
MigBittons
Sun Wukong
15
3 / 2 / 2
8,408
841
10,160
12,652
9,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
12
0 / 6 / 5
7,107
711
8,006
10,587
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
skull_jr21
Serqet
11
0 / 8 / 1
6,063
606
2,830
13,884
12,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
18
21
Kills
7
8
Deaths
22
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
13
9.5
L
0
2
1
0.25
L
Cabrakan
KarlBFizzy
Cabrakan
4
4
2
1.25
W
9
2
11
7.25
L
Sun Wukong
MigBittons
Sun Wukong
3
2
2
2
L
Raijin
0
6
5
0.42
W
Ganesha
TTucci10
Ganesha
0
2
18
4.5
W
3
2
11
4.25
W
6
1
11
11.5
L
Serqet
skull_jr21
Serqet
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,641
Damage
40,244
63,480
Taken
61,315
60,760
Mitigated
47,378
32,460
Healing
19,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,066
2,787
16,269
3,668
10,673
13,145
1,293
4,259
6,113
8,770
0
L
2,980
1,177
4,730
2,435
11,548
9,908
34
6,793
4,632
5,908
0
L
Cabrakan
KarlBFizzy
Cabrakan
16,268
894
655
2,413
12,644
10,708
0
9,596
2,980
26,468
0
W
23,853
2,280
609
2,719
12,776
7,826
1,014
4,454
8,154
46,230
0
L
Sun Wukong
MigBittons
Sun Wukong
10,160
2,746
1,268
6,724
12,652
9,311
474
9,386
2,995
0
23,182
L
Raijin
8,006
1,795
0
400
10,587
5,187
0
8,540
1,913
15,342
0
W
Ganesha
TTucci10
Ganesha
9,946
1,426
1,803
749
11,597
13,953
1,085
4,765
6,452
14,834
0
W
8,194
3,497
0
1,754
10,883
7,478
1,623
4,644
6,073
0
14,480
W
7,582
751
973
3,916
17,551
18,358
1,061
8,414
8,786
14,314
0
L
Serqet
skull_jr21
Serqet
2,830
592
507
322
13,884
12,264
0
11,132
2,608
0
4,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,180
Gold Earned
35,746
103
Minions Killed
90
0
Camps Cleared
0
841,701
Distance Traveled
816,916
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,812
881
17
2
0
144,628
3
L
Yemoja
6,342
634
9
1
0
163,910
0
L
Cabrakan
7,826
783
20
2
0
143,333
0
W
Ah Puch
9,117
912
53
5
0
161,237
0
L
Sun Wukong
8,408
841
30
3
0
191,639
0
L
Raijin
7,107
711
24
2
0
164,062
1
W
Ganesha
7,725
773
0
0
0
183,231
3
W
Anhur
7,978
798
17
2
0
139,969
0
W
Sobek
9,548
955
16
2
0
212,636
3
L
Serqet
6,063
606
7
1
0
153,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role