Player Matchup

Zhong Kui
Zhong Kui
NickZilling
Zhong Kui
Level 140
God Stats
1W - 0L
1,189 SR
Queue Stats
44W - 38L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
Whittcomb
Kukulkan
Level 25
God Stats
35W - 35L
1,348 SR
Queue Stats
40W - 37L
1,335 Elo+
Party 2
Odin
Odin
briefermist2014
Odin
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 70L
1,383 Elo+
Party 1
Chiron
Chiron
creamfilling303
Chiron
Level 66
God Stats
1W - 0L
1,805 SR
Queue Stats
82W - 116L
1,458 Elo+
Party 1
Raijin
Raijin
kanayy
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,456 Elo+
Party 2
Team Averages
Level 60
1,469 SR
1,414 Elo+

VS

Team Averages
Level 69
1,605 SR
1,469 Elo+
Lancelot
Lancelot
Dthcactuar
Lancelot
Level 122
God Stats
1W - 2L
1,775 SR
Queue Stats
25W - 34L
1,465 Elo+
Party 4
Sol
Sol
PetaChipss
Sol
Level 17
God Stats
1W - 3L
1,421 SR
Queue Stats
12W - 10L
1,391 Elo+
Party 3
Bacchus
Bacchus
Reigninghunter99
Bacchus
Level 40
God Stats
0W - 3L
1,316 SR
Queue Stats
46W - 49L
1,444 Elo+
Solo
Vamana
Vamana
YOUNG DAHDAH
Vamana
Level 141
God Stats
1W - 1L
1,738 SR
Queue Stats
20W - 15L
1,604 Elo+
Party 3
Medusa
Medusa
kyothesamurai
Medusa
Level 25
God Stats
1W - 2L
1,775 SR
Queue Stats
16W - 23L
1,440 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NickZilling
Zhong Kui
20
7 / 2 / 18
14,603
1,123
43,314
23,720
19,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Whittcomb
Kukulkan
20
8 / 0 / 22
14,229
1,095
21,356
6,193
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 2 / 18
13,935
1,072
20,503
16,276
20,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 2 / 15
13,832
1,064
23,604
10,724
5,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
kanayy
Raijin
20
6 / 3 / 17
13,370
1,028
21,681
16,179
7,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

184

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dthcactuar
Lancelot
19
3 / 8 / 5
13,340
1,026
18,941
29,469
13,603
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 6 / 5
12,926
994
14,924
22,353
10,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 13 / 3
11,442
880
3,711
31,886
16,353
Vamana
19
4 / 3 / 5
14,717
1,132
18,801
32,701
30,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
0 / 6 / 5
12,020
925
12,981
30,103
12,778
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
32
36
Kills
9
9
Deaths
36
90
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Dthcactuar
Lancelot
3
8
5
0.69
W
Zhong Kui
NickZilling
Zhong Kui
7
2
18
8
L
2
6
5
0.75
L
0
13
3
0.12
W
Kukulkan
Whittcomb
Kukulkan
8
0
22
19
L
Vamana
4
3
5
2.17
W
7
2
18
8
W
8
2
15
7.75
W
Raijin
kanayy
Raijin
6
3
17
4.83
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,458
Damage
69,358
73,092
Taken
146,512
55,966
Mitigated
83,712
19,571
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Dthcactuar
Lancelot
18,941
3,256
0
131
29,469
13,603
0
20,282
8,930
0
41,618
W
Zhong Kui
NickZilling
Zhong Kui
43,314
4,295
0
12,311
23,720
19,581
0
4,923
18,797
63,712
0
L
14,924
3,741
0
4,077
22,353
10,841
0
13,323
8,856
46,558
3,159
L
3,711
0
0
0
31,886
16,353
0
14,380
10,290
12,093
0
W
Kukulkan
Whittcomb
Kukulkan
21,356
4,130
0
620
6,193
2,793
0
1,547
4,646
43,541
0
L
Vamana
18,801
10,900
2,212
7,099
32,701
30,137
0
22,536
9,630
0
52,525
W
20,503
4,875
88
1,570
16,276
20,610
0
5,825
10,451
8,983
27,425
W
23,604
9,065
1,644
1,560
10,724
5,745
0
1,700
8,994
0
49,240
W
Raijin
kanayy
Raijin
21,681
3,072
200
1,578
16,179
7,237
0
3,738
12,441
38,460
0
L
12,981
6,802
0
1,122
30,103
12,778
0
20,485
9,263
0
34,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,969
Gold Earned
64,445
264
Minions Killed
261
7
Camps Cleared
9
1,234,580
Distance Traveled
1,273,696
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,340
1,026
37
3
4
307,070
0
W
Zhong Kui
14,603
1,123
70
5
1
246,159
0
L
Sol
12,926
994
74
6
3
221,847
0
L
Bacchus
11,442
880
16
1
0
205,867
0
W
Kukulkan
14,229
1,095
65
5
0
250,890
2
L
Vamana
14,717
1,132
81
6
0
293,423
1
W
Odin
13,935
1,072
27
2
3
269,612
0
W
Chiron
13,832
1,064
63
5
1
238,003
2
W
Raijin
13,370
1,028
39
3
2
229,916
1
L
Medusa
12,020
925
53
4
2
245,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role