Player Matchup

Ullr
Ullr
BRUNO_T3S
Ullr
Level 118
God Stats
4W - 6L
1,255 SR
Queue Stats
233W - 214L
1,457 Elo+
Solo
Ravana
Ravana
Fresh Hot Yeets
Ravana
Level 61
God Stats
6W - 3L
1,879 SR
Queue Stats
76W - 98L
1,403 Elo+
Party 2
Fenrir
Fenrir
SHAOLIN3832
Fenrir
Level 68
God Stats
9W - 9L
1,543 SR
Queue Stats
119W - 135L
1,418 Elo+
Party 2
Zhong Kui
Zhong Kui
naizwo
Zhong Kui
Level 109
God Stats
2W - 4L
1,299 SR
Queue Stats
210W - 233L
1,377 Elo+
Party 2
Nu Wa
Nu Wa
vv Taylor
Nu Wa
Level 108
God Stats
1W - 1L
1,528 SR
Queue Stats
127W - 123L
1,439 Elo+
Solo
Team Averages
Level 93
1,501 SR
1,419 Elo+

VS

Team Averages
Level 83
1,426 SR
1,466 Elo+
Hachiman
Hachiman
DJ PANDALORD398
Hachiman
Level 126
God Stats
4W - 6L
1,364 SR
Queue Stats
340W - 324L
1,498 Elo+
Party 1
Fafnir
Fafnir
Midnight Soul00
Fafnir
Level 72
God Stats
0W - 1L
1,723 SR
Queue Stats
91W - 61L
1,494 Elo+
Party 3
Fenrir
Fenrir
RedHoodedMerc23
Fenrir
Level 77
God Stats
1W - 5L
979 SR
Queue Stats
189W - 191L
1,488 Elo+
Party 1
Horus
Horus
kellerz2
Horus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,389 Elo+
Party 1
Hera
Hera
peachtoadstool1
Hera
Level 86
God Stats
21W - 13L
1,562 SR
Queue Stats
132W - 90L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 2 / 5
6,917
494
5,082
9,535
3,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 3
6,692
478
2,437
5,833
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
10
3 / 2 / 3
6,776
484
4,073
14,433
11,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
naizwo
Zhong Kui
15
8 / 2 / 1
9,375
670
12,247
13,913
9,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
vv Taylor
Nu Wa
11
0 / 2 / 2
6,259
447
3,375
6,709
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
1 / 2 / 4
7,443
532
7,182
8,154
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 2 / 2
7,655
547
4,810
9,493
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 4
7,241
517
4,949
10,220
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
kellerz2
Horus
12
1 / 3 / 1
6,892
492
5,014
10,745
7,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 1
7,386
528
7,492
5,547
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
13
Kills
9
9
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
2
5
1.75
L
Hachiman
1
2
4
1.5
W
1
1
3
2.5
L
3
2
2
2
L
2
4
4
1
W
Fenrir
3
2
3
2.25
L
Horus
kellerz2
Horus
1
3
1
0.5
W
Zhong Kui
naizwo
Zhong Kui
8
2
1
4.25
L
2
2
1
1.25
W
Nu Wa
vv Taylor
Nu Wa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,214
Damage
29,447
50,423
Taken
44,159
29,829
Mitigated
27,570
15,658
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
5,082
2,122
723
1,892
9,535
3,625
131
1,534
8,001
0
42,019
L
Hachiman
7,182
4,181
0
2,444
8,154
2,699
3,103
1,845
6,275
0
50,693
W
2,437
750
0
1,426
5,833
2,684
0
2,365
3,468
0
48,281
L
4,810
1,360
0
2,251
9,493
10,398
66
2,246
7,151
13,785
0
L
4,949
1,193
0
3,607
10,220
4,585
646
3,638
6,460
0
27,024
W
Fenrir
4,073
845
108
2,361
14,433
11,167
20
5,231
9,202
0
23,489
L
Horus
kellerz2
Horus
5,014
2,097
220
1,910
10,745
7,400
603
6,057
4,314
0
33,644
W
Zhong Kui
naizwo
Zhong Kui
12,247
1,613
0
8,212
13,913
9,774
17
536
13,377
67,979
0
L
7,492
1,839
0
500
5,547
2,488
384
1,206
4,337
64,153
0
W
Nu Wa
vv Taylor
Nu Wa
3,375
987
0
936
6,709
2,579
0
2,636
4,073
35,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,019
Gold Earned
36,617
372
Minions Killed
302
0
Camps Cleared
0
1,290,554
Distance Traveled
1,280,430
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,917
494
63
5
0
245,972
4
L
Hachiman
7,443
532
80
6
0
243,219
2
W
Ravana
6,692
478
69
5
0
302,002
2
L
Fafnir
7,655
547
23
2
0
252,937
5
L
Fenrir
7,241
517
47
3
0
287,571
0
W
Fenrir
6,776
484
31
2
0
265,006
0
L
Horus
6,892
492
40
3
0
255,766
0
W
Zhong Kui
9,375
670
148
11
0
228,319
0
L
Hera
7,386
528
112
8
0
240,937
4
W
Nu Wa
6,259
447
61
4
0
249,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role