Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Douta945
Cernunnos
Level 13
God Stats
5W - 0L
1,848 SR
Queue Stats
22W - 8L
1,692 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrR0ck3rs
Morgan Le Fay
Level 82
God Stats
8W - 3L
1,674 SR
Queue Stats
41W - 28L
1,626 Elo+
Party 1
Team Averages
Level 74
1,674 SR
1,606 Elo+

VS

Team Averages
Level 116
1,473 SR
1,617 Elo+
Ganesha
Ganesha
SimianOhio1813
Ganesha
Level 117
God Stats
16W - 12L
1,558 SR
Queue Stats
226W - 157L
1,619 Elo+
Party 2
Sol
Sol
Zacorax
Sol
Level 110
God Stats
49W - 35L
1,576 SR
Queue Stats
377W - 363L
1,660 Elo+
Solo
Izanami
Izanami
kazutrash81
Izanami
Level 120
God Stats
1W - 3L
1,285 SR
Queue Stats
139W - 131L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
7 / 1 / 1
9,348
779
15,337
10,406
4,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
Douta945
Cernunnos
13
1 / 1 / 7
8,166
681
7,421
7,449
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MrR0ck3rs
Morgan Le Fay
13
0 / 1 / 8
7,950
663
8,291
7,444
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
8,600
717
4,532
13,984
14,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
12
2 / 2 / 0
7,656
638
9,736
9,919
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
kazutrash81
Izanami
12
0 / 3 / 2
7,440
620
3,126
9,505
3,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
8
Kills
3
3
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
1
1
7.5
W
Cernunnos
Douta945
Cernunnos
1
1
7
4.5
W
Morgan Le Fay
MrR0ck3rs
Morgan Le Fay
0
1
8
4
L
1
3
2
0.67
L
Sol
2
2
0
1
L
Izanami
kazutrash81
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,049
Damage
17,394
25,299
Taken
33,408
10,834
Mitigated
21,971
5,190
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
15,337
2,743
0
2,006
10,406
4,714
0
4,410
5,996
0
46,984
W
Cernunnos
Douta945
Cernunnos
7,421
2,276
0
514
7,449
3,205
24
4,822
2,627
0
26,137
W
Morgan Le Fay
MrR0ck3rs
Morgan Le Fay
8,291
1,387
204
2,466
7,444
2,915
0
4,851
2,593
27,288
0
L
4,532
101
0
3,072
13,984
14,806
0
4,237
9,747
14,294
0
L
Sol
9,736
2,185
0
1,944
9,919
3,947
0
1,973
7,946
28,377
2,511
L
Izanami
kazutrash81
Izanami
3,126
1,275
0
2,176
9,505
3,218
0
2,257
7,248
0
23,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,464
Gold Earned
23,696
145
Minions Killed
120
7
Camps Cleared
4
713,219
Distance Traveled
659,458
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,348
779
58
5
4
249,151
3
W
Cernunnos
8,166
681
39
3
1
224,998
4
W
Morgan Le Fay
7,950
663
48
4
2
239,070
3
L
Ganesha
8,600
717
0
0
0
216,276
3
L
Sol
7,656
638
71
6
2
237,724
2
L
Izanami
7,440
620
49
4
2
205,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role