Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Sogyal
Bastet
Level 160
God Stats
3W - 3L
1,406 SR
Queue Stats
224W - 115L
1,711 Elo+
Party 1
Vulcan
Vulcan
lottscem
Vulcan
Level 146
God Stats
261W - 232L
1,607 SR
Queue Stats
343W - 373L
1,524 Elo+
Party 1
Team Averages
Level 116
1,505 SR
1,578 Elo+

VS

Team Averages
Level 61
1,500 SR
1,500 Elo+
Anhur
Anhur
 
Anhur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ŦŴĬŦZ
Baron Samedi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 2 / 6
10,801
600
5,313
13,351
14,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
Sogyal
Bastet
17
4 / 2 / 5
11,793
655
17,999
13,815
5,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
lottscem
Vulcan
17
3 / 1 / 4
11,484
638
16,738
7,939
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
3 / 0 / 2
11,650
647
10,154
14,756
6,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
 
Bellona
17
2 / 2 / 1
11,024
612
6,905
14,371
11,445
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ŦŴĬŦZ
Baron Samedi
15
0 / 7 / 4
10,385
577
9,828
16,642
7,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
5
5
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
6
2.5
L
Anhur
 
Anhur
3
0
2
4
L
Bellona
 
Bellona
2
2
1
1.25
W
Bastet
Sogyal
Bastet
4
2
5
3.25
W
Vulcan
lottscem
Vulcan
3
1
4
5
L
Baron Samedi
ŦŴĬŦZ
Baron Samedi
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,050
Damage
26,887
35,105
Taken
45,769
23,389
Mitigated
25,358
8,339
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,313
270
917
2,262
13,351
14,314
14
3,631
9,720
0
10,258
L
Anhur
 
Anhur
10,154
5,091
0
4,380
14,756
6,756
0
5,074
9,682
0
68,914
L
Bellona
 
Bellona
6,905
900
48
2,976
14,371
11,445
0
5,993
8,378
0
23,582
W
Bastet
Sogyal
Bastet
17,999
3,784
0
2,261
13,815
5,333
0
3,193
10,622
0
49,452
W
Vulcan
lottscem
Vulcan
16,738
6,732
0
2,899
7,939
3,742
0
3,312
4,627
81,945
0
L
Baron Samedi
ŦŴĬŦZ
Baron Samedi
9,828
404
1,258
3,039
16,642
7,157
0
6,322
10,320
48,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,078
Gold Earned
33,059
212
Minions Killed
281
11
Camps Cleared
6
1,136,502
Distance Traveled
988,195
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,801
600
23
1
0
352,396
4
L
Anhur
11,650
647
155
9
5
331,807
3
L
Bellona
11,024
612
30
2
0
361,678
6
W
Bastet
11,793
655
66
4
6
390,232
4
W
Vulcan
11,484
638
123
7
5
393,874
7
L
Baron Samedi
10,385
577
96
5
1
294,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role