Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Mefunei
Sylvanus
Level 25
God Stats
2W - 0L
1,746 SR
Queue Stats
22W - 4L
1,801 Elo+
Party 1
Danzaburou
Danzaburou
nieshieuchiha
Danzaburou
Level 149
God Stats
9W - 5L
1,672 SR
Queue Stats
208W - 124L
1,666 Elo+
Party 1
Team Averages
Level 100
1,639 SR
1,656 Elo+

VS

Team Averages
Level 61
1,428 SR
1,500 Elo+
Bellona
Bellona
Don-van21
Bellona
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 45L
1,609 Elo+
Solo
Mercury
Mercury
YouSweetJit
Mercury
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,448 Elo+
Party 2
Ra
Ra
iGotSetup
Ra
Level 64
God Stats
5W - 10L
1,283 SR
Queue Stats
52W - 55L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 1 / 7
11,690
731
17,887
10,606
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Mefunei
Sylvanus
15
2 / 1 / 13
10,744
672
6,250
17,490
22,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
nieshieuchiha
Danzaburou
17
9 / 0 / 7
12,514
782
17,253
15,923
8,746
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Don-van21
Bellona
14
1 / 2 / 1
10,084
630
10,388
15,893
15,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
YouSweetJit
Mercury
12
0 / 9 / 1
8,554
535
6,793
18,526
6,436
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 6 / 1
9,709
607
13,449
13,801
5,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
2
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
7
9.5
L
Bellona
Don-van21
Bellona
1
2
1
0.75
W
Sylvanus
Mefunei
Sylvanus
2
1
13
8.5
L
Mercury
YouSweetJit
Mercury
0
9
1
0.06
L
1
6
1
0.25
W
Danzaburou
nieshieuchiha
Danzaburou
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,390
Damage
30,630
44,019
Taken
48,220
36,176
Mitigated
27,366
17,866
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,887
1,630
0
3,399
10,606
5,268
1,187
2,375
8,231
70,256
0
L
Bellona
Don-van21
Bellona
10,388
1,187
373
772
15,893
15,131
0
8,818
7,075
0
21,848
W
Sylvanus
Mefunei
Sylvanus
6,250
2,329
2,499
5,761
17,490
22,162
866
7,571
9,919
18,662
0
L
Mercury
YouSweetJit
Mercury
6,793
2,465
0
500
18,526
6,436
0
9,423
9,103
0
21,564
L
13,449
1,680
1,239
3,679
13,801
5,799
0
5,984
7,817
52,293
0
W
Danzaburou
nieshieuchiha
Danzaburou
17,253
5,485
0
6,207
15,923
8,746
665
3,845
12,078
0
50,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
28,347
183
Minions Killed
132
10
Camps Cleared
3
855,756
Distance Traveled
888,482
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,690
731
119
7
6
272,024
3
L
Bellona
10,084
630
13
1
0
321,830
0
W
Sylvanus
10,744
672
17
1
0
267,091
4
L
Mercury
8,554
535
49
3
2
295,621
0
L
Ra
9,709
607
70
4
1
271,031
5
W
Danzaburou
12,514
782
47
3
4
316,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role