Player Matchup

King Arthur
King Arthur
CatsEyeBlind
King Arthur
Level 27
God Stats
4W - 1L
1,660 SR
Queue Stats
28W - 47L
1,438 Elo+
Solo
Chronos
Chronos
EliteCommander8
Chronos
Level 124
God Stats
1W - 2L
1,133 SR
Queue Stats
231W - 107L
1,737 Elo+
Party 2
Medusa
Medusa
Keedish
Medusa
Level 119
God Stats
17W - 0L
2,123 SR
Queue Stats
234W - 108L
1,725 Elo+
Party 2
Aphrodite
Aphrodite
PostSapientNut
Aphrodite
Level 29
God Stats
4W - 0L
1,905 SR
Queue Stats
146W - 48L
1,733 Elo+
Party 2
Kali
Kali
RivenofIonia
Kali
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,730 Elo+
Party 2
Team Averages
Level 74
1,664 SR
1,673 Elo+

VS

Team Averages
Level 84
1,409 SR
1,497 Elo+
Ah Puch
Ah Puch
GabbyRollins
Ah Puch
Level 158
God Stats
0W - 3L
1,260 SR
Queue Stats
105W - 102L
1,566 Elo+
Party 1
Bacchus
Bacchus
GilbertMan
Bacchus
Level 101
God Stats
0W - 1L
1,287 SR
Queue Stats
28W - 24L
1,581 Elo+
Party 1
Nox
Nox
Joko Biden
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,362 Elo+
Solo
Hel
Hel
ScrumptiousFawwt
Hel
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 68L
1,511 Elo+
Party 1
Chiron
Chiron
UnaskedJester4
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CatsEyeBlind
King Arthur
20
6 / 7 / 14
12,369
728
13,743
27,836
35,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
5 / 4 / 11
11,713
689
19,728
16,926
7,714
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Keedish
Medusa
20
9 / 2 / 17
13,854
815
32,152
25,536
12,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
PostSapientNut
Aphrodite
19
2 / 4 / 21
11,733
690
5,799
18,233
12,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 5 / 15
13,378
787
21,802
19,956
10,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GabbyRollins
Ah Puch
19
4 / 5 / 15
11,723
690
30,165
20,033
10,189
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
GilbertMan
Bacchus
19
2 / 4 / 15
12,143
714
10,897
25,928
39,905
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 6 / 14
10,578
622
9,843
19,304
23,383
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 7 / 8
11,920
701
18,684
17,469
12,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 7 / 6
11,121
654
20,737
21,180
11,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
79
29
Kills
21
22
Deaths
29
78
Assists
58
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CatsEyeBlind
King Arthur
6
7
14
1.86
W
5
4
11
2.63
L
Ah Puch
GabbyRollins
Ah Puch
4
5
15
2.3
L
Bacchus
GilbertMan
Bacchus
2
4
15
2.38
L
2
6
14
1.5
W
Medusa
Keedish
Medusa
9
2
17
8.75
W
Aphrodite
PostSapientNut
Aphrodite
2
4
21
3.13
W
7
5
15
2.9
L
7
7
8
1.57
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,224
Damage
90,326
108,487
Taken
103,914
79,294
Mitigated
97,993
51,804
Healing
40,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CatsEyeBlind
King Arthur
13,743
1,323
1,169
2,218
27,836
35,558
327
14,088
13,748
0
27,466
W
19,728
4,668
707
3,279
16,926
7,714
1,411
10,520
6,406
28,120
0
L
Ah Puch
GabbyRollins
Ah Puch
30,165
2,190
1,029
3,966
20,033
10,189
809
2,165
17,868
55,939
0
L
Bacchus
GilbertMan
Bacchus
10,897
928
2,471
5,478
25,928
39,905
290
9,732
16,196
14,054
0
L
9,843
2,218
1,182
3,289
19,304
23,383
345
4,581
14,723
22,340
0
W
Medusa
Keedish
Medusa
32,152
9,952
3,598
11,251
25,536
12,980
5,279
17,549
7,987
0
81,740
W
Aphrodite
PostSapientNut
Aphrodite
5,799
850
11,947
9,738
18,233
12,976
1,452
13,968
4,265
15,026
0
W
21,802
7,777
2,209
5,688
19,956
10,066
751
13,464
6,492
0
33,535
L
18,684
561
12,461
5,191
17,469
12,948
111
3,083
14,386
33,212
0
L
20,737
7,109
2,571
3,110
21,180
11,568
123
5,697
14,917
0
33,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,047
Gold Earned
57,485
188
Minions Killed
152
0
Camps Cleared
0
1,614,760
Distance Traveled
1,413,805
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,369
728
21
1
0
301,172
0
W
Chronos
11,713
689
27
2
0
342,043
1
L
Ah Puch
11,723
690
50
3
0
294,936
0
L
Bacchus
12,143
714
8
0
0
319,436
2
L
Nox
10,578
622
22
1
0
252,975
0
W
Medusa
13,854
815
99
6
0
345,524
0
W
Aphrodite
11,733
690
24
1
0
304,115
4
W
Kali
13,378
787
17
1
0
321,906
0
L
Hel
11,920
701
41
2
0
304,143
0
L
Chiron
11,121
654
31
2
0
242,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role