Player Matchup

Baron Samedi
Baron Samedi
OG Banksss
Baron Samedi
Level 156
God Stats
47W - 36L
1,664 SR
Queue Stats
447W - 318L
1,648 Elo+
Party 1
Hades
Hades
iXGoDlYSnIPeRXi
Hades
Level 125
God Stats
85W - 54L
1,560 SR
Queue Stats
356W - 253L
1,604 Elo+
Party 1
Aphrodite
Aphrodite
overshotrad
Aphrodite
Level 158
God Stats
10W - 1L
1,633 SR
Queue Stats
476W - 388L
1,558 Elo+
Party 1
Team Averages
Level 146
1,619 SR
1,603 Elo+

VS

Team Averages
Level 90
1,437 SR
1,531 Elo+
Scylla
Scylla
AwsumSause
Scylla
Level 64
God Stats
2W - 1L
1,541 SR
Queue Stats
19W - 29L
1,370 Elo+
Party 2
Neith
Neith
Energy Turtl3
Neith
Level 118
God Stats
0W - 1L
1,271 SR
Queue Stats
14W - 14L
1,581 Elo+
Party 2
Atlas
Atlas
xvalsremox
Atlas
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OG Banksss
Baron Samedi
15
3 / 0 / 8
10,849
775
13,291
16,484
18,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 7
9,389
671
10,365
12,186
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
overshotrad
Aphrodite
15
5 / 0 / 6
10,006
715
10,546
13,348
7,534
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AwsumSause
Scylla
12
1 / 2 / 0
8,182
584
11,991
12,518
6,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 1
7,779
556
6,214
9,385
5,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
12
0 / 4 / 1
8,561
612
6,972
17,815
20,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
AwsumSause
Scylla
1
2
0
0.5
L
0
5
1
0.1
W
Baron Samedi
OG Banksss
Baron Samedi
3
0
8
7
W
3
1
7
6.5
W
Aphrodite
overshotrad
Aphrodite
5
0
6
8
L
Atlas
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,202
Damage
25,177
42,018
Taken
39,718
32,982
Mitigated
31,487
30,450
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AwsumSause
Scylla
11,991
1,347
69
1,036
12,518
6,025
84
11,324
1,020
37,889
0
L
6,214
1,850
0
1,652
9,385
5,439
179
7,506
1,688
0
24,867
W
Baron Samedi
OG Banksss
Baron Samedi
13,291
1,431
3,739
7,346
16,484
18,958
384
5,919
10,241
38,835
0
W
10,365
774
774
3,917
12,186
6,490
1,970
5,974
5,836
30,010
0
W
Aphrodite
overshotrad
Aphrodite
10,546
1,552
5,586
9,088
13,348
7,534
623
6,765
6,247
36,556
0
L
Atlas
6,972
1,483
0
1,357
17,815
20,023
0
14,953
2,519
20,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,244
Gold Earned
24,522
151
Minions Killed
123
8
Camps Cleared
2
740,837
Distance Traveled
653,037
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,182
584
39
3
1
239,747
4
L
Neith
7,779
556
54
4
0
158,131
2
W
Baron Samedi
10,849
775
44
3
3
252,089
2
W
Hades
9,389
671
46
3
1
229,225
2
W
Aphrodite
10,006
715
61
4
4
259,523
2
L
Atlas
8,561
612
30
2
1
255,159
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role