Player Matchup

Neith
Neith
AFcounterSniper
Neith
Level 79
God Stats
8W - 8L
1,567 SR
Queue Stats
108W - 109L
1,479 Elo+
Party 2
Poseidon
Poseidon
Blackop7896621
Poseidon
Level 40
God Stats
36W - 60L
1,508 SR
Queue Stats
183W - 226L
1,447 Elo+
Party 2
Bellona
Bellona
Dem0n Warrior33
Bellona
Level 82
God Stats
14W - 11L
1,611 SR
Queue Stats
134W - 134L
1,462 Elo+
Party 2
Ymir
Ymir
HairyMexican454
Ymir
Level 66
God Stats
63W - 46L
1,572 SR
Queue Stats
86W - 78L
1,540 Elo+
Party 3
Sylvanus
Sylvanus
RSauceBeast
Sylvanus
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 7L
1,656 Elo+
Party 3
Team Averages
Level 58
1,552 SR
1,517 Elo+

VS

Team Averages
Level 89
1,489 SR
1,489 Elo+
Ah Muzen Cab
Ah Muzen Cab
HOLD_THAT_LLLLLL
Ah Muzen Cab
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 68L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
King_Helios876
Gilgamesh
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 69L
1,377 Elo+
Solo
Yemoja
Yemoja
Scion_V3
Yemoja
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 173L
1,510 Elo+
Party 1
Chronos
Chronos
ZeroSuitSammich_
Chronos
Level 129
God Stats
0W - 2L
1,310 SR
Queue Stats
49W - 40L
1,507 Elo+
Party 1
Cabrakan
Cabrakan
xShirozux
Cabrakan
Level 121
God Stats
12W - 8L
1,634 SR
Queue Stats
161W - 159L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,097
507
6,229
3,823
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
13
2 / 1 / 4
7,636
545
3,955
4,619
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 6
7,881
563
6,719
9,354
7,737
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 6
7,101
507
1,765
8,060
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
RSauceBeast
Sylvanus
14
6 / 0 / 4
8,213
587
8,616
9,206
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HOLD_THAT_LLLLLL
Ah Muzen Cab
10
1 / 3 / 0
6,624
473
4,358
6,848
2,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
King_Helios876
Gilgamesh
9
0 / 5 / 0
5,429
388
2,207
9,164
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Scion_V3
Yemoja
11
0 / 1 / 1
6,132
438
4,692
7,206
2,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 1
6,100
436
2,651
9,503
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
xShirozux
Cabrakan
9
1 / 2 / 1
6,741
482
3,348
6,820
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Poseidon
2
1
4
4
W
2
0
6
5
L
Ah Muzen Cab
HOLD_THAT_LLLLLL
Ah Muzen Cab
1
3
0
0.33
W
1
1
6
4
L
Gilgamesh
King_Helios876
Gilgamesh
0
5
0
0
W
Sylvanus
RSauceBeast
Sylvanus
6
0
4
8
L
Yemoja
Scion_V3
Yemoja
0
1
1
0.5
L
0
3
1
0.17
L
Cabrakan
xShirozux
Cabrakan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,284
Damage
17,256
35,062
Taken
39,541
24,365
Mitigated
19,958
13,087
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,229
2,403
0
818
3,823
1,816
300
840
2,983
0
40,677
W
Poseidon
3,955
223
0
233
4,619
2,152
138
2,712
1,907
57,033
0
W
6,719
1,139
0
1,005
9,354
7,737
179
1,218
7,845
0
56,128
L
Ah Muzen Cab
HOLD_THAT_LLLLLL
Ah Muzen Cab
4,358
1,738
0
898
6,848
2,543
1,056
2,325
4,523
0
49,152
W
1,765
713
475
1,469
8,060
6,928
0
3,197
4,830
20,610
0
L
Gilgamesh
King_Helios876
Gilgamesh
2,207
465
0
1,376
9,164
5,399
0
2,596
6,568
0
21,216
W
Sylvanus
RSauceBeast
Sylvanus
8,616
2,327
2,910
6,177
9,206
5,732
139
2,724
6,482
53,226
18,971
L
Yemoja
Scion_V3
Yemoja
4,692
246
239
1,027
7,206
2,376
0
2,917
4,289
49,299
0
L
2,651
920
0
3,266
9,503
3,130
0
2,490
7,013
36,863
0
L
Cabrakan
xShirozux
Cabrakan
3,348
780
0
1,449
6,820
6,510
0
3,061
3,759
13,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,928
Gold Earned
31,026
440
Minions Killed
303
0
Camps Cleared
0
1,327,453
Distance Traveled
1,213,474
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,097
507
78
6
0
235,881
7
W
Poseidon
7,636
545
94
7
0
252,766
5
W
Bellona
7,881
563
97
7
0
288,454
2
L
Ah Muzen Cab
6,624
473
82
6
0
225,841
2
W
Ymir
7,101
507
29
2
0
259,726
3
L
Gilgamesh
5,429
388
34
2
0
244,855
2
W
Sylvanus
8,213
587
142
10
0
290,626
0
L
Yemoja
6,132
438
96
7
0
244,335
4
L
Chronos
6,100
436
67
5
0
269,911
1
L
Cabrakan
6,741
482
24
2
0
228,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role