Player Matchup

Mulan
Mulan
Chef Svenske
Mulan
Level 108
God Stats
4W - 3L
1,650 SR
Queue Stats
32W - 26L
1,620 Elo+
Party 1
Eset
Eset
FlynnRazor
Eset
Level 25
God Stats
1W - 1L
1,657 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
VeryGoodMeatBall
Skadi
Level 66
God Stats
2W - 1L
1,700 SR
Queue Stats
25W - 16L
1,604 Elo+
Party 1
Team Averages
Level 66
1,669 SR
1,575 Elo+

VS

Team Averages
Level 65
1,566 SR
1,449 Elo+
Khepri
Khepri
AnimalSquare405
Khepri
Level 48
God Stats
5W - 2L
1,647 SR
Queue Stats
24W - 39L
1,293 Elo+
Solo
Kukulkan
Kukulkan
Stonewall9246
Kukulkan
Level 24
God Stats
104W - 71L
1,589 SR
Queue Stats
133W - 118L
1,430 Elo+
Party 2
Hercules
Hercules
iTzGuDTiMeZ
Hercules
Level 123
God Stats
1W - 5L
1,461 SR
Queue Stats
473W - 344L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 4
8,453
845
14,643
12,529
11,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 8
7,422
742
9,104
5,216
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 7
7,581
758
7,256
7,006
2,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,926
693
3,046
13,294
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Stonewall9246
Kukulkan
10
0 / 6 / 0
6,229
623
6,694
8,957
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
iTzGuDTiMeZ
Hercules
9
0 / 2 / 0
6,050
605
5,936
13,026
14,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
12
Kills
1
1
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
7
0
4
9
W
2
1
8
6
L
Kukulkan
Stonewall9246
Kukulkan
0
6
0
0
W
3
0
7
6.5
L
Hercules
iTzGuDTiMeZ
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,003
Damage
15,676
24,751
Taken
35,277
17,134
Mitigated
27,924
5,553
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,046
434
599
2,543
13,294
9,446
0
4,077
9,056
9,533
0
W
14,643
3,546
0
4,109
12,529
11,959
242
4,639
7,890
0
34,695
W
9,104
429
646
178
5,216
2,211
406
2,786
2,430
19,028
0
L
Kukulkan
Stonewall9246
Kukulkan
6,694
727
44
371
8,957
4,049
0
1,389
7,387
26,522
0
W
7,256
2,878
0
620
7,006
2,964
540
2,635
4,371
0
22,747
L
Hercules
iTzGuDTiMeZ
Hercules
5,936
1,296
643
2,173
13,026
14,429
0
3,953
8,755
0
14,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,456
Gold Earned
19,205
100
Minions Killed
84
6
Camps Cleared
3
598,169
Distance Traveled
519,745
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,926
693
15
2
1
176,460
1
W
Mulan
8,453
845
39
4
2
207,305
2
W
Eset
7,422
742
26
3
1
204,176
0
L
Kukulkan
6,229
623
49
5
2
158,763
0
W
Skadi
7,581
758
35
4
3
186,688
1
L
Hercules
6,050
605
20
2
0
184,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role