Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
PaulHelmers3385
Erlang Shen
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,326 Elo+
Party 3
Sun Wukong
Sun Wukong
labdabbergunz
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,335 Elo+
Party 1
Thoth
Thoth
outlawkiller123
Thoth
Level 131
God Stats
2W - 1L
1,704 SR
Queue Stats
79W - 63L
1,563 Elo+
Party 1
Lancelot
Lancelot
paulhelmers
Lancelot
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,518 Elo+
Party 3
Team Averages
Level 94
1,541 SR
1,448 Elo+

VS

Team Averages
Level 94
1,427 SR
1,547 Elo+
Raijin
Raijin
BasedSwoleBalls
Raijin
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 138L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
Cubeboot
Danzaburou
Level 100
God Stats
1W - 2L
1,285 SR
Queue Stats
70W - 60L
1,525 Elo+
Party 2
Heimdallr
Heimdallr
NicholasGerr
Heimdallr
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 18L
1,675 Elo+
Party 2
Ymir
Ymir
Panda_Madness
Ymir
Level 66
God Stats
6W - 3L
1,428 SR
Queue Stats
153W - 153L
1,470 Elo+
Solo
Thoth
Thoth
RamericaBalls
Thoth
Level 155
God Stats
6W - 1L
1,424 SR
Queue Stats
108W - 81L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 6 / 4
8,000
800
11,424
9,778
4,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Erlang Shen
PaulHelmers3385
Erlang Shen
15
2 / 7 / 6
8,063
806
7,037
16,688
12,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
labdabbergunz
Sun Wukong
13
1 / 7 / 6
7,813
781
3,694
13,112
8,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 8 / 5
8,649
865
18,226
12,804
5,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
paulhelmers
Lancelot
14
2 / 9 / 4
8,176
818
6,086
16,143
7,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 20
10,238
1,024
13,831
11,280
5,190
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Cubeboot
Danzaburou
16
9 / 2 / 21
9,987
999
11,575
13,247
8,184
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
NicholasGerr
Heimdallr
16
8 / 3 / 23
10,052
1,005
15,541
11,855
6,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 18
8,612
861
5,081
16,225
21,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 0 / 24
10,799
1,080
16,308
10,081
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
143
12
Kills
37
37
Deaths
12
25
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
6
4
0.83
W
10
3
20
6.67
W
Danzaburou
Cubeboot
Danzaburou
9
2
21
9.75
W
Heimdallr
NicholasGerr
Heimdallr
8
3
23
6.5
W
2
4
18
2.75
L
Erlang Shen
PaulHelmers3385
Erlang Shen
2
7
6
0.71
W
8
0
24
20
L
Sun Wukong
labdabbergunz
Sun Wukong
1
7
6
0.57
L
4
8
5
0.81
L
Lancelot
paulhelmers
Lancelot
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,467
Damage
62,336
68,525
Taken
62,688
38,639
Mitigated
46,210
9,396
Healing
24,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
11,424
4,236
134
337
9,778
4,301
0
5,326
4,122
0
20,196
W
13,831
2,090
740
1,550
11,280
5,190
942
2,883
8,397
21,443
0
W
Danzaburou
Cubeboot
Danzaburou
11,575
2,966
4,417
4,157
13,247
8,184
847
4,001
9,246
0
15,992
W
Heimdallr
NicholasGerr
Heimdallr
15,541
9,751
778
1,798
11,855
6,476
3,393
2,547
9,308
0
28,111
W
5,081
57
2,614
1,708
16,225
21,403
104
5,487
10,738
6,280
0
L
Erlang Shen
PaulHelmers3385
Erlang Shen
7,037
2,924
310
3,443
16,688
12,620
0
7,883
8,370
0
14,978
W
16,308
830
2,808
3,910
10,081
4,957
2,567
3,308
6,773
33,242
0
L
Sun Wukong
labdabbergunz
Sun Wukong
3,694
703
0
1,433
13,112
8,734
0
5,824
6,920
0
8,682
L
18,226
255
128
1,298
12,804
5,359
0
6,266
6,052
32,928
0
L
Lancelot
paulhelmers
Lancelot
6,086
493
0
2,313
16,143
7,625
0
7,809
7,839
0
14,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
49,688
103
Minions Killed
109
0
Camps Cleared
0
817,569
Distance Traveled
931,214
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,000
800
30
3
0
126,792
0
W
Raijin
10,238
1,024
13
1
0
176,019
0
W
Danzaburou
9,987
999
12
1
0
188,276
3
W
Heimdallr
10,052
1,005
27
3
0
173,017
0
W
Ymir
8,612
861
2
0
0
183,119
0
L
Erlang Shen
8,063
806
13
1
0
157,989
2
W
Thoth
10,799
1,080
55
6
0
210,783
0
L
Sun Wukong
7,813
781
8
1
0
174,723
0
L
Thoth
8,649
865
34
3
0
182,071
0
L
Lancelot
8,176
818
18
2
0
175,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role