Player Matchup

Danzaburou
Danzaburou
RG_Hidan
Danzaburou
Level 63
God Stats
1W - 1L
997 SR
Queue Stats
8W - 11L
1,243 Elo+
Party 2
Baron Samedi
Baron Samedi
TheLoa01
Baron Samedi
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,061 Elo+
Party 2
Ares
Ares
wimpykid0002
Ares
Level 84
God Stats
3W - 4L
1,559 SR
Queue Stats
164W - 180L
1,464 Elo+
Solo
Team Averages
Level 71
1,352 SR
1,256 Elo+

VS

Team Averages
Level 85
1,577 SR
1,385 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
BloodDweller02
Athena
Level 106
God Stats
0W - 1L
1,730 SR
Queue Stats
25W - 22L
1,458 Elo+
Solo
Bakasura
Bakasura
YOULLFLOAT2_786
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RG_Hidan
Danzaburou
12
4 / 0 / 3
7,869
787
10,697
7,604
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
TheLoa01
Baron Samedi
11
3 / 0 / 4
7,363
736
7,605
4,305
2,156
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 6
7,543
754
5,027
13,363
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 2 / 1
6,019
602
6,771
5,723
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 2 / 1
6,485
649
6,026
14,985
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
10
1 / 4 / 0
6,132
613
4,553
8,033
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
1
0.25
L
0
2
1
0.25
W
Danzaburou
RG_Hidan
Danzaburou
4
0
3
5.5
W
Baron Samedi
TheLoa01
Baron Samedi
3
0
4
5
L
Bakasura
1
4
0
0.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,329
Damage
17,350
25,272
Taken
28,741
15,603
Mitigated
20,816
7,696
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,771
2,622
0
739
5,723
2,760
0
2,677
3,046
0
22,451
L
6,026
2,886
469
1,809
14,985
13,357
0
6,245
8,740
20,339
0
W
Danzaburou
RG_Hidan
Danzaburou
10,697
5,953
0
837
7,604
3,314
1,538
1,877
5,647
0
29,310
W
Baron Samedi
TheLoa01
Baron Samedi
7,605
259
2,054
1,819
4,305
2,156
627
1,455
2,715
19,576
0
L
Bakasura
4,553
2,813
0
513
8,033
4,699
0
4,268
3,765
0
7,835
W
5,027
716
0
2,986
13,363
10,133
171
2,694
10,259
12,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,775
Gold Earned
18,636
93
Minions Killed
99
1
Camps Cleared
4
486,824
Distance Traveled
514,037
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,019
602
43
4
2
169,810
1
L
Athena
6,485
649
38
4
2
177,720
3
W
Danzaburou
7,869
787
48
5
1
153,227
0
W
Baron Samedi
7,363
736
37
4
0
149,970
0
L
Bakasura
6,132
613
18
2
0
166,507
0
W
Ares
7,543
754
8
1
0
183,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role