Player Matchup

Ra
Ra
Kylar123
Ra
Level 99
God Stats
2W - 0L
1,495 SR
Queue Stats
57W - 54L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
Spartanking71
Danzaburou
Level 92
God Stats
22W - 23L
1,579 SR
Queue Stats
164W - 169L
1,460 Elo+
Solo
Kukulkan
Kukulkan
requireJs
Kukulkan
Level 16
God Stats
1W - 1L
1,202 SR
Queue Stats
6W - 3L
1,386 Elo+
Solo
Bakasura
Bakasura
tjmoney98
Bakasura
Level 123
God Stats
1W - 1L
1,593 SR
Queue Stats
12W - 8L
1,365 Elo+
Solo
Ares
Ares
xGENERICxGAMING
Ares
Level 104
God Stats
2W - 3L
1,241 SR
Queue Stats
35W - 35L
1,419 Elo+
Party 1
Team Averages
Level 87
1,422 SR
1,415 Elo+

VS

Team Averages
Level 65
1,447 SR
1,435 Elo+
Chronos
Chronos
 
Chronos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Apalcun
Horus
Level 123
God Stats
0W - 1L
1,292 SR
Queue Stats
27W - 39L
1,420 Elo+
Party 2
Jing Wei
Jing Wei
Exxotic101
Jing Wei
Level 9
God Stats
0W - 4L
1,424 SR
Queue Stats
4W - 5L
1,285 Elo+
Party 2
Ravana
Ravana
Gavi_Fc30
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
NocturnalEvil
Kukulkan
Level 47
God Stats
0W - 2L
1,521 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 9
11,919
795
16,772
16,604
9,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Spartanking71
Danzaburou
19
2 / 2 / 7
11,618
775
12,100
14,103
7,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
requireJs
Kukulkan
17
1 / 1 / 10
10,191
679
7,564
7,519
3,579
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
tjmoney98
Bakasura
19
6 / 0 / 11
11,720
781
15,372
16,344
11,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 2 / 8
11,208
747
9,136
11,589
11,647
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
0 / 3 / 2
9,140
609
4,856
10,450
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
Apalcun
Horus
17
2 / 6 / 3
10,591
706
6,853
19,585
20,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jing Wei
Exxotic101
Jing Wei
17
3 / 4 / 4
10,288
686
13,360
16,480
7,942
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Gavi_Fc30
Ravana
16
0 / 6 / 5
9,543
636
12,616
16,298
12,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
NocturnalEvil
Kukulkan
17
3 / 3 / 1
10,188
679
7,266
11,494
5,798
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
22
Kills
8
8
Deaths
22
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
2
0.33
L
Horus
Apalcun
Horus
2
6
3
0.58
L
Jing Wei
Exxotic101
Jing Wei
3
4
4
1.25
L
Ravana
Gavi_Fc30
Ravana
0
6
5
0.42
W
7
3
9
3.83
L
Kukulkan
NocturnalEvil
Kukulkan
3
3
1
1.17
W
Danzaburou
Spartanking71
Danzaburou
2
2
7
2.75
W
Kukulkan
requireJs
Kukulkan
1
1
10
6
W
Bakasura
tjmoney98
Bakasura
6
0
11
11.5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,944
Damage
44,951
66,159
Taken
74,307
43,241
Mitigated
51,511
24,310
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,856
1,997
0
2,682
10,450
4,570
208
4,431
5,489
25,586
0
L
Horus
Apalcun
Horus
6,853
3,214
1,157
5,815
19,585
20,997
0
8,026
10,309
0
21,305
L
Jing Wei
Exxotic101
Jing Wei
13,360
10,155
0
1,020
16,480
7,942
110
8,168
7,832
0
35,101
L
Ravana
Gavi_Fc30
Ravana
12,616
2,062
0
934
16,298
12,204
0
7,679
8,070
0
38,440
W
16,772
2,045
3,822
8,334
16,604
9,247
1,501
4,050
12,554
56,779
0
L
Kukulkan
NocturnalEvil
Kukulkan
7,266
1,019
277
673
11,494
5,798
50
4,828
5,845
38,163
0
W
Danzaburou
Spartanking71
Danzaburou
12,100
5,471
0
4,375
14,103
7,222
2,445
886
13,217
0
60,302
W
Kukulkan
requireJs
Kukulkan
7,564
1,256
0
504
7,519
3,579
1,384
1,291
6,228
26,593
0
W
Bakasura
tjmoney98
Bakasura
15,372
9,177
0
5,838
16,344
11,546
520
3,512
12,832
0
39,895
W
9,136
206
0
1,437
11,589
11,647
322
2,383
9,206
13,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,656
Gold Earned
49,750
309
Minions Killed
232
0
Camps Cleared
0
1,512,983
Distance Traveled
1,397,882
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,140
609
55
4
0
237,629
3
L
Horus
10,591
706
24
2
0
288,702
3
L
Jing Wei
10,288
686
52
3
0
331,047
1
L
Ravana
9,543
636
46
3
0
301,346
1
W
Ra
11,919
795
98
7
0
319,517
2
L
Kukulkan
10,188
679
55
4
0
239,158
2
W
Danzaburou
11,618
775
89
6
0
313,740
2
W
Kukulkan
10,191
679
46
3
0
292,817
0
W
Bakasura
11,720
781
68
5
0
348,706
3
W
Ares
11,208
747
8
1
0
238,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role