Player Matchup

Charybdis
Charybdis
Grasinga
Charybdis
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ImperialLight
Bacchus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
bluerosewood
Discordia
Level 106
God Stats
2W - 0L
1,535 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 119
1,512 SR
1,500 Elo+

VS

Team Averages
Level 121
1,487 SR
1,493 Elo+
Ah Puch
Ah Puch
Smellikebeef408
Ah Puch
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,500 Elo+
Solo
Anhur
Anhur
WavveyTV
Anhur
Level 102
God Stats
2W - 8L
1,156 SR
Queue Stats
605W - 660L
1,493 Elo+
Solo
Shiva
Shiva
bohlingboy
Shiva
Level 123
God Stats
4W - 5L
1,806 SR
Queue Stats
107W - 99L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Grasinga
Charybdis
11
4 / 1 / 4
7,491
749
5,819
5,457
2,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
12
3 / 0 / 5
8,159
816
5,074
7,349
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
bluerosewood
Discordia
12
1 / 0 / 7
7,332
733
8,411
5,449
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,336
634
4,827
6,975
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
WavveyTV
Anhur
10
1 / 4 / 0
6,460
646
3,561
7,747
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
9
0 / 1 / 1
6,394
639
4,626
8,023
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Grasinga
Charybdis
4
1
4
6
W
Bacchus
3
0
5
5.5
L
0
3
1
0.17
L
Anhur
WavveyTV
Anhur
1
4
0
0.25
W
Discordia
bluerosewood
Discordia
1
0
7
4.5
L
Shiva
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,304
Damage
13,014
18,255
Taken
22,745
12,168
Mitigated
12,969
6,471
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Grasinga
Charybdis
5,819
3,172
0
1,559
5,457
2,176
1,676
1,477
3,980
0
22,747
W
Bacchus
5,074
913
0
3,733
7,349
7,785
576
2,410
4,939
12,658
0
L
4,827
116
341
1,958
6,975
3,139
0
4,373
2,602
24,606
0
L
Anhur
WavveyTV
Anhur
3,561
1,593
0
637
7,747
3,803
145
5,231
2,516
0
14,522
W
Discordia
bluerosewood
Discordia
8,411
647
0
1,179
5,449
2,207
640
1,512
3,937
32,272
0
L
Shiva
4,626
588
1,158
2,459
8,023
6,027
0
4,287
3,736
0
11,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,982
Gold Earned
19,190
118
Minions Killed
102
5
Camps Cleared
4
506,809
Distance Traveled
447,620
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,491
749
45
5
2
157,088
2
W
Bacchus
8,159
816
14
1
1
168,875
4
L
Ah Puch
6,336
634
55
6
0
150,597
2
L
Anhur
6,460
646
31
3
3
127,166
2
W
Discordia
7,332
733
59
6
2
180,846
3
L
Shiva
6,394
639
16
2
1
169,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role