Player Matchup

Ra
Ra
ANGUSFOREVER
Ra
Level 129
God Stats
10W - 2L
1,363 SR
Queue Stats
214W - 159L
1,557 Elo+
Party 2
Cernunnos
Cernunnos
BolitaDeOdio
Cernunnos
Level 103
God Stats
24W - 5L
1,688 SR
Queue Stats
219W - 156L
1,557 Elo+
Party 2
Tyr
Tyr
pato254
Tyr
Level 97
God Stats
83W - 34L
1,739 SR
Queue Stats
217W - 163L
1,537 Elo+
Party 2
Team Averages
Level 110
1,597 SR
1,550 Elo+

VS

Team Averages
Level 97
1,426 SR
1,442 Elo+
Gilgamesh
Gilgamesh
Dark4200
Gilgamesh
Level 157
God Stats
1W - 1L
1,562 SR
Queue Stats
60W - 63L
1,470 Elo+
Party 1
Janus
Janus
ThisCh4go1000
Janus
Level 109
God Stats
5W - 14L
1,524 SR
Queue Stats
126W - 120L
1,557 Elo+
Solo
Medusa
Medusa
YungGatt77
Medusa
Level 25
God Stats
6W - 13L
1,193 SR
Queue Stats
24W - 28L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,234
823
4,454
3,414
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
BolitaDeOdio
Cernunnos
13
5 / 1 / 5
8,411
841
6,071
6,155
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
11
3 / 1 / 7
7,681
768
6,750
6,884
5,333
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dark4200
Gilgamesh
10
1 / 4 / 2
6,942
694
3,664
8,439
6,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 3 / 1
7,828
783
4,380
6,160
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
YungGatt77
Medusa
11
0 / 4 / 3
6,686
669
4,809
7,697
3,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
3
3
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Cernunnos
BolitaDeOdio
Cernunnos
5
1
5
7.5
L
Gilgamesh
Dark4200
Gilgamesh
1
4
2
0.5
L
2
3
1
0.83
L
Medusa
YungGatt77
Medusa
0
4
3
0.38
W
Tyr
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,275
Damage
12,853
16,453
Taken
22,296
10,248
Mitigated
11,908
4,043
Healing
2,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,454
521
375
1,091
3,414
1,573
394
772
2,642
22,373
0
W
Cernunnos
BolitaDeOdio
Cernunnos
6,071
2,274
0
672
6,155
3,342
2,082
1,689
4,466
0
33,828
L
Gilgamesh
Dark4200
Gilgamesh
3,664
1,137
224
1,197
8,439
6,767
0
1,824
6,439
0
10,796
L
4,380
160
189
1,090
6,160
1,927
0
1,758
4,190
29,162
0
L
Medusa
YungGatt77
Medusa
4,809
1,693
0
20
7,697
3,214
0
631
6,950
0
20,158
W
Tyr
6,750
452
0
1,905
6,884
5,333
194
2,251
4,633
0
15,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,326
Gold Earned
21,456
123
Minions Killed
103
6
Camps Cleared
3
584,337
Distance Traveled
568,265
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,234
823
68
7
2
209,952
2
W
Cernunnos
8,411
841
47
5
4
167,068
2
L
Gilgamesh
6,942
694
9
1
1
174,181
0
L
Janus
7,828
783
47
5
0
200,078
3
L
Medusa
6,686
669
47
5
2
194,006
0
W
Tyr
7,681
768
8
1
0
207,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role