Player Matchup

Cthulhu
Cthulhu
Brian911
Cthulhu
Level 153
God Stats
16W - 3L
1,685 SR
Queue Stats
671W - 632L
1,585 Elo+
Party 1
Xing Tian
Xing Tian
FATHER-TlME-
Xing Tian
Level 80
God Stats
5W - 4L
1,401 SR
Queue Stats
157W - 166L
1,546 Elo+
Solo
Set
Set
PreClutching
Set
Level 141
God Stats
3W - 3L
1,389 SR
Queue Stats
319W - 339L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
TheWonejo
Zhong Kui
Level 142
God Stats
3W - 2L
1,242 SR
Queue Stats
154W - 144L
1,567 Elo+
Solo
Jing Wei
Jing Wei
Zinedson
Jing Wei
Level 120
God Stats
11W - 12L
1,637 SR
Queue Stats
920W - 903L
1,617 Elo+
Party 1
Team Averages
Level 127
1,471 SR
1,561 Elo+

VS

Team Averages
Level 132
1,563 SR
1,627 Elo+
Kuzenbo
Kuzenbo
Chicky Tends
Kuzenbo
Level 156
God Stats
8W - 6L
1,255 SR
Queue Stats
242W - 237L
1,664 Elo+
Solo
Khepri
Khepri
CreeperHuntr
Khepri
Level 137
God Stats
3W - 2L
1,993 SR
Queue Stats
81W - 66L
1,615 Elo+
Party 2
Vulcan
Vulcan
ItheUwUmanI
Vulcan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 46L
1,629 Elo+
Party 2
Nu Wa
Nu Wa
ShiningDP345
Nu Wa
Level 103
God Stats
1W - 1L
1,443 SR
Queue Stats
75W - 61L
1,615 Elo+
Party 2
Nemesis
Nemesis
Wystxria
Nemesis
Level 124
God Stats
0W - 1L
1,623 SR
Queue Stats
69W - 57L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brian911
Cthulhu
20
7 / 4 / 17
13,656
803
21,901
30,319
28,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
FATHER-TlME-
Xing Tian
19
1 / 4 / 22
12,227
719
11,768
16,605
22,326
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
11 / 6 / 14
13,013
765
26,350
22,825
16,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
TheWonejo
Zhong Kui
20
4 / 4 / 18
12,151
715
23,197
24,882
25,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Zinedson
Jing Wei
19
6 / 4 / 9
11,814
695
17,046
16,103
8,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chicky Tends
Kuzenbo
19
4 / 4 / 12
11,236
661
16,656
27,668
48,424
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
16
1 / 6 / 10
10,460
615
7,329
22,465
30,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
18
1 / 7 / 13
10,902
641
19,675
16,345
10,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
8 / 7 / 8
12,382
728
23,150
17,463
11,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Wystxria
Nemesis
18
4 / 5 / 12
11,992
705
15,985
23,676
24,943
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
73
29
Kills
18
22
Deaths
29
80
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Brian911
Cthulhu
7
4
17
3.88
L
Kuzenbo
Chicky Tends
Kuzenbo
4
4
12
2.5
L
Khepri
1
6
10
1
W
Xing Tian
FATHER-TlME-
Xing Tian
1
4
22
3
L
Vulcan
1
7
13
1.07
W
11
6
14
3
L
8
7
8
1.71
W
Zhong Kui
TheWonejo
Zhong Kui
4
4
18
3.25
L
Nemesis
Wystxria
Nemesis
4
5
12
2
W
Jing Wei
Zinedson
Jing Wei
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,262
Damage
82,795
110,734
Taken
107,617
101,647
Mitigated
125,961
51,257
Healing
27,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Brian911
Cthulhu
21,901
461
5,891
10,843
30,319
28,658
741
15,931
14,156
55,898
0
L
Kuzenbo
Chicky Tends
Kuzenbo
16,656
4,494
3,430
5,113
27,668
48,424
169
12,107
15,561
24,280
0
L
Khepri
7,329
291
2,601
2,462
22,465
30,651
83
12,653
9,812
22,716
0
W
Xing Tian
FATHER-TlME-
Xing Tian
11,768
577
4,045
1,663
16,605
22,326
490
8,039
8,244
24,134
0
L
Vulcan
19,675
4,259
0
1,280
16,345
10,678
601
9,736
6,609
43,222
0
W
26,350
9,957
0
7,827
22,825
16,566
646
12,293
10,351
0
56,322
L
23,150
7,333
2,343
1,558
17,463
11,265
958
11,089
6,374
41,916
0
W
Zhong Kui
TheWonejo
Zhong Kui
23,197
3,337
1,957
11,294
24,882
25,781
3,095
17,697
6,734
62,600
0
L
Nemesis
Wystxria
Nemesis
15,985
3,662
2,749
5,932
23,676
24,943
151
11,281
12,395
0
22,210
W
Jing Wei
Zinedson
Jing Wei
17,046
11,278
3,174
4,563
16,103
8,316
2,833
11,454
4,439
0
47,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,861
Gold Earned
56,972
292
Minions Killed
160
0
Camps Cleared
0
1,533,092
Distance Traveled
1,491,938
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,656
803
47
3
0
319,793
0
L
Kuzenbo
11,236
661
20
1
0
317,486
1
L
Khepri
10,460
615
24
1
0
284,223
0
W
Xing Tian
12,227
719
23
1
0
318,821
2
L
Vulcan
10,902
641
56
3
0
291,930
1
W
Set
13,013
765
46
3
0
285,762
0
L
Nu Wa
12,382
728
48
3
0
247,114
6
W
Zhong Kui
12,151
715
101
6
0
299,057
2
L
Nemesis
11,992
705
12
1
0
351,185
0
W
Jing Wei
11,814
695
75
4
0
309,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role