Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Extinction333
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,524 Elo+
Solo
Xing Tian
Xing Tian
M6P
Xing Tian
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,410 Elo+
Party 1
Achilles
Achilles
ShadowBrightFTW
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,349 Elo+
Party 3
Team Averages
Level 90
1,500 SR
1,457 Elo+

VS

Team Averages
Level 59
1,424 SR
1,518 Elo+
Nox
Nox
Beaisea
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Solo
Hachiman
Hachiman
BigSchwartz
Hachiman
Level 28
God Stats
1W - 2L
1,449 SR
Queue Stats
40W - 35L
1,490 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GageMC
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,446 Elo+
Party 2
Kuzenbo
Kuzenbo
Zdim
Kuzenbo
Level 68
God Stats
0W - 3L
1,171 SR
Queue Stats
75W - 75L
1,490 Elo+
Party 2
Osiris
Osiris
aH0rnyWookie
Osiris
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 1 / 19
9,284
928
6,278
12,417
17,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
 
Zeus
14
7 / 4 / 15
8,729
873
19,888
8,688
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Extinction333
Kukulkan
16
8 / 1 / 12
9,165
917
8,200
7,414
4,477
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
M6P
Xing Tian
14
0 / 1 / 20
8,560
856
2,494
14,828
14,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
15
10 / 4 / 10
9,113
911
12,564
16,317
14,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
2 / 4 / 4
8,274
827
8,407
7,507
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
BigSchwartz
Hachiman
13
1 / 7 / 3
7,548
755
8,045
12,115
5,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
GageMC
Tsukuyomi
12
2 / 8 / 1
7,202
720
6,275
11,603
5,356
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Zdim
Kuzenbo
14
3 / 5 / 5
8,243
824
8,388
12,453
19,947
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
13
2 / 4 / 6
7,745
775
6,224
12,880
17,813
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
28
Kills
10
11
Deaths
28
76
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
19
12.5
W
Zeus
 
Zeus
7
4
15
3.63
L
Nox
2
4
4
1
L
Hachiman
BigSchwartz
Hachiman
1
7
3
0.36
W
Kukulkan
Extinction333
Kukulkan
8
1
12
14
L
Tsukuyomi
GageMC
Tsukuyomi
2
8
1
0.31
W
Xing Tian
M6P
Xing Tian
0
1
20
10
W
Achilles
10
4
10
3.75
L
Kuzenbo
Zdim
Kuzenbo
3
5
5
1.1
L
Osiris
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,424
Damage
37,339
59,664
Taken
56,558
55,029
Mitigated
52,324
18,117
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,278
1,934
2,061
3,181
12,417
17,456
205
3,646
8,771
17,269
0
W
Zeus
 
Zeus
19,888
2,406
2,305
593
8,688
4,395
550
2,514
6,174
32,630
0
L
Nox
8,407
1,695
0
368
7,507
3,653
0
4,351
2,984
17,729
0
L
Hachiman
BigSchwartz
Hachiman
8,045
5,358
522
1,105
12,115
5,555
0
9,184
2,871
0
18,929
W
Kukulkan
Extinction333
Kukulkan
8,200
1,853
1,209
330
7,414
4,477
1,184
2,175
5,239
20,582
0
L
Tsukuyomi
GageMC
Tsukuyomi
6,275
1,993
290
271
11,603
5,356
0
8,146
3,389
0
11,799
W
Xing Tian
M6P
Xing Tian
2,494
388
0
1,765
14,828
14,068
104
4,962
9,866
9,619
0
W
Achilles
12,564
4,670
2,000
4,673
16,317
14,633
0
3,498
12,819
0
16,888
L
Kuzenbo
Zdim
Kuzenbo
8,388
2,624
647
712
12,453
19,947
0
7,836
4,566
13,420
0
L
Osiris
6,224
1,899
1,776
2,809
12,880
17,813
0
7,343
5,415
0
15,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,851
Gold Earned
39,012
107
Minions Killed
88
0
Camps Cleared
0
970,715
Distance Traveled
811,120
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,284
928
23
2
0
191,166
0
W
Zeus
8,729
873
37
4
0
175,019
0
L
Nox
8,274
827
26
3
0
160,165
0
L
Hachiman
7,548
755
24
2
0
133,285
0
W
Kukulkan
9,165
917
32
3
0
184,459
3
L
Tsukuyomi
7,202
720
13
1
0
174,540
0
W
Xing Tian
8,560
856
11
1
0
224,209
1
W
Achilles
9,113
911
4
0
0
195,862
0
L
Kuzenbo
8,243
824
8
1
0
164,348
0
L
Osiris
7,745
775
17
2
0
178,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role