Player Matchup

Izanami
Izanami
BOY NEET
Izanami
Level 88
God Stats
2W - 3L
1,547 SR
Queue Stats
135W - 125L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
BinaZombina
Baba Yaga
Level 64
God Stats
23W - 35L
1,555 SR
Queue Stats
186W - 224L
1,428 Elo+
Party 1
Nox
Nox
ElDoctorSadismo
Nox
Level 113
God Stats
15W - 24L
1,373 SR
Queue Stats
179W - 230L
1,430 Elo+
Party 1
Ah Puch
Ah Puch
Felshexe1876
Ah Puch
Level 160
God Stats
709W - 718L
1,468 SR
Queue Stats
799W - 886L
1,422 Elo+
Solo
Cabrakan
Cabrakan
Warpath8886
Cabrakan
Level 157
God Stats
38W - 40L
1,384 SR
Queue Stats
958W - 997L
1,459 Elo+
Solo
Team Averages
Level 116
1,465 SR
1,449 Elo+

VS

Team Averages
Level 106
1,502 SR
1,474 Elo+
Hera
Hera
BlvkTsuchikage
Hera
Level 128
God Stats
1W - 2L
1,308 SR
Queue Stats
24W - 26L
1,448 Elo+
Solo
Shiva
Shiva
Potato-my-Butt66
Shiva
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,458 Elo+
Solo
Nu Wa
Nu Wa
SephirothVII7
Nu Wa
Level 68
God Stats
2W - 3L
1,322 SR
Queue Stats
72W - 94L
1,503 Elo+
Solo
Cupid
Cupid
jojosor
Cupid
Level 118
God Stats
4W - 0L
1,850 SR
Queue Stats
21W - 31L
1,478 Elo+
Solo
Mulan
Mulan
xRAUL14
Mulan
Level 88
God Stats
13W - 13L
1,533 SR
Queue Stats
135W - 146L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOY NEET
Izanami
15
0 / 3 / 2
9,045
905
8,077
13,201
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
BinaZombina
Baba Yaga
15
1 / 2 / 1
9,817
982
6,296
9,016
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 3
9,348
935
6,024
11,133
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Felshexe1876
Ah Puch
15
0 / 0 / 3
8,998
900
13,525
3,847
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Warpath8886
Cabrakan
15
2 / 11 / 2
9,571
957
9,493
24,981
29,232
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

181

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
10,308
1,031
11,304
6,264
2,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 9
10,180
1,018
7,963
13,400
13,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 1 / 7
10,522
1,052
14,595
5,603
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
jojosor
Cupid
17
7 / 0 / 10
11,425
1,143
13,024
8,133
3,659
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
xRAUL14
Mulan
17
5 / 1 / 9
10,860
1,086
11,083
14,057
8,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
4
Kills
20
20
Deaths
4
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Izanami
BOY NEET
Izanami
0
3
2
0.33
L
Baba Yaga
BinaZombina
Baba Yaga
1
2
1
0.75
W
2
1
12
8
L
1
4
3
0.63
L
Ah Puch
Felshexe1876
Ah Puch
0
0
3
1.5
W
1
1
9
5.5
W
5
1
7
8.5
L
Cabrakan
Warpath8886
Cabrakan
2
11
2
0.27
W
Cupid
jojosor
Cupid
7
0
10
12
W
Mulan
xRAUL14
Mulan
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,415
Damage
57,969
62,178
Taken
47,457
46,420
Mitigated
31,296
3,243
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BOY NEET
Izanami
8,077
6,480
0
1,316
13,201
5,866
0
5,156
7,751
0
35,090
L
Baba Yaga
BinaZombina
Baba Yaga
6,296
686
0
1,672
9,016
4,216
0
4,225
4,658
44,303
0
W
11,304
1,061
0
849
6,264
2,824
0
5,127
1,137
23,366
0
L
6,024
617
0
0
11,133
5,344
0
5,076
5,600
15,363
0
L
Ah Puch
Felshexe1876
Ah Puch
13,525
39
0
255
3,847
1,762
0
2,201
1,594
34,459
0
W
7,963
2,172
665
1,582
13,400
13,306
0
9,188
4,212
0
30,526
W
14,595
3,461
0
768
5,603
2,611
0
5,058
545
34,407
0
L
Cabrakan
Warpath8886
Cabrakan
9,493
820
0
0
24,981
29,232
0
8,504
15,556
22,668
0
W
Cupid
jojosor
Cupid
13,024
6,524
1,923
2,832
8,133
3,659
0
5,522
2,611
0
29,738
W
Mulan
xRAUL14
Mulan
11,083
2,523
0
3,825
14,057
8,896
0
10,443
3,614
0
25,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,779
Gold Earned
53,295
233
Minions Killed
205
4
Camps Cleared
14
862,487
Distance Traveled
958,556
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,045
905
50
5
3
164,096
2
L
Baba Yaga
9,817
982
86
9
1
157,554
0
W
Hera
10,308
1,031
39
4
0
201,949
0
L
Nox
9,348
935
22
2
0
180,594
3
L
Ah Puch
8,998
900
49
5
0
200,004
0
W
Shiva
10,180
1,018
53
5
6
183,646
0
W
Nu Wa
10,522
1,052
49
5
2
169,836
0
L
Cabrakan
9,571
957
26
3
0
160,239
0
W
Cupid
11,425
1,143
41
4
3
199,060
0
W
Mulan
10,860
1,086
23
2
3
204,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role