Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
MurpFlurpyy
Bellona
Level 8
God Stats
1W - 1L
1,290 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Izanami
Izanami
PouyaFlamez
Izanami
Level 13
God Stats
3W - 5L
1,245 SR
Queue Stats
19W - 22L
1,263 Elo+
Party 1
Team Averages
Level 43
1,345 SR
1,473 Elo+

VS

Team Averages
Level 82
1,505 SR
1,398 Elo+
Scylla
Scylla
GrimREAPER777-_-
Scylla
Level 146
God Stats
4W - 5L
1,523 SR
Queue Stats
124W - 93L
1,503 Elo+
Party 2
Izanami
Izanami
MrJJustice
Izanami
Level 78
God Stats
2W - 0L
1,722 SR
Queue Stats
27W - 25L
1,319 Elo+
Solo
Cthulhu
Cthulhu
XExiledKing529X
Cthulhu
Level 22
God Stats
9W - 12L
1,269 SR
Queue Stats
39W - 27L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 1
6,769
615
3,563
12,598
15,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
MurpFlurpyy
Bellona
9
1 / 4 / 0
6,570
597
3,624
10,450
9,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
PouyaFlamez
Izanami
10
0 / 7 / 1
6,438
585
6,824
11,806
4,650
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 3
9,276
843
16,393
5,355
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
MrJJustice
Izanami
13
2 / 0 / 9
8,254
750
7,079
4,240
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 1 / 8
8,536
776
5,911
12,619
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
1
0.25
W
10
0
3
11.5
W
Izanami
MrJJustice
Izanami
2
0
9
6.5
L
Bellona
MurpFlurpyy
Bellona
1
4
0
0.25
L
Izanami
PouyaFlamez
Izanami
0
7
1
0.07
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,011
Damage
29,383
34,854
Taken
22,214
29,507
Mitigated
18,885
2,711
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,563
1,417
0
567
12,598
15,639
0
6,693
5,905
11,760
0
W
16,393
741
549
524
5,355
2,287
892
1,103
4,252
39,185
0
W
Izanami
MrJJustice
Izanami
7,079
6,151
404
857
4,240
1,796
1,448
1,226
3,014
0
29,856
L
Bellona
MurpFlurpyy
Bellona
3,624
846
165
1,532
10,450
9,218
0
6,415
4,035
0
8,810
L
Izanami
PouyaFlamez
Izanami
6,824
5,172
0
447
11,806
4,650
0
9,272
2,534
0
22,439
W
5,911
656
138
858
12,619
14,802
39
1,788
10,831
15,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,777
Gold Earned
26,066
57
Minions Killed
136
2
Camps Cleared
5
573,685
Distance Traveled
622,030
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,769
615
11
1
1
195,460
0
W
Scylla
9,276
843
52
5
3
210,750
2
W
Izanami
8,254
750
56
5
2
193,907
1
L
Bellona
6,570
597
6
1
0
221,297
0
L
Izanami
6,438
585
40
4
1
156,928
0
W
Cthulhu
8,536
776
28
3
0
217,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role