Player Matchup

Cthulhu
Cthulhu
DixieN0rm0us_01
Cthulhu
Level 60
God Stats
10W - 5L
1,525 SR
Queue Stats
229W - 244L
1,475 Elo+
Party 2
Mulan
Mulan
LegacyBear516
Mulan
Level 100
God Stats
12W - 5L
1,424 SR
Queue Stats
170W - 165L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
ObiJuanKeobi
Baron Samedi
Level 102
God Stats
5W - 2L
1,839 SR
Queue Stats
75W - 38L
1,599 Elo+
Party 2
Team Averages
Level 87
1,596 SR
1,517 Elo+

VS

Team Averages
Level 55
1,320 SR
1,362 Elo+
Freya
Freya
Ba1isticKi11er9
Freya
Level 51
God Stats
12W - 17L
1,245 SR
Queue Stats
146W - 222L
1,253 Elo+
Party 1
Neith
Neith
SWiFTScarlet
Neith
Level 68
God Stats
10W - 9L
1,462 SR
Queue Stats
24W - 19L
1,556 Elo+
Solo
Anhur
Anhur
xX Griizzlly Xx
Anhur
Level 46
God Stats
17W - 23L
1,253 SR
Queue Stats
126W - 208L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 9
6,808
681
7,247
8,795
5,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 3
7,387
739
4,113
2,078
1,592
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ObiJuanKeobi
Baron Samedi
12
4 / 1 / 5
7,573
757
10,379
6,200
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,036
604
3,946
8,673
3,426
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 0
5,964
596
3,356
6,959
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
6,265
627
1,238
10,886
4,286
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
0
0
9
4.5
W
5
0
3
6.5
W
Baron Samedi
ObiJuanKeobi
Baron Samedi
4
1
5
6.5
L
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,739
Damage
8,540
17,073
Taken
26,518
10,097
Mitigated
10,817
6,890
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,946
1,499
0
878
8,673
3,426
0
5,517
2,978
11,276
0
W
7,247
123
0
2,001
8,795
5,730
261
1,427
7,368
16,300
0
W
4,113
68
0
435
2,078
1,592
515
664
1,414
0
9,549
W
Baron Samedi
ObiJuanKeobi
Baron Samedi
10,379
650
1,441
3,013
6,200
2,775
927
2,275
3,925
37,439
0
L
3,356
520
19
2,370
6,959
3,105
0
5,362
1,398
0
21,194
L
1,238
46
0
47
10,886
4,286
0
6,661
3,951
0
7,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,768
Gold Earned
18,265
108
Minions Killed
76
6
Camps Cleared
2
557,266
Distance Traveled
503,473
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,036
604
16
2
1
148,808
0
W
Cthulhu
6,808
681
23
2
1
192,580
0
W
Mulan
7,387
739
19
2
2
186,563
1
W
Baron Samedi
7,573
757
66
7
3
178,123
2
L
Neith
5,964
596
41
4
0
175,497
1
L
Anhur
6,265
627
19
2
1
179,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role