Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
EphilefGates21
Discordia
Level 147
God Stats
2W - 0L
1,951 SR
Queue Stats
139W - 149L
1,508 Elo+
Party 1
Vamana
Vamana
FCKitsJulian
Vamana
Level 142
God Stats
21W - 11L
1,737 SR
Queue Stats
1,043W - 1,086L
1,551 Elo+
Party 3
Mulan
Mulan
KnobRoss
Mulan
Level 156
God Stats
7W - 1L
1,783 SR
Queue Stats
196W - 185L
1,588 Elo+
Party 3
Terra
Terra
WinterVenture
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,576 Elo+
Solo
Team Averages
Level 144
1,694 SR
1,545 Elo+

VS

Team Averages
Level 124
1,567 SR
1,588 Elo+
Poseidon
Poseidon
DAVIDT487
Poseidon
Level 126
God Stats
2W - 1L
1,756 SR
Queue Stats
24W - 20L
1,648 Elo+
Party 2
Guan Yu
Guan Yu
IceMastery
Guan Yu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,604 Elo+
Party 2
Kali
Kali
LoneMono
Kali
Level 145
God Stats
0W - 1L
1,705 SR
Queue Stats
53W - 32L
1,597 Elo+
Party 4
Medusa
Medusa
SupremePenguin10
Medusa
Level 128
God Stats
0W - 1L
1,374 SR
Queue Stats
52W - 49L
1,539 Elo+
Party 4
Anhur
Anhur
bossman080
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 84L
1,554 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
12 / 3 / 14
12,747
850
31,970
18,494
12,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
EphilefGates21
Discordia
20
6 / 1 / 20
12,007
800
25,553
6,936
3,947
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
16
5 / 3 / 17
11,067
738
7,360
22,345
24,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
KnobRoss
Mulan
19
8 / 4 / 18
12,540
836
25,142
28,265
38,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 5 / 16
11,112
741
9,434
25,357
33,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DAVIDT487
Poseidon
18
6 / 8 / 5
11,725
782
22,588
16,133
8,453
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
IceMastery
Guan Yu
19
2 / 4 / 12
11,588
773
6,207
27,841
32,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
18
5 / 10 / 6
11,117
741
20,673
28,328
16,665
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 7 / 7
10,241
683
18,637
20,141
10,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
12
0 / 6 / 4
8,024
535
4,245
13,594
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
50
35
Kills
16
16
Deaths
35
85
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
12
3
14
6.33
L
Poseidon
DAVIDT487
Poseidon
6
8
5
1.06
W
Discordia
EphilefGates21
Discordia
6
1
20
16
W
Vamana
5
3
17
4.5
L
Guan Yu
IceMastery
Guan Yu
2
4
12
2
W
Mulan
KnobRoss
Mulan
8
4
18
4.25
L
Kali
5
10
6
0.8
L
3
7
7
0.93
W
4
5
16
2.4
L
Anhur
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,459
Damage
72,350
101,397
Taken
106,037
112,354
Mitigated
74,717
45,683
Healing
39,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
31,970
17,059
1,474
5,021
18,494
12,744
4,918
4,836
13,658
0
62,613
L
Poseidon
DAVIDT487
Poseidon
22,588
4,260
0
0
16,133
8,453
0
5,742
10,331
47,478
0
W
Discordia
EphilefGates21
Discordia
25,553
2,020
2,385
543
6,936
3,947
2,681
1,716
5,220
49,130
0
W
Vamana
7,360
2,586
1,235
4,936
22,345
24,019
1,342
3,810
18,535
0
17,625
L
Guan Yu
IceMastery
Guan Yu
6,207
583
9,591
12,657
27,841
32,346
19
7,364
20,343
0
9,180
W
Mulan
KnobRoss
Mulan
25,142
1,399
4,774
8,867
28,265
38,636
607
6,266
21,999
0
36,492
L
Kali
20,673
5,381
1,447
7,656
28,328
16,665
0
7,714
20,538
0
34,546
L
18,637
7,722
3,122
3,398
20,141
10,726
342
8,508
11,461
0
33,339
W
9,434
466
9,797
6,651
25,357
33,008
313
5,960
19,397
19,530
0
L
Anhur
4,245
1,877
738
944
13,594
6,527
0
5,217
8,377
0
11,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,473
Gold Earned
52,695
167
Minions Killed
151
0
Camps Cleared
0
1,412,759
Distance Traveled
1,277,578
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,747
850
57
4
0
277,016
0
L
Poseidon
11,725
782
58
4
0
257,413
1
W
Discordia
12,007
800
46
3
0
272,356
3
W
Vamana
11,067
738
23
2
0
298,858
0
L
Guan Yu
11,588
773
10
1
0
307,561
0
W
Mulan
12,540
836
25
2
0
272,411
0
L
Kali
11,117
741
23
2
0
244,535
0
L
Medusa
10,241
683
44
3
0
264,112
0
W
Terra
11,112
741
16
1
0
292,118
0
L
Anhur
8,024
535
16
1
0
203,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role